{"id":55410,"plugin_id":"plugin_asdk_app_6aa01081c414819196e58fc42ab585a6","kind":"skill","collection_source":"plugin_package","comparison_source":null,"observed_at":"2026-10-26T12:07:09.067Z","digest":"9b4a420b1ad411e6f8b9c4e82cb521a2a41ae50669220125ba9dbda26cf254bc","against":null,"payload":{"description":"Ready-to-use video prompt for the \"tsunami on a film soundstage\" shot: a wide behind-the-scenes take where a colossal steel door slams, a water tank heaves and a wave sweeps a miniature Paris while the crew scrambles. Use when the user wants this viral miniature-flood soundstage format, a practical-effects behind-the-scenes video, or asks for the tsunami soundstage prompt.","included_files":[],"name":"tsunami-soundstage","skill_md_contents":"---\nname: tsunami-soundstage\ndescription: 'Ready-to-use video prompt for the \"tsunami on a film soundstage\" shot: a wide behind-the-scenes take where a colossal steel door slams, a water tank heaves and a wave sweeps a miniature Paris while the crew scrambles. Use when the user wants this viral miniature-flood soundstage format, a practical-effects behind-the-scenes video, or asks for the tsunami soundstage prompt.'\n---\n\n# Tsunami Soundstage — Video Prompt\n\nCopy everything below into your video model of choice.\n\n---\n\n## SCENE CONTEXT\n\nA film soundstage, seen wide from the back of the room. A colossal steel door forming the far end wall of the set slams shut, the ocean beside it heaves up, and a tsunami sweeps left across a miniature Paris while the film crew scrambles.\n\n## LOCATION MAP\n\nCamera sits far back on the stage floor, behind the working crew, taking in the whole production.\n\nForeground: crew members with their backs to camera — three in headsets watching a video-village cart of monitors, one crouched over a cable run, a camera dolly with an operator on it at frame left.\n\nMidground: a long water tank running left to right across the frame, its concrete containment lip facing camera. The miniature city occupies the left half of the tank. More crew stand along the tank's near edge in waders and hi-vis vests, one with a clapperboard, two steadying a boom.\n\nBackground: the entire far end wall of the stage, deep in the shot at the right, IS one colossal steel door — a full-height slab of bolted plate on side rails with yellow and black warning stripes down its face and thick hydraulic rams braced along its edges, standing raised in its frame. It reads as the back wall of the production. The water tank begins right at its foot.\n\nAbove and around: big lighting units on stands with sandbagged legs, a tower crane arm carrying a camera reaching in from frame left, a scissor lift parked at the back, cable runs taped across the floor, safety railings.\n\n## THE MINIATURE CITY — PARIS, SCALE AND LIFE\n\nBuilt as a miniature Paris at model size. Long unbroken rows of Haussmann apartment blocks in pale cream limestone, each with a steep grey zinc mansard roof, tall shuttered windows and continuous wrought-iron balconies running at the same height along every facade. A wrought-iron lattice tower stands at the centre of the city as its tallest structure, rising as tall as four adults stacked head to toe. A cluster of darker modern office towers as tall as three adults stacked stands at the far edge. The Haussmann blocks come up to a standing adult's chest; the smallest shopfront buildings reach an adult's waist — the crew standing beside the tank come up only partway to the rooftops.\n\nRoads and infrastructure: wide boulevards radiating out from a central roundabout, each with painted lane markings, zebra crossings, kerbstones and grey pavements. Rows of miniature street lamps down every boulevard, traffic signals at the junctions, tiny cars and buses and delivery vans standing in the lanes. A river with stone parapets runs through the city, crossed by three arched bridges. A green park square with clipped trees and gravel paths. Café awnings in red and green along the pavements, newspaper kiosks on the corners, a metro entrance at the roundabout.\n\nColourful and alive: hundreds of tiny lit windows glowing warm, shop signage in red, gold and blue, flower boxes on the balconies, plane trees lining the boulevards.\n\n## FIRST FRAME / BLOCKING\n\nThe whole production is in frame from the first moment — foreground crew at the monitors, the tank and city across the middle, the vast steel door standing raised at the far end on the right. Water glassy, city intact, crew standing ready.\n\n## FORMAT MODE\n\nOne continuous shot, the camera holds a single unbroken take throughout.\n\n## OPTICS\n\n84° wide FOV held for the whole shot, no drift — the full width of the stage stays in frame from the foreground crew to the far end wall.\n\n## CAMERA\n\nHandheld, chest height, far back behind the crew, with constant 1 to 2 cm operator tremor. It holds the wide production view the entire time, drifting slowly 1 km/h to the left and reframing slightly as the water crosses, always keeping both the crew and the whole city in shot.\n\n## ACTION\n\n**0.0s to 2.5s** — the set holds still, water glassy, crew waiting at their positions. An unseen voice calls out across the stage, echoing: \"…and — ACTION!\"\n\n**2.5s to 4.0s** — the hydraulic rams fire and the colossal steel door slams shut in its frame at the far end of the stage, striking home with a deep metallic boom that shakes the shot. It stays clear of the water. In the same instant the ocean at its foot heaves upward on its own and rears into a sheer wall of water.\n\n**4.0s to 10.0s** — the tsunami advances leftward along the tank, its crest rising as tall as the tallest towers, a sheer moving wall rather than a rolling swell. It reaches the city's right edge and buries the outer buildings completely, and the collapses travel with the water front — each tower snaps off its base and folds under at the moment the wall of water arrives at it, the destruction spreading across the city in step with the wave rather than at random. Water races down the miniature avenues carrying tiny cars. Along the tank the crew step back fast, one throwing an arm over a light stand. Over the roar, shouted instructions: \"Camera three — close on the wheel!\"\n\n**10.0s to 13.0s** — the wave is so large it overruns the tank's near-left containment lip and a wide sheet of water pours over the side onto the concrete stage floor, running out among the cables and the crew's boots. A shout: \"Back up! Back up!\" Boots splashing, someone dragging a cable clear.\n\n**13.0s to 15.0s** — the roar drops to draining and dripping. The flooded city sits with its towers down, water still running off the tank's edge, crew starting to move back in.\n\n## PHYSICS\n\nMiniature-scale water throughout — small fast droplets, tight dense foam, high surface tension, water moving slightly quicker than its apparent size. The wave leaves the door's end of the tank as one heavy coherent slab before breaking up. Buildings have real model mass: they resist, tip, then go, and only as the water reaches them.\n\n## LIGHTING\n\nBroad even cool-white toplight from the overhead stage units, soft and flat across the whole set, no grade.\n\n## AUDIO\n\nLive production sound with large-room soundstage reverb — the metal slam, rushing water, off-screen crew shouts, boots in water, a radio crackle. Every voice comes from off-screen. No music.\n\n## STYLE\n\nLooks like real behind-the-scenes phone footage shot from the back of a stage: fine natural sensor grain, slightly imperfect exposure, handheld unsteadiness.\n\n## POSITIVE LOCKS\n\nThe camera stays far back at the same 84° wide framing for the entire shot, with the foreground crew and the full city both in frame from first frame to last. Many crew members and their equipment stay visible throughout. The colossal steel door stands as the far end wall of the stage and stays clear of the water. The wave begins in the ocean beside the door and travels leftward along the tank across the frame for its whole run, its crest staying as tall as the tallest towers. Every building goes under in step with the arriving water front. The water that floods the stage floor comes over the tank's left side lip. All voices stay off-screen and no face speaks on camera.\n"},"changes":[],"summary":"First saved snapshot. No earlier version is available for comparison.","summary_kind":"deterministic","summary_metadata":{}}