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plugin.json

2.98 KB · Nov 4, 2026 · 00:14 UTC

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{
  "$schema": "https://agent-plugins.org/schemas/1.0.0/plugin.schema.json",
  "name": "design-game-studio",
  "version": "0.1.2",
  "description": "Design, develop, refine, and test playable 2D, 3D, browser, narrative, and mobile games with engine-aware skills and game-specific quality workflows.",
  "author": {
    "name": "Tekris Labs",
    "url": "https://tekrislabs.com/"
  },
  "homepage": "https://tekrislabs.com/",
  "keywords": [
    "game-development",
    "games",
    "game-design",
    "phaser",
    "godot",
    "playcanvas",
    "gameplay",
    "game-art",
    "3d",
    "2d",
    "playtesting"
  ],
  "extensions": {
    "com.openai": {
      "interface": {
        "displayName": "Design Game Studio",
        "shortDescription": "Create games from ideas",
        "longDescription": "Design Game Studio helps create, improve, and test playable 2D, 3D, browser, narrative, and mobile games. It chooses appropriate engines, designs achievable gameplay loops, plans consistent visuals and licensed assets, and guides real implementation, playtesting, optimization, and release handoffs. It works with Phaser, PlayCanvas, Godot, Ren’Py and suitable Unity/Unreal projects. Coding, engine execution, asset creation and multi-agent delegation depend on the tools actually available in the host; this skills-only plugin does not itself supply a game-building cloud service or hosted previews.",
        "developerName": "Tekris Labs",
        "category": "Developer Tools",
        "capabilities": [
          "Turn game ideas into scoped playable projects",
          "Build 2D browser games with Phaser",
          "Build 3D browser experiences with PlayCanvas",
          "Build and improve Godot projects",
          "Guide Unity, Unreal, Ren’Py and mobile workflows",
          "Define coherent game art and licensed asset pipelines",
          "Design levels, gameplay systems and controls",
          "Playtest, debug and prepare game releases",
          "Coordinate specialist agents when available"
        ],
        "defaultPrompt": [
          "Build a playable 2D game from this idea. Choose an engine, implement the core loop, and run the tests available.",
          "Create a stylized 3D exploration game with clear objectives, consistent visuals, and verified controls.",
          "Improve this existing game project: diagnose issues, implement the requested change, and check for regressions."
        ],
        "brandColor": "#171B2A",
        "logo": "./assets/logo.png",
        "composerIcon": "./assets/composer-icon.png",
        "websiteURL": "https://tekrislabs.com/",
        "supportURL": "https://tekrislabs.com/contact",
        "privacyPolicyURL": "https://tekrislabs.com/privacy",
        "termsOfServiceURL": "https://tekrislabs.com/terms"
      },
      "onboardingSkill": "./skills/get-started/SKILL.md",
      "publication": {
        "release_notes": "0.1.2: Renamed to Design Game Studio; retained the user-selected icon, 21 skills, 16 references, and existing workflows."
      }
    }
  }
}

SHA-256: 216f9489ad0a61db1ba8515881a0e05bdc542e8883b2a8167a41206edcdc355c