quick-question
Yukang Tian v1.17.0
Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each find...
From the developer
License
MIT
Works with
Claude Code
Description
From the marketplace listing
Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each finding independently verified against source before fixing. Includes tykit, an HTTP server inside Unity Editor for AI agent control (run tests, play/stop, read console, inspect GameObjects). 20 slash commands covering the full dev loop from edit to ship. Optional cross-model review via Codex CLI for teams that want multi-model verification. macOS, Unity 2021.3+.
What changed
No changes recorded yet. Follow this plugin to keep track of future changes.
Similar plugins
Find competitors to follow as you develop your plugin.
-
Multi-agent deep research pipelines for Claude Code. Runs internet research, repository analysis, schema-driven structured research, and ...
Shared terms: deep, pipeline, runs, agent
-
Use TestDino inside Claude Code through the hosted remote MCP server to inspect test runs, debug failing test cases, manage manual tests,...
Shared terms: runs, test, code, inside
-
Makes a repo agent-ready with AGENTS.md, boundary tests, CI pipeline, and GC scripts based on OpenAI's harness engineering methodology
Shared terms: harness, pipeline, test, agent
-
Deep Review is a Claude Code plugin for rigorous review of papers and technical artifacts. Aiming to reduce "edit volume" for researchers...
Shared terms: deep, edit, code, against
-
Vibe coding helper tool. Visual editor for Claude Code. Create commands, agents, pipelines, and prompts with handy GUI.
Shared terms: edit, pipeline, agent, code
Keywords
Files & skills
quick-question · catalog manifest
Saved declaration
{}
quick-question · catalog manifest
Saved declaration
{
"name": "quick-question",
"source": {
"sha": "12fb596579fe699bb4d4a61c302264304135ebb3",
"url": "https://github.com/tykisgod/quick-question.git",
"source": "url"
},
"homepage": "https://github.com/tykisgod/quick-question/blob/main/README.md",
"description": "Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each finding independently verified against source before fixing. Includes tykit, an HTTP server inside Unity Editor for AI agent control (run tests, play/stop, read console, inspect GameObjects). 20 slash commands covering the full dev loop from edit to ship. Optional cross-model review via Codex CLI for teams that want multi-model verification. macOS, Unity 2021.3+."
}
qq · catalog manifest
Saved declaration
{
"name": "qq",
"author": {
"url": "https://github.com/tykisgod",
"name": "Yukang Tian"
},
"license": "MIT",
"version": "1.17.0",
"homepage": "https://github.com/tykisgod/quick-question",
"keywords": [
"unity",
"unity-editor",
"game-development",
"gamedev",
"csharp",
"C#",
"auto-compile",
"compilation",
"testing",
"unit-test",
"editmode",
"playmode",
"code-review",
"cross-model-review",
"codex",
"hooks",
"skills",
"tykit",
"lifecycle",
"workflow",
"macos"
],
"repository": "https://github.com/tykisgod/quick-question",
"description": "The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, structured runtime state in .qq/, 26 /qq:* slash commands. Claude Code-first, agent-agnostic via HTTP and MCP."
}
plugin.json observed Nov 6, 2026 · 10:48 UTC. Manifest source ↗
Catalog declarations and available plugin.json metadata are saved. Referenced skills and executable source files are not downloaded or tested. Missing components in a manifest do not prove that the plugin has none.
Installation instructions
Community
/plugin marketplace add anthropics/claude-plugins-community
/plugin install quick-question@claude-community
Technical details
- Sources
- Community
- First seen
- Oct 3, 2026 · 22:13 UTC
- Last seen
- Nov 7, 2026 · 00:08 UTC
- Latest observed change
- Oct 3, 2026 · 22:13 UTC
- Collection status
- Listed
- Reported installs
- Not provided
Installation counts are source-reported, not independently verified active users. Observation dates are not release dates.
Download plugin data (JSON)Plugin history: served from cache. Prepared . Refreshed when catalog data changes or after 6 hours. Your account and Follow status are live.