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quick-question

Yukang Tian v1.17.0

Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each find...

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From the developer

License

MIT

Works with

Claude Code

Description

From the marketplace listing

Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each finding independently verified against source before fixing. Includes tykit, an HTTP server inside Unity Editor for AI agent control (run tests, play/stop, read console, inspect GameObjects). 20 slash commands covering the full dev loop from edit to ship. Optional cross-model review via Codex CLI for teams that want multi-model verification. macOS, Unity 2021.3+.

What changed

No changes recorded yet. Follow this plugin to keep track of future changes.

Keywords

Files & skills

quick-question · catalog manifest

Saved declaration

{}
quick-question · catalog manifest

Saved declaration

{
  "name": "quick-question",
  "source": {
    "sha": "12fb596579fe699bb4d4a61c302264304135ebb3",
    "url": "https://github.com/tykisgod/quick-question.git",
    "source": "url"
  },
  "homepage": "https://github.com/tykisgod/quick-question/blob/main/README.md",
  "description": "Unity Agent Harness for Claude Code. Auto-compiles C# on every edit, runs EditMode/PlayMode test pipelines with error checking, and performs deep code review using Claude subagents — with each finding independently verified against source before fixing. Includes tykit, an HTTP server inside Unity Editor for AI agent control (run tests, play/stop, read console, inspect GameObjects). 20 slash commands covering the full dev loop from edit to ship. Optional cross-model review via Codex CLI for teams that want multi-model verification. macOS, Unity 2021.3+."
}
qq · catalog manifest

Saved declaration

{
  "name": "qq",
  "author": {
    "url": "https://github.com/tykisgod",
    "name": "Yukang Tian"
  },
  "license": "MIT",
  "version": "1.17.0",
  "homepage": "https://github.com/tykisgod/quick-question",
  "keywords": [
    "unity",
    "unity-editor",
    "game-development",
    "gamedev",
    "csharp",
    "C#",
    "auto-compile",
    "compilation",
    "testing",
    "unit-test",
    "editmode",
    "playmode",
    "code-review",
    "cross-model-review",
    "codex",
    "hooks",
    "skills",
    "tykit",
    "lifecycle",
    "workflow",
    "macos"
  ],
  "repository": "https://github.com/tykisgod/quick-question",
  "description": "The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, structured runtime state in .qq/, 26 /qq:* slash commands. Claude Code-first, agent-agnostic via HTTP and MCP."
}

plugin.json observed Nov 6, 2026 · 10:48 UTC. Manifest source ↗

Catalog declarations and available plugin.json metadata are saved. Referenced skills and executable source files are not downloaded or tested. Missing components in a manifest do not prove that the plugin has none.

Installation instructions

Community

/plugin marketplace add anthropics/claude-plugins-community
/plugin install quick-question@claude-community

Claude Code installation documentation

Technical details
Sources
Community
First seen
Oct 3, 2026 · 22:13 UTC
Last seen
Nov 7, 2026 · 12:00 UTC
Latest observed change
Oct 3, 2026 · 22:13 UTC
Collection status
Listed
Reported installs
Not provided

Installation counts are source-reported, not independently verified active users. Observation dates are not release dates.

Download plugin data (JSON)

Plugin history: served from cache. Prepared . Refreshed when catalog data changes or after 6 hours. Your account and Follow status are live.