viv
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Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity. Viv offers technical nar...
From the developer
Works with
Claude Code
Description
From the marketplace listing
Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity. Viv offers technical narrative designers a custom programming language affording rich specifications of character actions, as well as constructs that drive *story sifting*—the task of identifying emergent storylines in a given simulation instance, such as a videogame playthrough. This plugin maintains a synced copy of the Viv codebase, and bundles special commands for efficiently navigating it, allowing Claude to search the full language reference, compiler source, runtime source, and other material anytime it needs to look something up. Skills include `/setup` for fully automated Viv installation and project setup, `/write` for authoring Viv code from a brief, `/fix` for diagnosing compiler and runtime errors, `/design` for worldbuilding and architecture planning, and `/build` for writing integration code.
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Files & skills
viv · catalog manifest
Saved declaration
{}
viv · catalog manifest
Saved declaration
{
"name": "viv",
"source": {
"ref": "main",
"sha": "9dce70ce763522221eb5c07c7d9b3b69aee0b022",
"url": "siftystudio/viv",
"path": "plugins/claude",
"source": "git-subdir"
},
"homepage": "https://viv.sifty.studio",
"description": "Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity.\n\nViv offers technical narrative designers a custom programming language affording rich specifications of character actions, as well as constructs that drive *story sifting*—the task of identifying emergent storylines in a given simulation instance, such as a videogame playthrough.\n\nThis plugin maintains a synced copy of the Viv codebase, and bundles special commands for efficiently navigating it, allowing Claude to search the full language reference, compiler source, runtime source, and other material anytime it needs to look something up.\n\nSkills include `/setup` for fully automated Viv installation and project setup, `/write` for authoring Viv code from a brief, `/fix` for diagnosing compiler and runtime errors, `/design` for worldbuilding and architecture planning, and `/build` for writing integration code."
}
Catalog declarations and available plugin.json metadata are saved. Referenced skills and executable source files are not downloaded or tested. Missing components in a manifest do not prove that the plugin has none.
Installation instructions
Community
/plugin marketplace add anthropics/claude-plugins-community
/plugin install viv@claude-community
Technical details
- Sources
- Community
- First seen
- Oct 3, 2026 · 22:13 UTC
- Last seen
- Nov 7, 2026 · 12:00 UTC
- Latest observed change
- Oct 3, 2026 · 22:13 UTC
- Collection status
- Listed
- Reported installs
- Not provided
Installation counts are source-reported, not independently verified active users. Observation dates are not release dates.
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