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CLAUDE PLUGIN

viv

Developer not provided

Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity. Viv offers technical nar...

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From the developer

Works with

Claude Code

Description

From the marketplace listing

Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity. Viv offers technical narrative designers a custom programming language affording rich specifications of character actions, as well as constructs that drive *story sifting*—the task of identifying emergent storylines in a given simulation instance, such as a videogame playthrough. This plugin maintains a synced copy of the Viv codebase, and bundles special commands for efficiently navigating it, allowing Claude to search the full language reference, compiler source, runtime source, and other material anytime it needs to look something up. Skills include `/setup` for fully automated Viv installation and project setup, `/write` for authoring Viv code from a brief, `/fix` for diagnosing compiler and runtime errors, `/design` for worldbuilding and architecture planning, and `/build` for writing integration code.

What changed

No changes recorded yet. Follow this plugin to keep track of future changes.

Files & skills

viv · catalog manifest

Saved declaration

{}
viv · catalog manifest

Saved declaration

{
  "name": "viv",
  "source": {
    "ref": "main",
    "sha": "9dce70ce763522221eb5c07c7d9b3b69aee0b022",
    "url": "siftystudio/viv",
    "path": "plugins/claude",
    "source": "git-subdir"
  },
  "homepage": "https://viv.sifty.studio",
  "description": "Turn Claude into a Viv expert. Design, develop, and debug code and content for Viv, a system for building simulated worlds where storylines emerge from character activity.\n\nViv offers technical narrative designers a custom programming language affording rich specifications of character actions, as well as constructs that drive *story sifting*—the task of identifying emergent storylines in a given simulation instance, such as a videogame playthrough.\n\nThis plugin maintains a synced copy of the Viv codebase, and bundles special commands for efficiently navigating it, allowing Claude to search the full language reference, compiler source, runtime source, and other material anytime it needs to look something up.\n\nSkills include `/setup` for fully automated Viv installation and project setup, `/write` for authoring Viv code from a brief, `/fix` for diagnosing compiler and runtime errors, `/design` for worldbuilding and architecture planning, and `/build` for writing integration code."
}

Catalog declarations and available plugin.json metadata are saved. Referenced skills and executable source files are not downloaded or tested. Missing components in a manifest do not prove that the plugin has none.

Installation instructions

Community

/plugin marketplace add anthropics/claude-plugins-community
/plugin install viv@claude-community

Claude Code installation documentation

Technical details
Sources
Community
First seen
Oct 3, 2026 · 22:13 UTC
Last seen
Nov 7, 2026 · 12:00 UTC
Latest observed change
Oct 3, 2026 · 22:13 UTC
Collection status
Listed
Reported installs
Not provided

Installation counts are source-reported, not independently verified active users. Observation dates are not release dates.

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