· 1 observation
Technical updates · 1
Package or technical metadata updated
View technical comparison →Sebastiano Poggi v1.1.2
Motion graphics in Cavalry
Developer declarations; not independently tested. Listing last checked Nov 4, 2026. Package observed Nov 3, 2026.
Not specified in the available declarations: limitations, pricing & account requirements.
Make a 4-second logo sting for my startup in Cavalry.
From the marketplace listing
Plan, build and render motion graphics in a running Cavalry app from the shell with the cav CLI: logo stings, kinetic type, lower thirds, charts, UI walkthroughs, transitions and animations synced to music. Needs Cavalry 2.4 or newer on macOS or Windows, the cav CLI, and the cav-bridge script open in Cavalry. Cav is a community plugin and is not affiliated with Cavalry, Scene Group, or Canva.
Language: English · Automatically detected from descriptions.
· 1 observation
Package or technical metadata updated
View technical comparison →Find competitors to follow as you develop your plugin.
Generate customizable motion graphics from simple text prompts. Create animated titles, charts, lower thirds, social overlays, product vi...
Shared terms: graphics, motion, chart, lower
Create editable motion graphics videos from a prompt: explainers, animated ads, logo reveals and animated charts.
Shared terms: graphics, motion, chart, logo
Tesseract brings professional creative tools into your agent workflow. Work with video layers, compositions, keyframes, and audio in one ...
Shared terms: graphics, motion, professional, render
invideo in ChatGPT: start and open video projects, generate video, images and audio with the models in your invideo account, edit timelin...
Shared terms: graphics, motion, professional, open
Generate rigged Gaussian splat characters and motions from text or video, generate Gaussian splat 3D environments, and browse a curated m...
Shared terms: motion, animation
---
name: cavalry
description: Build professional motion graphics in Cavalry (the 2D motion design app) from the shell with the `cav` CLI - logo stings, kinetic type, lower thirds, charts, UI walkthroughs, transitions, and animations synced to music beats. Use when the user asks to create, animate, edit, inspect or render anything in Cavalry, or mentions .cv scenes.
license: MIT
compatibility: Needs Cavalry 2.4+ (tested on 2.7.2 and 2.8.0) on macOS or Windows, the `cav` CLI, and ffmpeg. Cavalry must be running with the cav-bridge script open.
metadata:
version: "1.1.2"
---
# Cav: motion graphics in Cavalry
The `cav` CLI does the work and carries its own guides. This skill only gets you started.
1. Run `cav doctor`.
- `cav: command not found`: ask the user, then install it as `references/install.md` says.
- `FAIL bridge`: ask the user to open Cavalry and click **Scripts > cav-bridge**, and to
keep its window open. Wait, then run `cav doctor` again. Do not reach Cavalry any other
way.
- `blocked: a sandbox`: your sandbox stops `cav`. Show the user the fix that `cav doctor`
prints (allow `cav` to reach 127.0.0.1:8723, or run `cav relay` outside the sandbox).
2. Run `cav guide` and follow it. It covers the workflow, script rules and a done checklist.
Read `cav guide design` before a creative task and `cav guide music` when there is music.
`cav helpers` lists the script library; `cav help <command>` explains each command.
3. Work only in new scenes (`cav scene new`). Never use `--force` on the user's own work.
4. You cannot see Cavalry: look at `cav sheet` images after every change, and run
`cav check` before you render.
5. Start diagnostics with `cav check --quick --json`. Treat performance findings as
structural risks; add `--profile` for small measured samples. Inspect failed/skipped
coverage before calling the scene clean. A native call can exceed the CLI wait budget.
6. After `run`, `check` or `render` times out, inspect the printed operation ID with
`cav operation status <id>` and continue with `cav operation resume <id> --timeout 30m`.
Do not retry the original command. Raw `cav job wait` completes only one bridge job,
including a render's preparatory metadata. Keep the original scene/session and inputs
unchanged during recovery; unknown outcomes require manual inspection.
7. Use `cav render` for final video output; do not wait only for an MP4 to grow. On exit 4
(bridge disconnect or session change), stop automatic waiting, inspect the operation,
and preserve partial artifacts. File size/age is not completion or proof of a crash.
Reconcile an unknown outcome before abandoning and starting a new render; never
silently relaunch the app, retry or switch to chunk rendering.
Referenced files: 3 — file references are metadata, not package contents.
Publisher declarations from the archived package. These are separate from our research and the live service's terms.
Package observed Nov 3, 2026.
plugins_6ac2499e1a2881918fceac762e2c2a6e
Download plugin data (JSON)