← WindowispCONTENT HISTORYWHAT CHANGED · RULE-BASED ANALYSIS
Update to Windowisp
Snapshot Sep 30, 2026 · 23:13 UTC · version 0.3.5
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{
"description": "Control the Windowisp Windows desktop pet, Sandbox Mode, and privacy-safe Familiar reactions. Use when the user invokes $game-mode; asks to start, pause, close, toggle, or control the desktop pet; starts Sandbox Mode; or asks the pet to greet, wait, celebrate, sleep, report success or failure, or show that Codex needs input or permission.",
"included_files": [
{
"relative_path": "agents/openai.yaml",
"size_in_bytes": 151
},
{
"relative_path": "scripts/game-mode.ps1",
"size_in_bytes": 930
}
],
"name": "game-mode",
"skill_md_contents": "---\nname: game-mode\ndescription: Control the Windowisp Windows desktop pet, Sandbox Mode, and privacy-safe Familiar reactions. Use when the user invokes $game-mode; asks to start, pause, close, toggle, or control the desktop pet; starts Sandbox Mode; or asks the pet to greet, wait, celebrate, sleep, report success or failure, or show that Codex needs input or permission.\n---\n\n# Game Mode\n\nRun the portable launcher bundled with this skill. Resolve `scripts/game-mode.ps1`\nrelative to this `SKILL.md`, then execute:\n\n```powershell\npowershell.exe -NoProfile -ExecutionPolicy Bypass -File \"<skill-directory>\\scripts\\game-mode.ps1\" -Action On\n```\n\nChoose exactly one action from the user's request:\n\n- `On`: Start the pet if necessary in Sandbox Mode and enable movement controls. A later `On` while Sandbox is active begins the selected game type.\n- `Off`: Disable movement controls without launching a stopped pet.\n- `Toggle`: Use only when the user explicitly asks to toggle or switch modes.\n- `Playroom`: Start the pet if necessary and toggle buildable Sandbox Mode on the real desktop.\n- `Familiar`: Send one approved status reaction with `-FamiliarEvent`.\n- `Exit`: Close the standalone pet completely.\n\nFor a Familiar reaction, use one explicit event. Never put conversation content,\nuser data, filenames, or arbitrary text in a bubble.\n\n```powershell\npowershell.exe -NoProfile -ExecutionPolicy Bypass -File \"<skill-directory>\\scripts\\game-mode.ps1\" -Action Familiar -FamiliarEvent celebrate\n```\n\nSupported events: `greet`, `wait`, `needs-input`, `permission-required`,\n`succeeded`, `failed`, `completed`, `celebrate`, `sleep`, `codex-working`,\n`user-active`, `returning-user`, and `idle`. Prefer `needs-input` when work cannot\ncontinue without the user and `permission-required` only for a real approval.\n\nRun the command rather than merely describing it. Treat an unqualified `$game-mode`\ninvocation as `On`. After success, report the resulting mode. Mention the controls\nonly when useful: `A`/`D` or arrow keys move, `W`, `Space`, or Up jumps, `S` or Down\ndrops, and `J` attacks. `Ctrl`+`Alt`+`P` opens the Control Centre, `F7` freezes the pet with\nclick-through, `F8` toggles direct control, `F9` resets, and `F10` closes the pet.\n\nDo not launch the plugin-root `run-pet.ps1` directly. The bundled launcher prevents\nduplicate processes and sends commands to an existing instance.\n"
}SHA-256 of public snapshot: a8c773f2f3b0d9b341e3a70344fd7844065fab3dd799036413cc38e015d01f87