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Update to LinkedIn Animated Infographics

Snapshot Sep 30, 2026 · 23:14 UTC · version 3.7.0

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{
  "description": "Animate a named or official mascot using the exact user-supplied SVG while preserving its identity. Use when the mascot asset must not be redrawn, substituted, approximated, or silently regenerated.",
  "included_files": [],
  "name": "exact-svg-mascot",
  "skill_md_contents": "---\nname: exact-svg-mascot\ndescription: Animate a named or official mascot using the exact user-supplied SVG while preserving its identity. Use when the mascot asset must not be redrawn, substituted, approximated, or silently regenerated.\n---\n\n# Exact SVG Mascot\n\n## Purpose\n\nAnimate the exact SVG supplied by the user without changing the mascot's identity.\n\nThis is an asset-integrity workflow. The supplied SVG is the identity source.\n\n## Blocking asset gate\n\nBefore animation:\n\n1. confirm an SVG file was supplied or is directly available to the task\n2. confirm the file is actually SVG content and can be read\n3. preserve an untouched source copy or source representation for comparison\n4. inspect `viewBox`, visible groups/elements, transforms, clipping, and IDs/classes that may support animation\n\nIf the exact SVG is missing, unreadable, or not actually SVG, return `HOLD` and request the exact asset.\n\nDo not:\n\n- redraw the mascot\n- generate a lookalike\n- substitute another mascot\n- trace a raster image into a replacement\n- replace the identity with emoji, iconography, or a generic character\n\n## Motion directions\n\nDevelop 2-3 motion directions around geometry that already exists in the SVG. Examples include:\n\n- whole-character entrance or travel\n- head/body/limb motion when the SVG structure safely supports it\n- eye or expression changes only when the original SVG contains appropriate elements\n- prop movement when the prop is part of the supplied SVG\n- reading-pointer movement that guides attention through the infographic\n\nDo not invent new facial features, body parts, logos, or branded details.\n\n## Implementation rules\n\nPrefer non-destructive animation:\n\n- CSS transforms on existing SVG groups\n- SVG transforms on existing elements\n- opacity changes on existing elements\n- clip or mask animation only when existing identity remains intact\n- wrapper movement around the untouched SVG when internal rigging is unsafe\n\nAvoid rewriting path geometry unless the user explicitly asks for a morph and identity preservation can be verified.\n\nThe final animated composition must keep the original mascot recognizable at every important frame.\n\n## Identity check\n\nBefore delivery compare the animated mascot with the original source for:\n\n- silhouette\n- proportions\n- colors\n- logo/brand markings\n- face and defining features\n- accessory placement\n\nAny unintended identity drift is blocking.\n\n## Output\n\nReturn:\n\n- asset validation verdict\n- selected motion direction\n- which original SVG elements are animated\n- identity-preservation notes\n- final artifact or integration instructions\n- final verdict: `PASS`, `FAIL:fixable`, or `HOLD`\n\nNever complete a named-mascot request by substituting an asset when the exact SVG gate fails.\n"
}

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