← Creative ClawCONTENT HISTORY

Update to Creative Claw

Snapshot Oct 3, 2026 · 06:03 UTC · version 5.3.0

Collection source: downloaded plugin package. These snapshots do not have a confirmed matching collection source. Differences in file lists alone do not establish changes to the package.

WHAT CHANGED · RULE-BASED ANALYSIS

Instructions updated for creativeclaw-create-character

Instruction wording changed from “$creativeclaw-create-avatar ” to “creativeclaw-create-avatar ”. 3 additional added or edited lines are in the evidence.

Observed in instructions or declared skills. Runtime behavior has not been tested.

Skill instructions

Before

$creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet. 4. A sheet grid is an ident...

After

creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet. 4. A sheet grid is an identi...

Supporting files

Before

[{"relative_path":"agents/openai.yaml","size_in_bytes":544},{"relative_path":"references/avatars/identity.md","size_in_bytes":4236},{"relative_path":"references/images/gpt-image-2.md","size_in_bytes":10996},{"relative_path":"references/i...

After

[{"relative_path":"agents/openai.yaml","size_in_bytes":544},{"relative_path":"references/avatars/identity.md","size_in_bytes":4558},{"relative_path":"references/images/gpt-image-2.md","size_in_bytes":11212},{"relative_path":"references/i...

Compare saved observations

Download comparison JSON
Full technical diff · 2 changed fields

changed /included_files

BEFORE
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 544
  },
  {
    "relative_path": "references/avatars/identity.md",
    "size_in_bytes": 4236
  },
  {
    "relative_path": "references/images/gpt-image-2.md",
    "size_in_bytes": 10996
  },
  {
    "relative_path": "references/images/index.md",
    "size_in_bytes": 456
  },
  {
    "relative_path": "references/images/nano-banana-2.md",
    "size_in_bytes": 8817
  },
  {
    "relative_path": "references/images/nano-banana-pro.md",
    "size_in_bytes": 8779
  },
  {
    "relative_path": "references/images/seedream-5-pro.md",
    "size_in_bytes": 9556
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  {
    "relative_path": "references/job-recovery.md",
    "size_in_bytes": 3786
  },
  {
    "relative_path": "references/media-assembly.md",
    "size_in_bytes": 3876
  },
  {
    "relative_path": "references/platform-upload.md",
    "size_in_bytes": 1416
  },
  {
    "relative_path": "references/workflow-basics.md",
    "size_in_bytes": 7159
  }
]
AFTER
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 544
  },
  {
    "relative_path": "references/avatars/identity.md",
    "size_in_bytes": 4558
  },
  {
    "relative_path": "references/images/gpt-image-2.md",
    "size_in_bytes": 11212
  },
  {
    "relative_path": "references/images/index.md",
    "size_in_bytes": 456
  },
  {
    "relative_path": "references/images/nano-banana-2.md",
    "size_in_bytes": 8855
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  {
    "relative_path": "references/images/nano-banana-pro.md",
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  {
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    "size_in_bytes": 9556
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  {
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    "size_in_bytes": 3786
  },
  {
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    "size_in_bytes": 8654
  },
  {
    "relative_path": "references/platform-upload.md",
    "size_in_bytes": 1416
  },
  {
    "relative_path": "references/video/voice-in-video.md",
    "size_in_bytes": 3328
  },
  {
    "relative_path": "references/workflow-basics.md",
    "size_in_bytes": 7260
  }
]

changed /skill_md_contents

BEFORE
"---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor guided avatar creation from photos, use $creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean scene frame from approved anchors first, or use ordered model-supported references without conflicting frame fields/character_id.\n5. For an optional real voice, use creativeclaw-clone-voice with explicit consent. ElevenLabs and Cartesia clones are supported. Use v2 only for clones, v3 for stock voices, and consider Cartesia for cloned speech. Visual identity does not automatically control native video audio.\n6. Replace an existing visual/voice only as requested. Delete a Character only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"
AFTER
"---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).\n5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).\n6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"

SKILL.md line diff

--- before
+++ after
@@ -5,13 +5,13 @@
 
 # Manage a reusable Character
 
-For guided avatar creation from photos, use $creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.
+For guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.
 
 1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.
 2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.
 3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.
-4. A sheet grid is an identity reference, not a literal video opening. Generate a clean scene frame from approved anchors first, or use ordered model-supported references without conflicting frame fields/character_id.
-5. For an optional real voice, use creativeclaw-clone-voice with explicit consent. ElevenLabs and Cartesia clones are supported. Use v2 only for clones, v3 for stock voices, and consider Cartesia for cloned speech. Visual identity does not automatically control native video audio.
-6. Replace an existing visual/voice only as requested. Delete a Character only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.
+4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).
+5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).
+6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.
 
 An approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.
Full snapshot data
{
  "description": "Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.",
  "included_files": [
    {
      "relative_path": "agents/openai.yaml",
      "size_in_bytes": 544
    },
    {
      "relative_path": "references/avatars/identity.md",
      "size_in_bytes": 4558
    },
    {
      "relative_path": "references/images/gpt-image-2.md",
      "size_in_bytes": 11212
    },
    {
      "relative_path": "references/images/index.md",
      "size_in_bytes": 456
    },
    {
      "relative_path": "references/images/nano-banana-2.md",
      "size_in_bytes": 8855
    },
    {
      "relative_path": "references/images/nano-banana-pro.md",
      "size_in_bytes": 8824
    },
    {
      "relative_path": "references/images/seedream-5-pro.md",
      "size_in_bytes": 9556
    },
    {
      "relative_path": "references/job-recovery.md",
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    },
    {
      "relative_path": "references/media-assembly.md",
      "size_in_bytes": 8654
    },
    {
      "relative_path": "references/platform-upload.md",
      "size_in_bytes": 1416
    },
    {
      "relative_path": "references/video/voice-in-video.md",
      "size_in_bytes": 3328
    },
    {
      "relative_path": "references/workflow-basics.md",
      "size_in_bytes": 7260
    }
  ],
  "name": "creativeclaw-create-character",
  "skill_md_contents": "---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).\n5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).\n6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"
}

SHA-256 of public snapshot: d728713f0110db85bb9aa4e2026a91993f4bceeb7515ba908cbef4c161f3d357