← falCONTENT HISTORY

Update to fal

Snapshot Oct 24, 2026 · 12:40 UTC · version 1.1.0

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Package or technical metadata updated

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Is template instance

Before

Sep 30, 2026 · 22:02 UTC

Not present

After

Oct 24, 2026 · 12:40 UTC

false

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Full technical diff · 1 changed fields

added /is_template_instance

BEFORE
Field was absent
AFTER
false
Full snapshot data
{
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  "connector_id": "asdk_app_6a19d5012d308191a00a48780f7dcdcc",
  "created_at": "2026-06-02T04:26:41.304815Z",
  "discoverability": "LISTED",
  "id": "plugin_asdk_app_6a19d5012d308191a00a48780f7dcdcc",
  "is_template": false,
  "is_template_instance": false,
  "name": "fal",
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    "app_manifest": {
      "apps": {
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          "required": true
        }
      }
    },
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    "interface": {
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      "capabilities": [],
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      "default_prompt": "Design a sneaker and turn it into a 360° product video.",
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        "Create three lifestyle ads for a skincare brand.",
        "Generate five seconds of a rainy city lit by neon."
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      "plugin_category_id": "creativity",
      "privacy_policy_url": "https://fal.ai/legal/privacy-policy",
      "screenshot_urls": [],
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        "interface": {
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          "display_name": "commercial",
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          "short_description": "Plan and produce commercial image or video assets with fal.ai. Use for product photography, ads, e-commerce batches, product reveals, lifestyle commercials, background replacement, platform crops, and brand-safe prompts.\n"
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          "display_name": "fal-gamedev",
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          "iconography": "pen",
          "short_description": "Generate 2D game assets with fal.ai. Use for pixel-art characters, sprite sheets, walk cycles, RPG sprites, idle/attack/jump animations, transparent assets, parallax backgrounds, isometric maps, and game-ready visual packs.\n"
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      {
        "description": "Generate, edit, or process media through fal.ai. Use when the user names Fal or fal.ai, requests Fal model discovery, schema, pricing, or job handling, or asks to use a named media model available through Fal such as MiniMax H3 Max. Do not activate when the user explicitly chooses another provider.\n",
        "interface": {
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          "display_name": "fal-media",
          "icon_large_url": null,
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          "iconography": "bolt",
          "short_description": "Generate, edit, or process media through fal.ai. Use when the user names Fal or fal.ai, requests Fal model discovery, schema, pricing, or job handling, or asks to use a named media model available through Fal such as MiniMax H3 Max. Do not activate when the user explicitly chooses another provider.\n"
        },
        "name": "fal-media",
        "plugin_release_skill_id": "pluginrsk_6aa7123c97cc8191a080305ac657fd8b"
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        "description": "Navigate fal.ai model families by media modality and production role. Use when the user asks which model, endpoint, or model family is appropriate for image, video, audio, 3D, editing, training, restoration, try-on, or analysis.\n",
        "interface": {
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          "display_name": "fal-models-catalog",
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          "iconography": "search",
          "short_description": "Navigate fal.ai model families by media modality and production role. Use when the user asks which model, endpoint, or model family is appropriate for image, video, audio, 3D, editing, training, restoration, try-on, or analysis.\n"
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        "description": "Apply model-family-specific prompting for fal.ai endpoints after an endpoint has been selected. Use for GPT Image 2, Kling, Happy Horse, Seedance, product prompts, exact text, multi-prompt video, and prompt debugging.\n",
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          "icon_small_url": null,
          "iconography": "code",
          "short_description": "Apply model-family-specific prompting for fal.ai endpoints after an endpoint has been selected. Use for GPT Image 2, Kling, Happy Horse, Seedance, product prompts, exact text, multi-prompt video, and prompt debugging.\n"
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          "short_description": "Use-case-driven fal.ai production recipes. Trigger for commercials, product photography, cinematic shots, character design, storyboards, talking heads, lip sync, virtual try-on, restoration, video with audio, realism, and other multi-step media outcomes.\n"
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        "description": "Build a polished 3D character-selector experience with fal.ai assets. Use for stylized characters, GLB generation, companion objects, PBR floor textures, video backgrounds, palette systems, and Three.js presentation.\n",
        "interface": {
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          "display_name": "fal-regenerate-3d",
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          "iconography": "code",
          "short_description": "Build a polished 3D character-selector experience with fal.ai assets. Use for stylized characters, GLB generation, companion objects, PBR floor textures, video backgrounds, palette systems, and Three.js presentation.\n"
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        "interface": {
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          "display_name": "fal-workflow",
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          "iconography": "hierarchy",
          "short_description": "Design multi-step fal.ai media workflows for MCP execution. Use when the user wants model chaining, batch generation, fan-out/fan-in, frame bridging, narrated video, dataset creation, reusable pipeline logic, or workflow JSON.\n"
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          "short_description": "Choose production-ready fal.ai endpoint IDs for MCP media workflows. Use with commercial, marketing, ugc, character-design, cinematography, storytelling, fal-recipes, and fal-workflow when the user has not named a specific model or asks which model to use.\n"
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        "interface": {
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          "iconography": "pen",
          "short_description": "Plan and produce UGC-style creator ads and social videos with fal.ai. Use for direct-to-camera creator scripts, talking-head ads, product demos, testimonials, founder clips, unboxing, reactions, before-after, faceless voiceover, and short vertical social videos.\n"
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    "version": "1.1.0"
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  "scope": "GLOBAL",
  "status": "ENABLED"
}

SHA-256 of public snapshot: dc0585b94fcc050c7fe92e08c2e73c9e2b676dac1f7ff2faf4242d572fea2ec4