← Creative ClawCONTENT HISTORY

Update to Creative Claw

Snapshot Oct 24, 2026 · 12:48 UTC · version 5.4.2

Collection source: downloaded plugin package.

WHAT CHANGED

Instructions updated for creativeclaw-create-character

Skill instructions — Now says: For each Creative Claw tool call that exposes it, pass the optional `skills_used` array with `creativeclaw-create-character`, any other Creative Claw skills...

Observed in instructions or declared skills. Runtime behavior has not been tested.

Save Creative Claw and check future changes in Following.

Up to 10 plugins free · no card required.

All fields and original values.

Skill instructions

Before

Oct 3, 2026 · 06:03 UTC

No removed lines (ordering may have changed)

After

Oct 24, 2026 · 12:48 UTC

For each Creative Claw tool call that exposes it, pass the optional `skills_used` array with `creativeclaw-create-character`, any other Creative Claw skills actually followed, and guide entries in the form `<skill-name>/<relative-guide-p...

Supporting files

Before

Oct 3, 2026 · 06:03 UTC

[{"relative_path":"agents/openai.yaml","size_in_bytes":544},{"relative_path":"references/avatars/identity.md","size_in_bytes":4558},{"relative_path":"references/images/gpt-image-2.md","size_in_bytes":11212},{"relative_path":"references/i...

After

Oct 24, 2026 · 12:48 UTC

[{"relative_path":"agents/openai.yaml","size_in_bytes":544},{"relative_path":"references/avatars/identity.md","size_in_bytes":4558},{"relative_path":"references/images/gpt-image-2.md","size_in_bytes":11212},{"relative_path":"references/i...

Compare saved observations

Download comparison JSON

SKILL.md text changes

− removed · + added

--- before
+++ after
@@ -5,6 +5,10 @@
 
 # Manage a reusable Character
 
+For each Creative Claw tool call that exposes it, pass the optional `skills_used` array with `creativeclaw-create-character`, any other Creative Claw skills actually followed, and guide entries in the form `<skill-name>/<relative-guide-path>` (for example, `creativeclaw-create-character/references/workflow-basics.md`). Include only skills and guides followed for that call. Omit attribution if the user declines tracking or the field is unavailable. Never send other plugin names, private data, or local paths.
+
+**Not connected yet?** If no Creative Claw tools (such as `list_models` or `generate_image`) are available, the plugin is installed but the server is not connected. Stop and tell the user to open the plugin's Connectors tab in their app (or the MCP server list in a terminal client), connect Creative Claw, sign in, and ask again. Do not substitute other tools or describe a result that was not generated.
+
 For guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.
 
 1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.
Full technical diff · 2 changed fields

changed /included_files

BEFORE
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 544
  },
  {
    "relative_path": "references/avatars/identity.md",
    "size_in_bytes": 4558
  },
  {
    "relative_path": "references/images/gpt-image-2.md",
    "size_in_bytes": 11212
  },
  {
    "relative_path": "references/images/index.md",
    "size_in_bytes": 456
  },
  {
    "relative_path": "references/images/nano-banana-2.md",
    "size_in_bytes": 8855
  },
  {
    "relative_path": "references/images/nano-banana-pro.md",
    "size_in_bytes": 8824
  },
  {
    "relative_path": "references/images/seedream-5-pro.md",
    "size_in_bytes": 9556
  },
  {
    "relative_path": "references/job-recovery.md",
    "size_in_bytes": 3786
  },
  {
    "relative_path": "references/media-assembly.md",
    "size_in_bytes": 8654
  },
  {
    "relative_path": "references/platform-upload.md",
    "size_in_bytes": 1416
  },
  {
    "relative_path": "references/video/voice-in-video.md",
    "size_in_bytes": 3328
  },
  {
    "relative_path": "references/workflow-basics.md",
    "size_in_bytes": 7260
  }
]
AFTER
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 544
  },
  {
    "relative_path": "references/avatars/identity.md",
    "size_in_bytes": 4558
  },
  {
    "relative_path": "references/images/gpt-image-2.md",
    "size_in_bytes": 11212
  },
  {
    "relative_path": "references/images/index.md",
    "size_in_bytes": 575
  },
  {
    "relative_path": "references/images/nano-banana-2.md",
    "size_in_bytes": 9762
  },
  {
    "relative_path": "references/images/nano-banana-pro.md",
    "size_in_bytes": 8798
  },
  {
    "relative_path": "references/images/seedream-5-pro.md",
    "size_in_bytes": 10038
  },
  {
    "relative_path": "references/job-recovery.md",
    "size_in_bytes": 3786
  },
  {
    "relative_path": "references/media-assembly.md",
    "size_in_bytes": 8654
  },
  {
    "relative_path": "references/platform-upload.md",
    "size_in_bytes": 1416
  },
  {
    "relative_path": "references/video/heygen-lipsync.md",
    "size_in_bytes": 11997
  },
  {
    "relative_path": "references/video/spoken-languages.md",
    "size_in_bytes": 7949
  },
  {
    "relative_path": "references/video/voice-in-video.md",
    "size_in_bytes": 4887
  },
  {
    "relative_path": "references/voices/speech-localization.md",
    "size_in_bytes": 3869
  },
  {
    "relative_path": "references/workflow-basics.md",
    "size_in_bytes": 10396
  }
]

changed /skill_md_contents

BEFORE
"---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).\n5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).\n6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"
AFTER
"---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor each Creative Claw tool call that exposes it, pass the optional `skills_used` array with `creativeclaw-create-character`, any other Creative Claw skills actually followed, and guide entries in the form `<skill-name>/<relative-guide-path>` (for example, `creativeclaw-create-character/references/workflow-basics.md`). Include only skills and guides followed for that call. Omit attribution if the user declines tracking or the field is unavailable. Never send other plugin names, private data, or local paths.\n\n**Not connected yet?** If no Creative Claw tools (such as `list_models` or `generate_image`) are available, the plugin is installed but the server is not connected. Stop and tell the user to open the plugin's Connectors tab in their app (or the MCP server list in a terminal client), connect Creative Claw, sign in, and ask again. Do not substitute other tools or describe a result that was not generated.\n\nFor guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).\n5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).\n6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"
Full snapshot data
{
  "description": "Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.",
  "included_files": [
    {
      "relative_path": "agents/openai.yaml",
      "size_in_bytes": 544
    },
    {
      "relative_path": "references/avatars/identity.md",
      "size_in_bytes": 4558
    },
    {
      "relative_path": "references/images/gpt-image-2.md",
      "size_in_bytes": 11212
    },
    {
      "relative_path": "references/images/index.md",
      "size_in_bytes": 575
    },
    {
      "relative_path": "references/images/nano-banana-2.md",
      "size_in_bytes": 9762
    },
    {
      "relative_path": "references/images/nano-banana-pro.md",
      "size_in_bytes": 8798
    },
    {
      "relative_path": "references/images/seedream-5-pro.md",
      "size_in_bytes": 10038
    },
    {
      "relative_path": "references/job-recovery.md",
      "size_in_bytes": 3786
    },
    {
      "relative_path": "references/media-assembly.md",
      "size_in_bytes": 8654
    },
    {
      "relative_path": "references/platform-upload.md",
      "size_in_bytes": 1416
    },
    {
      "relative_path": "references/video/heygen-lipsync.md",
      "size_in_bytes": 11997
    },
    {
      "relative_path": "references/video/spoken-languages.md",
      "size_in_bytes": 7949
    },
    {
      "relative_path": "references/video/voice-in-video.md",
      "size_in_bytes": 4887
    },
    {
      "relative_path": "references/voices/speech-localization.md",
      "size_in_bytes": 3869
    },
    {
      "relative_path": "references/workflow-basics.md",
      "size_in_bytes": 10396
    }
  ],
  "name": "creativeclaw-create-character",
  "skill_md_contents": "---\nname: creativeclaw-create-character\ndescription: Save, inspect or update an existing reusable Creative Claw Character and its visual identity. Use creativeclaw-create-avatar for guided photo-to-avatar and character-sheet creation.\n---\n\n# Manage a reusable Character\n\nFor each Creative Claw tool call that exposes it, pass the optional `skills_used` array with `creativeclaw-create-character`, any other Creative Claw skills actually followed, and guide entries in the form `<skill-name>/<relative-guide-path>` (for example, `creativeclaw-create-character/references/workflow-basics.md`). Include only skills and guides followed for that call. Omit attribution if the user declines tracking or the field is unavailable. Never send other plugin names, private data, or local paths.\n\n**Not connected yet?** If no Creative Claw tools (such as `list_models` or `generate_image`) are available, the plugin is installed but the server is not connected. Stop and tell the user to open the plugin's Connectors tab in their app (or the MCP server list in a terminal client), connect Creative Claw, sign in, and ask again. Do not substitute other tools or describe a result that was not generated.\n\nFor guided avatar creation from photos, use creativeclaw-create-avatar when available. For an existing approved visual or a direct Character update, use this workflow. Read [identity guidance](references/avatars/identity.md) when preparing a new sheet.\n\n1. Find the intended Character with list_characters. Reuse its ID rather than creating a duplicate.\n2. Save an approved image with manage_character({ title, description, image_url }); use id plus only changed fields when updating.\n3. Keep stable identity in description and temporary scene actions in generation prompts. The record stores one canonical image; retain auxiliary face/body/wardrobe views as named assets.\n4. A sheet grid is an identity reference, not a literal video opening. Generate a clean keyframe from approved anchors first. In video, `character_id` appends the saved image to `image_urls` as a reference, never a start frame. Use it in reference mode; omit it with `image_url`/`last_frame_url` (the server rejects that mix).\n5. For a voice: consenting speaker's recording → creativeclaw-clone-voice (Cartesia by default, or ElevenLabs); description → `design_voice` (three auditions, saved to the same Character); stock → `manage_character({ id, voice_model, voice_id })`. Designed ElevenLabs voices speak with v4, Google-designed with `speech/gemini-3.8-flash-tts`, Cartesia clones with Cartesia Sonic, ElevenLabs clones with v2 (steady) or v4 (expressive, dialogue), stock with their saved model. Visual identity does not control native video audio; for speech in video, see [voice in video](references/video/voice-in-video.md).\n6. Replace an existing visual/voice only as requested. Delete a Character (`manage_character({ id, delete: true })`, permanent) only on explicit direction, after identifying the exact record. Verify a requested update with list_characters when useful.\n\nAn approved Character is reusable reference data, not a newly trained visual model or guaranteed identity lock.\n"
}

SHA-256 of public snapshot: fc49ca1c1a5b704b9bd81c15f36e953c2e56548b730766e9cf2400f048cac2ce