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Snapshot Oct 26, 2026 · 00:04 UTC · version 2.0.0
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{
"description": "Use when the user wants original background music, a jingle-style music bed or sound effects for an ad, product video, podcast or social post, described by mood, genre, length or the sound itself (whoosh, pour, click, rain). Delivers audio files only; not for mixing audio into a video or voicing a script (use ad-voiceover).",
"included_files": [],
"name": "campaign-audio",
"skill_md_contents": "---\nname: campaign-audio\ndescription: Use when the user wants original background music, a jingle-style music bed or sound effects for an ad, product video, podcast or social post, described by mood, genre, length or the sound itself (whoosh, pour, click, rain). Delivers audio files only; not for mixing audio into a video or voicing a script (use ad-voiceover).\n---\n\n# Campaign audio\n\nMake original music beds and sound effects for a campaign. Each result is its own audio file for the user's editor. This connection does not mix audio into a video.\n\n## What you need\n\n- For music: mood, genre or reference feel, length and whether it should have vocals (default instrumental).\n- For a sound effect: what it is and how long (up to 30 seconds).\n- Don't imitate a named artist or a specific copyrighted song. Describe the feel instead (\"warm acoustic, light percussion, hopeful\").\n\n## Music\n\n```json\n{ \"tool\": \"generate_music\", \"arguments\": {\n \"config\": { \"model\": \"elevenlabs-music-v1\", \"duration\": 30, \"force_instrumental\": true, \"prompt\": \"Warm acoustic guitar and soft hand percussion, hopeful and calm, steady tempo for a 30-second product video, gentle ending.\" },\n \"confirm_above_credits\": 150,\n \"idempotency_key\": \"campaign-audio-1\",\n \"wait_ms\": 110000\n} }\n```\n\n- Match the duration to the edit: 15, 30 or 60 seconds are common ad lengths. Music is the expensive part of audio (about 120 credits for 15 seconds, more for longer tracks; a sound effect or a short voiceover is a few credits), so confirm the length before generating.\n- For a voiceover bed, ask for \"sparse, no lead melody, leaves room for a voice\".\n- `minimax-music-3` also takes `lyrics` when the user wants a sung jingle with their own words.\n\n## Sound effects\n\n```json\n{ \"tool\": \"generate_sound_effects\", \"arguments\": {\n \"config\": { \"model\": \"elevenlabs-sound-effects-v1\", \"duration_seconds\": 3, \"prompt\": \"Coffee pouring into a ceramic mug, close and crisp, quiet room\" },\n \"confirm_above_credits\": 10,\n \"idempotency_key\": \"campaign-audio-2\"\n} }\n```\n\nUse `loop: true` for an ambient bed that repeats cleanly (rain, café murmur).\n\n## Deliver\n\nGive each file's link (`url` from `orisu_media.items`), labeled with its mood and length. Some hosts show audio in the inline player but can't play it there, so the link is how the user listens or downloads.\n\n## Cost, waiting and retries\n\nGive every paid call its own `idempotency_key`, unique to that request (for example `mug-packshot-1`). Send the same key again only to resend a call that was interrupted or whose result you never saw, such as after a permission or file-download prompt; the first result then comes back instead of a second charge. Before re-running anything, check `list_runs` or `get_run` for a result that already finished. To redo something on purpose (a failed run, an image that missed, changed settings), use a new key: the old one would replay the same result, failure included.\n\nPass `confirm_above_credits` on each call. Music can take a minute or two: on `timed_out: true`, `wait_for_run`. Redo only the track that missed the brief, and say what you changed.\n\n## Quality check\n\n- Length matches the request; the ending doesn't cut off abruptly.\n- Mood and instrumentation match the brief; no vocals unless asked.\n- Sound effect is clean, without unrelated background noise.\n"
}SHA-256 of public snapshot: 334c4a03a8f7f38979aea4a9b34c87f8da09d99dde5a8c024ba2591c02936c26