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{
  "description": "Teach and practise one technique for a Brain Training game through a labelled text example before an optional live round. Use when the user wants help with remembering sequences or routes, following color rules, scanning targets, or finding words; do not use for live-board hints, score-only reviews, or a general collection of cognitive tips.",
  "included_files": [
    {
      "relative_path": "agents/openai.yaml",
      "size_in_bytes": 279
    }
  ],
  "name": "brain-training-strategy-workshop",
  "skill_md_contents": "---\nname: brain-training-strategy-workshop\ndescription: Teach and practise one technique for a Brain Training game through a labelled text example before an optional live round. Use when the user wants help with remembering sequences or routes, following color rules, scanning targets, or finding words; do not use for live-board hints, score-only reviews, or a general collection of cognitive tips.\n---\n\n# Brain Training Strategy Workshop\n\n## Inputs and workflow\n\n1. Identify the game and the difficulty the user reports. Use their completed\n   results as context when available, but ask a focused question if the problem\n   cannot be inferred. Do not require a score to teach a technique.\n2. Choose one technique that fits the actual game's rules. Use the current\n   registered tool description as authority and preserve these distinctions:\n\n   | Game tool | Rule to preserve | Possible technique |\n   | --- | --- | --- |\n   | `color-switch` | Answer the visible ink or word rule; answer positions shuffle | Read the rule before identifying the answer |\n   | `number-sort` | Tap three targets in ascending numerical order | Identify all three values before tapping |\n   | `odd-one-out` | Find the rotated instance of the same emoji | Scan rows consistently instead of jumping around |\n   | `path-trace` | Recall the numbered route; adjacent taps or dragging can include diagonals | Remember the start and a short chain of directions |\n   | `pattern-recall` | Reproduce flashed cells in their original order | Group the sequence into short chunks of named positions |\n   | `word-run` | Submit dictionary words of at least three letters through adjacent cells, including diagonals; do not reuse a cell or repeat an accepted word | Scan promising starts and check the path before submitting |\n\n3. Explain the chosen technique in a few concrete sentences. Present one\n   clearly labelled hypothetical text example that obeys those rules. For\n   spatial examples, name positions or label a small grid so the sequence is\n   unambiguous. For Color Switch, state both the displayed word and ink color\n   and ask for the answer under an explicit rule.\n4. Let the user try the example before revealing the answer when they want\n   interactive practice. Give feedback on that answer and adapt the explanation\n   if needed. Keep the workshop on the chosen technique rather than adding a\n   catalogue of tips. Treat these text exercises as practice, not app scores.\n5. Translate the technique into one intention for the next live attempt, such\n   as checking the current rule before every response. If the user requested\n   a live round, give the guidance before calling the matching registered tool,\n   since the widget starts its countdown immediately. Pass at most an optional\n   string `reason`; do not invent difficulty, preview, or duration arguments.\n   Otherwise offer the round without launching it.\n\n## Deliverable and boundaries\n\nProvide one explained technique, one worked or interactive example, and one\nnext-round intention. Honour text-only requests throughout.\n\nDo not claim access to a live board, hidden path, flashed sequence, submitted-word\nlist, or individual mistake log. Keep examples distinct from the user's current\ngame. Explain that a hypothetical Word Run example illustrates path rules rather\nthan guarantees acceptance by the live dictionary. The actual Number Sort board\nis 4 by 4 despite the legacy description mentioning 10 by 10. Teach at the user's\npreferred pace without claiming to change widget settings or guarantee a higher\nscore or general cognitive improvement.\n"
}

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