← Voyager Video & 3DCONTENT HISTORY
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Update to Voyager Video & 3D
Snapshot Nov 2, 2026 · 18:12 UTC · version 0.1.7
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{
"description": "Cloud: generate 3D models with Voyager from a text description or a reference image, and retexture them.",
"included_files": [],
"name": "voyager-cloud-3d",
"skill_md_contents": "---\nname: voyager-cloud-3d\ndescription: \"Cloud: generate 3D models with Voyager from a text description or a reference image, and retexture them.\"\n---\n\n# 3D models\n\nFollow `voyager-cloud` (read it with `load_skill` if it isn't loaded) for account,\nmodels, costs and jobs.\n\n## Generate\n\n1. Choose the model as `voyager-cloud` describes. The default makes a model from\n text, and from a reference image it makes one from the image. For another\n operation pass its `mode` (retexture, rigging, remesh, animations and more,\n all listed by `list_models` with `operation` 3d) and omit `model`.\n2. For a specific object, import a clean reference image (one object, plain\n background, the whole object in view) with `import_reference` and pass its\n asset ID in `reference_ids`. To retexture, pass the finished 3D job as\n `source_job_id`. For a concept,\n describe shape, materials, style and intended use (game asset, product shot,\n print) in the prompt.\n3. Call `generate_3d` and poll `get_job`. 3D jobs take several\n minutes.\n4. Present the preview image and the downloadable formats the job returns (for\n example GLB). Say which format suits the user's tool; don't promise rigging,\n animation or formats the job did not return.\n"
}SHA-256 of public snapshot: f2ae1bbd64811dfbde59791d4638d55a242f3470a840029c675e8a2130d835e6