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Update to Levelweave

Snapshot Nov 3, 2026 · 00:15 UTC · version 0.1.1

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{
  "description": "Add coherent game animation, audio feedback and ambience with asset provenance, responsiveness and accessible settings.",
  "included_files": [],
  "name": "audio-animation",
  "skill_md_contents": "---\nname: audio-animation\ndescription: Add coherent game animation, audio feedback and ambience with asset provenance, responsiveness and accessible settings.\n---\n\n# Audio Animation\n\n\n1. Identify every interaction that needs feedback (input accepted, impact, collectible, success/failure, warning, menu navigation).\n2. Use a consistent animation and audio language from `../../references/art-direction.md` and `../../references/audio-and-animation.md`.\n3. Prefer original generated/synthesized sound effects or explicitly licensed clips. Do not copy recognizable commercial game audio or copyrighted soundtrack fragments.\n4. Separate gameplay state from audio/animation state; handle pause/resume, mute, repeated triggers, loading delays, frame timing and effects prioritization.\n5. On browser, account for autoplay restrictions and first user gesture. Include volume controls and reduced-motion alternatives where relevant.\n6. Validate files decode in the actual engine and events play at expected times; do not mark auditory QA passed without hearing or instrumented playback.\n\n## Execution truth and safeguards\n- A skill is an instruction workflow, not a remotely running game engine or a separately running AI agent. Inspect tools and repo state before claiming execution.\n- Preserve existing projects, names, dependencies, save formats, and user work unless a change is explicitly requested. Obtain approval for deployment, payments, destructive edits, publication, and major third-party connections.\n- Avoid reproducing protected commercial characters, levels, dialogue, soundtracks, logos, or copyrighted assets unless authorized. For assets, record origin and license. Read `../../references/security-and-rights.md`.\n- Report what was implemented, what was actually run, what failed, and what remains unverified; never describe proposed tests as passed.\n"
}

SHA-256 of public snapshot: 8660ad2ecdc8ee566d48f45bd86f6ed6d0e442e7cfd49d23dd1f6fba57d1d9e4