Update to VideoGen - AI Video Generator
Snapshot Nov 5, 2026 · 06:08 UTC · version 2.5.4
Collection source: downloaded plugin package. These snapshots do not have a confirmed matching collection source. Differences in file lists alone do not establish changes to the package.
Instructions updated for videogen-product-ad
Skill instructions — Now says: If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR,...
Observed in instructions or declared skills. Runtime behavior has not been tested.
Up to 3 plugins free · no card required.
All fields and original values.
Skill instructions
Sep 30, 2026 · 23:07 UTC
Optional `style` in plain language; omit it for cinematic photo-real.
Nov 5, 2026 · 06:08 UTC
If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyl...
Supporting files
Sep 30, 2026 · 23:07 UTC
[{"relative_path":"agents/openai.yaml","size_in_bytes":434},{"relative_path":"references/always.md","size_in_bytes":1443}]
Nov 5, 2026 · 06:08 UTC
[{"relative_path":"agents/openai.yaml","size_in_bytes":434},{"relative_path":"references/always.md","size_in_bytes":2551}]
Compare saved observations
Download comparison JSONSKILL.md text changes
− removed · + added
--- before +++ after @@ -24,7 +24,7 @@ 1. Call `get_me` if this chat has not already confirmed a linked account. 2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`. 3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape). -4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. Optional `style` in plain language; omit it for cinematic photo-real. Optional `quality`: `HIGH`. +4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`. 5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting. 6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`. 7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.
Full technical diff · 2 changed fields
changed /included_files
[
{
"relative_path": "agents/openai.yaml",
"size_in_bytes": 434
},
{
"relative_path": "references/always.md",
"size_in_bytes": 1443
}
][
{
"relative_path": "agents/openai.yaml",
"size_in_bytes": 434
},
{
"relative_path": "references/always.md",
"size_in_bytes": 2551
}
]changed /skill_md_contents
"---\nname: videogen-product-ad\ndescription: >-\n Make a short UGC or product-marketing video for a physical or digital product\n (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n scenes. Do not use for long explainers, training, news, film scenes, or\n service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. Optional `style` in plain language; omit it for cinematic photo-real. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n""---\nname: videogen-product-ad\ndescription: >-\n Make a short UGC or product-marketing video for a physical or digital product\n (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n scenes. Do not use for long explainers, training, news, film scenes, or\n service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n"Full snapshot data
{
"description": "Make a short UGC or product-marketing video for a physical or digital product (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3 scenes. Do not use for long explainers, training, news, film scenes, or service-business marketing.",
"included_files": [
{
"relative_path": "agents/openai.yaml",
"size_in_bytes": 434
},
{
"relative_path": "references/always.md",
"size_in_bytes": 2551
}
],
"name": "videogen-product-ad",
"skill_md_contents": "---\nname: videogen-product-ad\ndescription: >-\n Make a short UGC or product-marketing video for a physical or digital product\n (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n scenes. Do not use for long explainers, training, news, film scenes, or\n service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n"
}SHA-256 of public snapshot: 6dd1779819ee50532e7ca7f899d4e35709a72c142e9f4256b096489ba8dd8310