← VideoGen - AI Video GeneratorCONTENT HISTORY

Update to VideoGen - AI Video Generator

Snapshot Nov 5, 2026 · 06:08 UTC · version 2.5.4

Collection source: downloaded plugin package. These snapshots do not have a confirmed matching collection source. Differences in file lists alone do not establish changes to the package.

WHAT CHANGED

Instructions updated for videogen-product-ad

Skill instructions — Now says: If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR,...

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Skill instructions

Before

Sep 30, 2026 · 23:07 UTC

Optional `style` in plain language; omit it for cinematic photo-real.

After

Nov 5, 2026 · 06:08 UTC

If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyl...

Supporting files

Before

Sep 30, 2026 · 23:07 UTC

[{"relative_path":"agents/openai.yaml","size_in_bytes":434},{"relative_path":"references/always.md","size_in_bytes":1443}]

After

Nov 5, 2026 · 06:08 UTC

[{"relative_path":"agents/openai.yaml","size_in_bytes":434},{"relative_path":"references/always.md","size_in_bytes":2551}]

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SKILL.md text changes

− removed · + added

--- before
+++ after
@@ -24,7 +24,7 @@
 1. Call `get_me` if this chat has not already confirmed a linked account.
 2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.
 3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).
-4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. Optional `style` in plain language; omit it for cinematic photo-real. Optional `quality`: `HIGH`.
+4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`.
 5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.
 6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.
 7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.
Full technical diff · 2 changed fields

changed /included_files

BEFORE
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 434
  },
  {
    "relative_path": "references/always.md",
    "size_in_bytes": 1443
  }
]
AFTER
[
  {
    "relative_path": "agents/openai.yaml",
    "size_in_bytes": 434
  },
  {
    "relative_path": "references/always.md",
    "size_in_bytes": 2551
  }
]

changed /skill_md_contents

BEFORE
"---\nname: videogen-product-ad\ndescription: >-\n  Make a short UGC or product-marketing video for a physical or digital product\n  (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n  scenes. Do not use for long explainers, training, news, film scenes, or\n  service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. Optional `style` in plain language; omit it for cinematic photo-real. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n"
AFTER
"---\nname: videogen-product-ad\ndescription: >-\n  Make a short UGC or product-marketing video for a physical or digital product\n  (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n  scenes. Do not use for long explainers, training, news, film scenes, or\n  service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n"
Full snapshot data
{
  "description": "Make a short UGC or product-marketing video for a physical or digital product (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3 scenes. Do not use for long explainers, training, news, film scenes, or service-business marketing.",
  "included_files": [
    {
      "relative_path": "agents/openai.yaml",
      "size_in_bytes": 434
    },
    {
      "relative_path": "references/always.md",
      "size_in_bytes": 2551
    }
  ],
  "name": "videogen-product-ad",
  "skill_md_contents": "---\nname: videogen-product-ad\ndescription: >-\n  Make a short UGC or product-marketing video for a physical or digital product\n  (CPG, ecommerce, apps, gadgets). Use storyboard_to_video with at most 3\n  scenes. Do not use for long explainers, training, news, film scenes, or\n  service-business marketing.\n---\n\n# Product ad (physical and digital products)\n\nVideoGen's focus cohort: first-world ecommerce and product marketing. Default to a short, visual-first spot.\n\nAlso follow `references/always.md`.\n\nIf a tool fails because of credits or account access, tell the user to open https://app.videogen.io and manage their VideoGen account, then retry.\n\n## When to use\n\nAds, UGC, product launches, unboxings, app demos, or shoppable clips for consumer physical or digital products.\n\n## Steps\n\n1. Call `get_me` if this chat has not already confirmed a linked account.\n2. If they have a product photo or spokesperson still, `open_uploader`, then `create_entity` (`PRODUCT` or `ACTOR`) and `add_entity_reference` with `isDefault: true`.\n3. Ask only if missing: product name, one benefit, and aspect (default `{ width: 9, height: 16 }` for social; `{ width: 16, height: 9 }` if they asked for landscape).\n4. Call `storyboard_to_video` with **at most 3 scenes** unless they explicitly ask for more. Each scene needs a visual `prompt`; add `voiceoverScript` for spoken lines. Typical beat: hook, product in use, call to action. If you created a PRODUCT entity, set `productEntityIds` to that id on the request and on every scene that should show the product. If you created an ACTOR, set `actorEntityIds` the same way. If you created a VISUAL_STYLE, set `visualStyleEntityId` on each scene. If you pass `style`, copy a full prompt from the Default AI styles table in `get_workflows_guidance`. Omit `style` for the Realistic default. Optional `quality`: `HIGH`.\n5. Warn that credit use scales with scene count if they insist on more than 3 scenes, then confirm before starting.\n6. Poll `get_workflow_run` until `succeeded`. Keep `projectId`.\n7. `remix_project` with `CAPTIONS` and `ANIMATE_IMAGES` (add `TRANSITIONS` when it helps). Then `export_project` and share `downloadUrl`.\n\n## Output\n\nA short product video MP4 plus the `projectId`. Do not invent ids.\n\n## Do not\n\n- Expand a product brief into a 5–10 scene storyboard.\n- Use `script_to_video` for a 3-shot UGC ad unless they asked for a longer narrated piece.\n- Start `generate_motion_graphic` as the first example of what VideoGen can do.\n"
}

SHA-256 of public snapshot: 6dd1779819ee50532e7ca7f899d4e35709a72c142e9f4256b096489ba8dd8310