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skills/crisphive-roster-sync/SKILL.md
4.77 KB · Oct 2, 2026 · 00:24 UTC
--- name: crisphive-roster-sync description: Manage a field-operations team in Crisphive — create, update, and remove technicians and keep their skills, service areas, crew relations (leads/buddies), and vehicles in sync, e.g. when onboarding staff or syncing from an HR system. Use when the user wants to add or remove a technician, change someone's skills or coverage area, or set up who works with whom. --- # Manage the technician roster with Crisphive The technician roster feeds the scheduling engine directly: skills, service areas, start locations and crew relations all change who gets matched to which job. Keep them accurate. ## Environments: sandbox vs production This skill works identically in BOTH environments — same tools, same fields, same responses. The credential decides which one you are in: - **Sandbox** — API key `chsk_test_…`, or an OAuth connection authorized from a sandbox dashboard session. The sandbox has its OWN isolated roster: test technicians here never appear in the live team and receive no notifications. One extra rule applies: Owner/Administrator role groups cannot be created in sandbox (operational roles like Technician work everywhere). - **Production** — API key `chsk_live_…`, or an OAuth connection authorized from a live session. Creating a member with an email/phone sends them a real "you've been added" notification, and roster changes immediately affect real job matching. Create real people only, and confirm removals with the user before calling `deleteTechnician`. You cannot switch environments with a parameter; reconnect with the other credential. ## Creating a technician `createTechnician` — required fields: - `business_group_id` — the role group (Technician, Supervisor, …). **Group IDs are not discoverable through this API**; the business copies them from the Crisphive dashboard (Settings → Permissions). Ask the user for it if you don't have one from an earlier call in this conversation. - `full_name`. - At least one of `email` / `phone`. Phone numbers are validated as REAL E.164 numbers (libphonenumber: real dial code + per-country pattern) — placeholder numbers are rejected with `PHONE_INVALID`. If neither contact is valid you get `TECHNICIAN_CONTACT_REQUIRED`. Strongly recommended at create time: - `assignment_tier` — how the crew matcher treats them: `lead` (can head a job), `buddy` (crew helper), `float` (excluded from auto crew-assign). - `start_location_type` (`home` | `office`) **plus explicit `start_location_lat` / `start_location_long`** — the engine computes travel times from this point. Note: choosing `office` snapshots the business location at creation time; set the coordinates explicitly to be safe. - `service_area_ids` — which geographic areas they cover (discover via `listServiceAreas`). A technician with no service area is never matched. - `buddy_ids` (when creating a lead) or `lead_ids` (when creating a buddy) — see crew relations below. No invite email is sent; sign-in is passwordless and handled by the platform later. ## Keeping attributes in sync - Skills: `replaceTechnicianSkills` (PATCH, replace-semantics — send the FULL list; `[]` clears). Discover skill IDs via `listSkills` / `listSkillCategories`. Skills matter twice: as a hard filter when a job demands them and as a soft ranking signal. - Service areas: `replaceTechnicianServiceAreas` (replace-semantics). - Vehicles: `replaceTechnicianVehicles` — the vehicles this technician can use (discover via `listVehicles`). Vehicle-to-tech links are edited only from the technician side. - Profile fields: `updateTechnician` is a FULL replace — read the current record with `getTechnician` first and send every field back, changing only what the user asked for. ## Crew relations (leads & buddies) - The relation is DIRECTIONAL and owned by the lead: a lead's `buddy_ids` lists who can crew under them. `replaceTechnicianBuddies` edits a lead's list (replace-semantics; self-buddy is rejected). - `replaceTechnicianLeads` is the buddy-side write of the SAME relation — it adds/removes this technician in the named leads' buddy lists. - Buddies matter for multi-person jobs: the matcher prefers a lead's own buddies when building a crew. ## Removing a technician - `deleteTechnician` removes them from the active roster and automatically scrubs references (buddy lists, vehicle ownership). It is a soft delete server-side, but treat it as destructive: confirm with the user first. - Suspending rather than removing (status changes) is a dashboard operation, not available through this API. ## Verifying `listTechnicians` / `getTechnician` embed the synced state: skills, service areas, buddies/leads, vehicles, tier, start location. After a batch of changes, read back and summarize what changed.
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