← Files Unity EssentialsARCHIVED FILE
.codex-plugin/plugin.json
1.72 KB · Oct 2, 2026 · 00:29 UTC
{
"author": {
"name": "Jes\u00fas David Angarita",
"url": "https://www.linkedin.com/in/ninquiet/"
},
"description": "Reusable Unity workflows for MCP setup, onboarding, feature work, bug investigation, health checks, and build validation.",
"interface": {
"brandColor": "#222C37",
"brandColorDark": "#C8D2DD",
"capabilities": [
"Unity",
"MCP",
"Project onboarding",
"Feature implementation",
"Bug investigation",
"Project health",
"Build validation",
"Testing",
"Editor workflows",
"Code review"
],
"category": "Developer Tools",
"composerIcon": "./.codex-plugin/assets/composer-icon.png",
"defaultPrompt": [
"Help me inspect this Unity project before making changes.",
"Investigate this Unity bug and find the root cause with evidence.",
"Validate this Unity project for build readiness."
],
"developerName": "Jes\u00fas David Angarita",
"displayName": "Unity Essentials",
"logo": "./.codex-plugin/assets/logo.png",
"longDescription": "Unity Essentials packages reusable Unity workflows for Codex. It helps users inspect unfamiliar Unity projects, choose and validate a Unity MCP bridge, implement features, investigate bugs, run health checks, and validate build readiness while respecting project architecture, serialized assets, testing limits, and Unity Editor safety boundaries.",
"shortDescription": "Work powerfully in Unity",
"websiteURL": "https://www.linkedin.com/in/ninquiet/"
},
"keywords": [
"unity",
"gamedev",
"mcp",
"debugging",
"build-validation",
"project-audit"
],
"license": "MIT",
"name": "unity-workbench",
"skills": "./skills/",
"version": "0.1.3"
}SHA-256: d8774947979f4773e3a418814967c52f963f21bcbb515a59e2a034455bda1229