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.codex-plugin/plugin.json

1.72 KB · Oct 2, 2026 · 00:29 UTC

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{
  "author": {
    "name": "Jes\u00fas David Angarita",
    "url": "https://www.linkedin.com/in/ninquiet/"
  },
  "description": "Reusable Unity workflows for MCP setup, onboarding, feature work, bug investigation, health checks, and build validation.",
  "interface": {
    "brandColor": "#222C37",
    "brandColorDark": "#C8D2DD",
    "capabilities": [
      "Unity",
      "MCP",
      "Project onboarding",
      "Feature implementation",
      "Bug investigation",
      "Project health",
      "Build validation",
      "Testing",
      "Editor workflows",
      "Code review"
    ],
    "category": "Developer Tools",
    "composerIcon": "./.codex-plugin/assets/composer-icon.png",
    "defaultPrompt": [
      "Help me inspect this Unity project before making changes.",
      "Investigate this Unity bug and find the root cause with evidence.",
      "Validate this Unity project for build readiness."
    ],
    "developerName": "Jes\u00fas David Angarita",
    "displayName": "Unity Essentials",
    "logo": "./.codex-plugin/assets/logo.png",
    "longDescription": "Unity Essentials packages reusable Unity workflows for Codex. It helps users inspect unfamiliar Unity projects, choose and validate a Unity MCP bridge, implement features, investigate bugs, run health checks, and validate build readiness while respecting project architecture, serialized assets, testing limits, and Unity Editor safety boundaries.",
    "shortDescription": "Work powerfully in Unity",
    "websiteURL": "https://www.linkedin.com/in/ninquiet/"
  },
  "keywords": [
    "unity",
    "gamedev",
    "mcp",
    "debugging",
    "build-validation",
    "project-audit"
  ],
  "license": "MIT",
  "name": "unity-workbench",
  "skills": "./skills/",
  "version": "0.1.3"
}

SHA-256: d8774947979f4773e3a418814967c52f963f21bcbb515a59e2a034455bda1229