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skills/unity-bug-investigation/frameworks/networking/mirror.md
392 Bytes · Oct 2, 2026 · 00:29 UTC
# Mirror Debugging ## Inspect - NetworkIdentity - Commands - ClientRpc and TargetRpc - SyncVars and hooks - authority - spawn registration - scene transitions ## Common defects - Command called without authority - server state modified locally - SyncVar hook assumptions - duplicate host-side execution - missing spawn registration ## Validation Test host and remote client separately.
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