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skills/unity-bug-investigation/references/capability-requirements.md
1014 Bytes · Oct 2, 2026 · 00:29 UTC
# Capability Requirements ## Repository capabilities - file search - text read and edit - code search - Git diff and history - terminal execution - test execution ## Unity read capabilities - `unity.connection.status` - `unity.console.read` - `unity.scene.inspect` - `unity.gameobject.inspect` - `unity.asset.search` - `unity.playmode.read` - `unity.tests.list` - `unity.profiler.read` - `unity.screenshot.capture` ## Unity mutation capabilities - `unity.playmode.set` - `unity.tests.run` - `unity.script.modify` - `unity.asset.modify` - `unity.gameobject.modify` - `unity.scene.modify` ## Resolution rules - confirm active project - inspect before mutation - prefer targeted operations - preserve evidence - re-read state after changes - check Console after import or compilation - do not clear evidence prematurely ## Missing capabilities When tooling is unavailable: - use repository-level evidence - provide exact manual reproduction - do not fabricate runtime validation - mark uncertainty clearly
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