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skills/unity-bug-investigation/specializations/rendering-and-vfx.md
596 Bytes · Oct 2, 2026 · 00:29 UTC
# Rendering and VFX Bugs ## Inspect first - render pipeline - shader compile output - material properties - renderer features - camera setup - VFX event and property bindings - target graphics API - platform support ## Common causes - pipeline-incompatible shader - missing renderer feature - material property mismatch - wrong camera or layer - variant stripping - shared material mutation - effect not reset after pooling - unsupported platform feature ## Validation - representative scene - Console shader warnings - multiple cameras - target platform - pooled reuse - visual comparison
SHA-256: 1309cea20f02c2e31ef6553be24e9981af7e65a10312602c4323e7655a880ff8