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skills/unity-build-validation/frameworks/networking/mirror.md
223 Bytes · Oct 2, 2026 · 00:29 UTC
# Mirror Validation ## Validate - host path - remote client path - Commands - ClientRpc and TargetRpc - SyncVars and hooks - authority - spawnable prefabs - scene transitions - disconnect - dedicated server when required
SHA-256: 36cd7ea04fffdb2f3558dbdd7a1a2988e605e710b6a05ab5bcbfdc4c725d9952