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skills/unity-project-health-check/checklists/performance.md
486 Bytes · Oct 2, 2026 · 00:29 UTC
# Performance Checklist Inspect representative hot paths for: - allocations per frame - repeated `GetComponent` - hierarchy and scene searches - LINQ in hot paths - frequent `Instantiate` and `Destroy` - polling - repeated UI rebuilds - repeated material creation - per-frame RPCs - blocking operations - expensive physics queries - unbounded loops or collections - unnecessary update methods - logging in hot paths Static findings are risks until profiler evidence confirms impact.
SHA-256: 1317606d4e9f68587cbd40bfd3eb8d9c188c4baba9e50d29a3a7e83fbb61e00d