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skills/manifest.json
1.24 KB · Oct 2, 2026 · 00:31 UTC
{
"schema": "game_dev.skill_bundle.v1",
"version": "1.0.2",
"skills": [
{
"id": "game-development-studio",
"displayName": "Game Development Studio",
"description": "Route local game-development workflows to the focused skill suite.",
"relativePath": "game-development-studio"
},
{
"id": "game-asset-production",
"displayName": "Game Asset Production",
"description": "Create, normalize, validate, and package reusable game assets.",
"relativePath": "game-asset-production"
},
{
"id": "game-asset-vendoring",
"displayName": "Game Asset Vendoring",
"description": "Verify and safely admit canonical packages into game projects.",
"relativePath": "game-asset-vendoring"
},
{
"id": "game-visual-debugging",
"displayName": "Game Visual Debugging",
"description": "Investigate rendering defects with captures, telemetry, and semantic diffs.",
"relativePath": "game-visual-debugging"
},
{
"id": "game-performance-optimization",
"displayName": "Game Performance Optimization",
"description": "Compare sealed metrics and run bounded optimization goals.",
"relativePath": "game-performance-optimization"
}
]
}
SHA-256: 230f348c0d1a6ed8d86aacef1c4e8de4132c3712e2b18d6a1426ae70b009fcd3