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skills/canvas-agent-workflows/references/recipes/scene-surrogate.md
1.65 KB · Oct 3, 2026 · 06:09 UTC
# Recipe: Scene Surrogate Prefer the native scene tools in `$operate-topview-canvas` (`create_topview_canvas_scene_node` for persistence; paid storyboard / Scene video via unified `submit_topview_canvas_generation_task`) when a persisted `story_scene` node is appropriate. Follow that skill’s Create / generation contract; do not restate it here. Use this Group + Text + media pattern only when the native scene tools are unavailable, or the user only wants Group organization without a `story_scene` node. Compose with the generic Group pattern in `$operate-topview-canvas` → [`references/node-groups.md`](../../../operate-topview-canvas/references/node-groups.md) (with [`node-layout.md`](../../../operate-topview-canvas/references/node-layout.md)). ## Structure (Group application) - One Group node per Scene (title = Scene label). - One Text node for the Scene contract (beats, dialogue, planned refs, duration). - Generation/result media nodes parented or arranged under the group after success. ## Contract fields (Text body) Record at least: - `scene_id`, duration target, narrative beats - `reference_node_ids` — human-readable plan only - `video_task_ids` / `result_node_ids` — filled after real submits - speaker / dialogue lines when applicable ## Critical semantics 1. `reference_node_ids` are **not** generation inputs. 2. Before submit, compile a Reference Resolution Table into typed `inputs[]`. 3. Scene count and video task count are tracked separately. 4. After success, attach the real result node into the Scene group and write real `nodeId` / `taskId` / status back into the Text contract. 5. Only success nodes with durable `mediaRef` may enter Timeline.
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