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skills/universal-video-prompt-skill/references/model-profile-schema.md
6.68 KB · Oct 3, 2026 · 06:27 UTC
# Model profile schema A profile is what makes this skill adjust to a model instead of merely describing one. This file defines the **fields**; each model gets its own filled instance. Two rules govern every entry: 1. **Record the measurement, not the impression.** `timing drifts` is unusable; `requested beats land ~2s late across a 15s piece` compiles into a decision. 2. **Unknown is a valid value.** An empty field prompts a probe. A guessed field silently corrupts every compile and every comparison built on it. ## Template ```markdown # Model profile: <provider>/<model> Last verified: <date> · Verified by: <who> · Provider: <what you called> ## Capability layer | Field | Value | How verified | |---|---|---| | Reference addressing syntax | | | | Max references (image / video / audio) | | | | Multi-shot in one generation | yes / no / partial | | | Hard cut support | yes / no | | | Duration range | | | | Resolution options | | | | Native audio | native / reference / none | | | Timing adherence | | | | Recommended granularity | none / stages / second-level | | | First frame / first-and-last frame | | | | Extension or chaining | | | | Video editing | | | ## Bias layer | Field | Value | How verified | |---|---|---| | Default aesthetic bias | | | | Effective anti-default phrasing | | | | Ineffective or overshooting phrasing | | | | Negative-lock behaviour | | | | Transition vocabulary recognised | | | | Language sensitivity | | | ## Known failure modes - <what breaks, under what conditions, and the workaround if there is one> ## Compile notes - <anything the compiler must do for this model specifically> ``` ## Field definitions ### Capability layer **Reference addressing syntax** — the exact token that binds a reference. The one thing that must be translated rather than described. Record the literal form. **Max references** — per type, and the combined ceiling if one exists. Note the *stable* range separately from the documented maximum when the provider publishes both; stability usually degrades before the hard limit. **Multi-shot in one generation** — can one request produce ordered shots with cuts? `partial` means it works but unreliably; say what makes it fail. **Hard cut support** — separate from multi-shot. Some models produce multiple shots but always bridge them with movement. **Duration range** — and whether duration is set by parameter or inferred from inputs. Note any task type that locks it. **Native audio** — `native` generates sound, `reference` only accepts audio input, `none` means audio lines should be stripped at compile time. **Timing adherence** — the measurement, with the piece length it was measured on. Direction matters: consistently late is correctable by writing earlier; inconsistent is not correctable at all. **Recommended granularity** — the conclusion drawn from timing adherence. This is the field the compiler reads. **First frame / first-and-last frame** — supported, and whether it locks aspect ratio or duration. **Extension or chaining** — supported, the ceiling, and whether it nests. **Video editing** — supported, scope granularity, what it locks. ### Bias layer **Default aesthetic bias** — where the model lands with no styling instruction. Be concrete: `smoothed beauty-filter faces`, `CG-looking surfaces`, `over-saturated grade`. This is what anti-default phrasing has to fight. **Effective anti-default phrasing** — what measurably shifted the output on *this* model. **Ineffective or overshooting phrasing** — equally valuable, and the field people skip. A phrase that overshoots is worse than one that does nothing, and this is where you record that a technique imported from another model backfired. **Negative-lock behaviour** — do negatives get respected? Which kinds fail? **Transition vocabulary recognised** — which named transitions land unqualified. Everything else needs term-plus-description. **Language sensitivity** — does prompt language change results? Which language is strongest? Note if a term only works in one language. ## Filled example: `bytedance/seedance-2.0` ```markdown # Model profile: bytedance/seedance-2.0 Last verified: 2026-08-03 · Provider: Atlas Cloud ## Capability layer | Field | Value | How verified | |---|---|---| | Reference addressing syntax | `@image1`, `@image2`, … | Generation | | Max references (image / video / audio) | 9 images | Provider docs | | Multi-shot in one generation | yes — ordered segments with cuts | 15s multi-segment generation | | Hard cut support | yes | Same | | Duration range | 4–15s | Provider docs | | Native audio | native | Generation with audio enabled | | Timing adherence | Requested beats land ~2s late across a 15s piece; segment *order* holds | Controlled 15s run against a timestamped prompt | | Recommended granularity | stages | Derived from the row above | | Extension or chaining | via tail-frame chaining | — | ## Bias layer | Field | Value | How verified | |---|---|---| | Default aesthetic bias | Strong cinematic priors; interprets sparse prompts well | A/B against an over-specified variant | | Effective anti-default phrasing | Explicit flatness lock when a 2D medium must stay graphic | Iteration on a hand-drawn VFX piece | | Ineffective or overshooting phrasing | Storyboard-grid over-specification — suppresses good camera priors and scores *worse* than a text-only version | A/B on the same segment | | Negative-lock behaviour | Respected; front-load them | Iteration | ## Known failure modes - Small UI text and signage render with character-level errors. Use post-production for anything that must read exactly. - Enumerated menu items get partially dropped; only some list entries render. - Explicit camera-move instructions are sometimes ignored while the rest of the segment lands. Re-state the move as the segment's primary intent if it matters. ## Compile notes - Emit `@imageN`. Do not emit bracketed or spelled-out reference labels. - Default to `stages`; when second-level is genuinely required, write beats ~2s early and verify. - Prefer text-driven staging over feeding a storyboard grid. ``` ## Where profiles come from Profiles are the output of comparison work, not a prerequisite for it. Running the same spec across models **is** how these fields get filled — which means a comparison matrix is a data-collection exercise whose deliverable is the filled table, not only the videos. The highest-information single test: run one spec at `stages` and at `second-level`, measure the drift, and fill three fields at once — timing adherence, recommended granularity, and usually one failure mode. ## Related - [portability](portability.md) — how the compiler consumes these fields - [checklist](checklist.md) — pre-submission review
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