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skills/pixverse-visual-recipes/references/motion-directions.md

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# Motion Directions

Build one understandable event. Record camera start/end, object start/end, light behavior
and protected details separately, then write a natural prompt. Choose duration and controls
from the current route; these rows do not grant model features.

| Direction | Action to specify | Reference need | Failure check / repair |
|---|---|---|---|
| Gentle approach | Travel toward one named feature, stop at a defined close framing | Clear source and target detail | Unplanned cuts or replacement item; shorten the path |
| Context reveal | Start at an identifying detail, move back into a specific setting | Product plus compatible environment | Environment morphs or product changes scale; control the end frame |
| Vertical discovery | Rise past an obstruction or descend from overhead to the subject | Start obstruction and intended landing view | Subject appears by replacement; simplify reveal geometry |
| Surface journey | Glide along one real texture or trace an actual label at low speed | Sufficient close-up detail | Melting texture or changed lettering; use a shorter segment or controlled crop |
| Feature sequence | Show a short ordered set of genuine details | A view for each feature | Made-up mechanisms; use separate accepted shots and edit |
| Passing light | Keep item/camera fixed while a soft light crosses the surface | Reflectance and protected mark | Object moves instead of light; tighten the stationary constraint |
| Daylight change | Evolve color and intensity from a dim cool state to warm light | A consistent scene and exposed surfaces | Time change becomes a scene cut; simplify the lighting arc |
| Moving silhouette | An occluder or light creates a planned shadow path | Geometric relationship of light, blocker and surface | Shadow contradicts the object; render a controlled shadow layer |
| Suspended turn | Float with a small tilt/roll about a specified stable axis | Product views for exposed surfaces | Wobble, deformation or arbitrary spin; reduce rotation range |
| Measured rotation | Rotate the product through the requested half/full revolution while camera holds | Matching front/back/side product images | A camera orbit, incomplete angle or invented rear; obtain matching reference views when exactness is required |
| Material passage | Liquid ribbon or paint wave enters, passes around protected zones and leaves | Product anchor and unobscured end state | Product dissolves, changes color or stays hidden; separate the effect layer |
| Particle accent | A brief burst expands in one direction and settles or holds | Product boundaries and event timing | Persistent clutter or broken item; reduce density and preserve a clean end |
| Fast landing | A directional camera swing resolves on a stable, readable product | Starting context, destination and travel direction | Cut disguised as movement or unreadable landing; lengthen the final hold |

## Sound And Delivery

Describe the relevant physical sound, speech or music intent. A lighting change need not
make a whoosh. Preserve a requested silent deliverable through final export; lack of an
audio switch alone does not prove silence.

Check the complete motion, including the beginning and final hold. Sampled frames cannot
prove a rotation completed, liquid moved continuously or speech matched visible lips.
Keep accepted picture when a local sound or caption edit can finish the job.

SHA-256: d32a14a18578d689d94bb055d007e55056eccaee8235e343d4e04da89c08fd5e