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skills/unity-build-validation/checklists/runtime-smoke-tests.md
431 Bytes · Oct 3, 2026 · 06:30 UTC
# Runtime Smoke Test Checklist ## Define - scene - feature - steps - expected result - repetition count - cleanup behavior ## Check - startup - primary feature path - repeated use - disable and enable - scene reload - object destruction or despawn - pause or time scale - Console output - application exit when relevant ## Reporting State exactly what was exercised. Do not report “Play Mode passed” without a scenario.
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