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assets/templates/interactive-editorial-storyboard.md
6.42 KB · Oct 4, 2026 · 12:05 UTC
# Interactive Editorial Storyboard Use this before implementation for scrollytelling, animated, image-supported, 3D, map, or illustrated data stories. ## Story Contract - Working headline: - One-sentence takeaway: - Reader question this answers: - Stakes: - What the reader should know after 10 seconds: - What the reader should know after the full interaction: ## Evidence - Dataset(s): - Fictional/simulated status and seed: - Unit, denominator, geography, and time span: - Key comparison: - Required baseline: - Uncertainty, missingness, and caveats: - Source and method note: ## Fictional Data Richness Contract Use this for fictional, illustrative, or synthetic stories. - Entity layer: - Temporal layer: - Spatial or physical layer: - Event layer: - Outcome layer: - Derived comparison layer: - Regeneration path: - Invariants that must remain true: ## Sensitive Evidence Ledger Use this for conflict, disaster, displacement, civilian harm, migration, political violence, or humanitarian stories. | Layer | Source | Date shown to reader | Evidence status | Styling implication | | --- | --- | --- | --- | --- | | Map or geography | | | measured / estimated / schematic | | | Event or movement | | | measured / estimated / schematic | | | Human impact | | | measured / estimated / schematic | | | Context or research | | | measured / estimated / schematic | | - Humane language constraints: - Visual effects to avoid: - Caveats that must remain visible in static export: ## Artifact Mode Choose one primary mode and optional secondary modes: - Data-first chart: - Generated object marks: - Illustrated substrate: - Cartographic flow field: - 3D or camera-led surface: - Scrollytelling sequence: Why this mode is necessary: What would be lost in a generic chart: ## Visual Design Concept Plan - Is Codex image generation needed for overall layout, scene, key-frame, page-integration, or asset concepts: - Existing page, article, report, deck, or app context to inspect first: - Overall layout concept path: - Overall large-screen concept path: - Overall mobile portrait concept path: - Overall mobile landscape concept path, if needed: - Per-scene or key-frame concept paths: - Per-layer or generated-asset concept paths: - User design approval status: pending / approved / rejected - Approval response, date, or review note: - Requested changes and iteration notes: - Approval scope: - Semantic design contract path: - Concept review response: - large-screen concept image shown to user: - mobile portrait concept image shown to user: - mobile landscape concept image shown to user, if needed: - concise scene plan bullets: - concise interaction bullets: - approval question asked before project changes or implementation code: - Concept contract fidelity: - locked concept or key-frame elements: - flexible production details: - material deviations requiring user approval: - approved deviations: - concept-to-result traceability notes: - Data layers, labels, values, caveats, and source notes that remain editable: - Label-safe regions, overlay lanes, mobile portrait constraints, and optional landscape constraints: - Main visualization visibility and settings-return behavior on mobile: - Touch, pinch, keyboard, spotty-connection, and capability constraints: - Intentional deviations allowed during implementation: ## Reference Transformation - Visual references reviewed: - Principle learned from each reference: - Original transformation for this story: - Publication-specific traits intentionally avoided: - Similarity check after first render: ## Embedded Visualization Self-Use Gate | Visual layer | Story job | Data shape | Specialist owner | Mini-brief summary | Interaction or fallback | QA check | Fresh-pass status | | --- | --- | --- | --- | --- | --- | --- | --- | | | | | | | | | delegated / local / lightweight exception | | | | | | | | | delegated / local / lightweight exception | - Delegation authorization and runtime status: - Delegated prompt scope, if used: - Local specialist pass, if delegation is unavailable or unauthorized: - Shared encoding constraints across layers: - Layers intentionally kept simple, with reason: ## Scene Plan | Scene | Reader sees | Data layer | Annotation | Motion purpose | Concept/key-frame contract | Interactive discovery | Static fallback | | --- | --- | --- | --- | --- | --- | --- | --- | | 1 | | | | | | | | | 2 | | | | | | | | | 3 | | | | | | | | | 4 | | | | | | | | ## Asset Plan - Generated assets needed: - Hand-coded SVG/Canvas/Three.js assets needed: - Source imagery or maps needed: - Licensing or attribution requirements: - Consistency requirements for perspective, scale, lighting, and color: - Accessibility text for non-data imagery: ## Interaction Plan - Default state: - Scroll or step states: - Hover or tap details: - Selection or comparison controls: - Keyboard path: - Touch and pinch path: - On-screen keyboard behavior: - Spotty connection, stale/offline, and partial-data behavior: - AR, camera, motion, vibration, notification, or geolocation role, if any: - Reduced-motion behavior: - Mobile portrait behavior: - Mobile landscape behavior, if needed: ## Editorial Review - Does the first frame communicate the claim? - Does the animation reveal evidence rather than decorate it? - Were Codex image-generated large-screen and mobile concepts shown with concise plan and interaction bullets, then approved by the user before project changes or implementation code began? - Does the implemented story preserve the binding semantic design contract, locked elements, and approved deviations from any Codex image-generated concepts? - Is every generated or illustrated element analytically useful? - Are labels placed by judgment and free of collisions? - Does a screenshot preserve the story? - Does the mobile portrait version preserve the same reading order, source context, and caveat? - Does mobile landscape exist when the story needs a wide handheld view? - Does the mobile path keep the main visualization visible around settings and keyboard input? - Do touch, stale/offline, and permission-denied paths preserve the story? - If fictional, does the simulation provide enough evidence layers to support the visual density? - Did each embedded visualization have a specialist owner, mini-brief, QA check, and delegated or local fresh-pass status? - For sensitive subjects, are dated states, source notes, evidence status, and human-impact caveats visible without hover?
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