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skills/unity-bug-investigation/specializations/build-and-platform.md

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# Build and Platform Bugs

## Inspect first

- target platform
- scripting backend
- API compatibility
- graphics API
- build profile
- symbols
- package platform support
- native plugins
- build log

## Common causes

- Editor-only API in runtime assembly
- platform-specific define mismatch
- AOT or stripping
- unsupported shader
- missing native binary
- case-sensitive path
- permission or sandbox restriction

## Validation

- clean target build
- representative device
- release configuration
- stripping and symbols
- runtime logs

SHA-256: e413c3805b644d9e46bef101783a888fd5fa124905aaa2d3fbe60803815739f3