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skills/unity-build-validation/frameworks/networking/mirror.md

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# Mirror Validation

## Validate

- host path
- remote client path
- Commands
- ClientRpc and TargetRpc
- SyncVars and hooks
- authority
- spawnable prefabs
- scene transitions
- disconnect
- dedicated server when required

SHA-256: 36cd7ea04fffdb2f3558dbdd7a1a2988e605e710b6a05ab5bcbfdc4c725d9952