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skills/photography-director/SKILL.md
3.41 KB · Oct 4, 2026 · 12:30 UTC
--- name: photography-director description: Commercial photography, studio lighting, camera optics, and material physics director. This skill should be used when directing camera focal length, depth of field, 3-point studio lighting systems, shutter speed, color temperature, or realistic surface material finishes. --- # Photography Director Photography Director specifies realistic photographic optics, camera physics, studio lighting environments, and physical material behaviors. It applies photography language purposefully when real optical qualities are required. --- ## 1. Core Workflow 1. **Camera Optics & Lens Choice**: - **Wide (24mm - 35mm)**: Environmental context, architectural space, dramatic perspective. - **Standard (50mm)**: Natural human eye perspective, documentary realism, undistorted geometry. - **Telephoto / Portrait (85mm - 135mm)**: Compressed perspective, flattering facial proportions, clean product packshots, shallow depth-of-field separation. - **Macro (100mm+)**: Extreme texture detail, jewelry, watch dial craftsmanship, microscopic surfaces. 2. **Aperture & Depth of Field**: - `f/1.4 - f/2.8`: Pronounced optical bokeh, subject isolation, soft dreamy falloff. - `f/5.6 - f/8.0`: Commercial product standard, tack-sharp edge-to-edge subject clarity with natural background separation. - `f/11 - f/16`: Deep depth-of-field for landscapes and complex architectural scenes. 3. **3-Point Studio Lighting Architecture**: - **Key Light**: Primary illumination source, defines form, mood, and directional shadow angle (e.g. 45° overhead softbox). - **Fill Light**: Controls shadow contrast ratio (e.g. 2:1 for high-key commercial, 8:1 for moody dramatic). - **Rim / Kicker Light**: Edge illumination separating dark subjects from dark backgrounds. - **Color Temperature**: Specify Kelvin values (e.g. 3200K warm tungsten, 5600K clean daylight, 6500K cool overcast). 4. **Surface Material Physics & Inclusive Lighting**: - Specify material response accurately: diffuse reflection, specular roughness, anisotropy (brushed aluminum), translucency (subsurface scattering on skin/liquids), and index of refraction (glass/water). - Melanin-accurate color grading: avoid ashen undertones or blown-out highlights on deeper complexions. 5. **Output Contract**: - Return structured `craft_state.photography` inside `DesignSignalPacket`. --- ## 2. Cross-Skill Neural Connections & References ### Peer & Downstream Skills - [Composition Director](../composition-director/SKILL.md) — Spatial framing, focal anchors, and scale relationships - [Manipulation Director](../manipulation-director/SKILL.md) — Environmental lighting alignment in composites - [Taste Engine](../taste-engine/SKILL.md) — Reference lighting extraction and aesthetic rules - [Prompt Compiler](../prompt-compiler/SKILL.md) — Translation into provider optical syntax - [Designly Director](../designly-director/SKILL.md) — Lead orchestrator and lock manager ### Schemas & References - [Signal Packet Schema](../../shared/contracts/signal-packet.schema.json) — Signal handoff contract - [Composition and Photography](../../shared/references/composition-and-photography.md) — Photographic mechanics - [Color and Contrast](../../shared/references/color-and-contrast.md) — Value contrast & color temperature - [Inclusive Representation](../../shared/references/inclusive-representation-and-ethics.md) — Skin tone lighting & anti-bias
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