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skills/game-asset-vendoring/references/commands.md
1.49 KB · Oct 4, 2026 · 12:31 UTC
# Vendoring commands ## Catalog and integrity ```text game-dev catalog list --query TEXT --category CATEGORY --json game-dev catalog show PACKAGE_ID --json game-dev package show PACKAGE_ID_OR_PATH --json game-dev package verify PACKAGE_ID_OR_PATH --json ``` Treat `package verify` as the required integrity gate immediately before project admission. ## Project admission ```text game-dev vendor admit PACKAGE_ID_OR_PATH --project PROJECT --destination RELATIVE --json game-dev vendor admit PACKAGE_ID_OR_PATH --project PROJECT --destination RELATIVE --confirm --jsonl ``` The first form is the default no-write plan. Use `--allow-unknown-license` or `--allow-invalid` only after the user accepts that exact blocker; these flags do not waive any other condition. ## Migration and derived catalog repair ```text game-dev migrate legacy --from LEGACY_OUTPUT_ROOT --license SPDX --json game-dev migrate legacy --from LEGACY_OUTPUT_ROOT --license SPDX --confirm --jsonl game-dev catalog rebuild --json game-dev catalog rebuild --confirm --jsonl ``` Migration and rebuild are dry-run or approval-gated operations. A catalog is derived state; packages and their receipts are authoritative. ## Local preview launch ```text game-dev launch PACKAGE_ID_OR_PATH --with finder --json game-dev launch PACKAGE_ID_OR_PATH --with quicklook --json game-dev launch PACKAGE_ID_OR_PATH --with blender --json ``` Without `--confirm`, launch returns a plan. Add `--confirm` only when the user asked to open the selected application.
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