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skills/unity-feature-implementation/frameworks/rendering/urp.md
446 Bytes · Oct 5, 2026 · 18:29 UTC
# Universal Render Pipeline Guide Use only when the project actively uses URP. ## Inspect - URP package version - pipeline assets - renderer assets - renderer features - camera stacking - shader graph targets ## Rules - Match the active URP version. - Preserve SRP Batcher compatibility. - Validate renderer feature ordering. - Consider camera stacking. - Avoid modifying shared pipeline assets casually. - Validate target-platform support.
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