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skills/manifest.json

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{
  "schema": "game_dev.skill_bundle.v1",
  "version": "1.0.2",
  "skills": [
    {
      "id": "game-development-studio",
      "displayName": "Game Development Studio",
      "description": "Route local game-development workflows to the focused skill suite.",
      "relativePath": "game-development-studio"
    },
    {
      "id": "game-asset-production",
      "displayName": "Game Asset Production",
      "description": "Create, normalize, validate, and package reusable game assets.",
      "relativePath": "game-asset-production"
    },
    {
      "id": "game-asset-vendoring",
      "displayName": "Game Asset Vendoring",
      "description": "Verify and safely admit canonical packages into game projects.",
      "relativePath": "game-asset-vendoring"
    },
    {
      "id": "game-visual-debugging",
      "displayName": "Game Visual Debugging",
      "description": "Investigate rendering defects with captures, telemetry, and semantic diffs.",
      "relativePath": "game-visual-debugging"
    },
    {
      "id": "game-performance-optimization",
      "displayName": "Game Performance Optimization",
      "description": "Compare sealed metrics and run bounded optimization goals.",
      "relativePath": "game-performance-optimization"
    }
  ]
}

SHA-256: 230f348c0d1a6ed8d86aacef1c4e8de4132c3712e2b18d6a1426ae70b009fcd3