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skills/mapsgl-android/references/styles.md
1.8 KB · Oct 5, 2026 · 18:33 UTC
# Styles, descriptors & paint - MapsGL Android Verified against SDK descriptors and paint types (1.6.x). Docs overview is secondary: https://www.xweather.com/docs/mapsgl-android-sdk/styling ## Layer render types | Type | Role | |---|---| | raster | Static imagery | | fill | Polygon fills | | line | Lines | | circle | Point circles | | symbol | Icons / glyphs | | sample | Encoded -> color scale | | grid | Encoded sample -> symbol grid | | contour | Encoded -> isolines | | particle | Flow fields | | heatmap | Point density | (Intro pages that still say grid/contour "coming soon" are stale - styling and advanced-layer docs + 1.6.x SDK support them.) ## Descriptors (`layers.spec`) `Raster`, `Sample`, `Contour`, `Particle`, `Fill`, `Line`, `Circle`, `Symbol`, `Grid`, `Heatmap` - see `custom-layers.md`. On **1.6.x**, many vector weather layers draw via **Mapbox style layers**; encoded sample/contour/particle/grid use **GLES** custom layers. ## Paint Low-level: `SamplePaint`, `RasterPaint`, `FillPaint`, `StrokePaint`, `CirclePaint`, `IconPaint`, `TextPaint`, `HeatmapPaint`, `ParticlePaint`, `ContourPaint`, `GridPaint`. Wrappers: `SampleLayerPaint`, `FillLayerPaint`, `LineLayerPaint`, `CircleLayerPaint`, `SymbolLayerPaint`, `GridLayerPaint`, `ParticleLayerPaint`, `RasterLayerPaint`, ... ### IconPaint (1.6.x) `allowOverlap`, `image`, `size`, optional `iconSize`, optional `atlas`, `anchor`, `offset`, `padding`, `rotation`, `rotationUsesDataDirection`. **No** public custom fragment `shader` on 1.6.x. ## Layer masks Land/ocean/country-style masks via descriptor mask fields (stencil budget ~8). See SDK README / docs. ## Weather vs custom - Built-in weather paint overrides: **`weather-styling.md`** - Data-driven expressions: **`data-driven.md`** - Custom sources/layers: **`sources.md`**, **`custom-layers.md`**
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