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skills/flash/reference/setup-and-cli.md
3.13 KB · Sep 30, 2026 · 23:02 UTC
# Flash — Setup & CLI reference ## Setup ```bash # install the CLI — requires Python 3.10-3.13 (NOT 3.14+ yet) uv tool install runpod-flash pip install runpod-flash # on Python 3.14+ the install fails — pin an older interpreter for the tool: uv tool install --python 3.13 runpod-flash # auth option 1: browser-based login (saves token locally) flash login # headless: print URL instead of opening a browser flash login --no-open # max seconds to wait for browser auth (default 600) flash login --timeout 300 # auth option 2: API key via environment variable export RUNPOD_API_KEY=your_key # scaffold a new project in ./my-project (writes AGENTS.md + CLAUDE.md) flash init my-project # scaffold in the current directory flash init . # overwrite existing files (-f) flash init my-project --force # update the CLI to the latest version flash update # pin a specific version (-V also works) flash update --version 1.16.0 ``` `flash init` writes `AGENTS.md` (+ a `CLAUDE.md` symlink). To add them to an existing project: `python -c "from runpod_flash.rules import install_agent_files; from pathlib import Path; install_agent_files(Path.cwd())"`. **Auth precedence:** a set `RUNPOD_API_KEY` env var **overrides** the saved `flash login` token, so an exported bad/expired key silently beats a good login — a common trap (see Gotcha #13 in the skill). ## CLI `flash dev` is the canonical dev-server command (`flash run` still works as a hidden alias). ```bash # local server at :8888, but functions run on REMOTE GPU/CPU workers; # hot-reloads on save and streams the worker's logs live to your terminal flash dev # same, but pre-provision endpoints (no cold start on first call) flash dev --auto-provision # custom port/host; --reload/--no-reload toggles autoreload flash dev --port 9000 --host 0.0.0.0 # build + deploy (auto-selects env if only one) flash deploy # build + deploy to "staging" environment flash deploy --env staging # deploy a specific app to an environment flash deploy --app my-app --env prod # build + launch local preview in Docker flash deploy --preview # build flags below also apply to deploy flash deploy --no-deps --python-version 3.11 # list deployment environments flash env list # create "staging" environment flash env create staging # show environment details + resources flash env get staging # delete environment + tear down resources flash env delete staging # list flash apps in your account flash app list # create a flash app flash app create my-app # show an app's environments + builds flash app get my-app # delete an app and all its resources flash app delete my-app # list all active endpoints flash undeploy list # remove a specific endpoint flash undeploy my-endpoint # remove all endpoints (--interactive/-i to pick, --force/-f to skip prompts) flash undeploy --all # remove endpoints whose code no longer exists locally flash undeploy --cleanup-stale # build-only (no deploy) — mainly for debugging the artifact; `flash deploy` builds for you # package the artifact without deploying (1500MB limit; torch auto-excluded) flash build # build flags: --no-deps, --exclude pkg1,pkg2, --output name.tar.gz, --python-version 3.11 flash build --no-deps ```
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