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skills/campaign-canon/references/legendary-campaigns/cards/corona-karate-absurd-2017.md
2.02 KB · Sep 30, 2026 · 23:14 UTC
--- id: corona-karate-absurd-2017 title: "Karate" brand: Corona agency: unknown year: 2017 country: US region: north_america industry: alcohol pattern: [P11, P16] category: film idea_type: execution involvement: passive_view channel: digital duration: campaign goal: [awareness, engagement] budget: medium emotion: [ironic, wry_affection] emotion_tier: 3 insight_domain: joy media_epoch: social awards: [unknown] quality_score: 6 scalability: universal risk: safe confidence: medium quality: stub_enriched source_url: https://vimeo.com/227585938 --- # Karate (Corona · 2017) ## Insight Part of the same Corona absurdist series — the brand's relaxation mythology colliding with unexpected physical disciplines. Karate's formality and aggression are the perfect opposite of Corona's ease and passivity. ## Mechanic Absurdist film placing Corona's sensory language alongside karate — the incongruity of beach relaxation and martial discipline played for comic effect within the brand's visual world. ## Why it worked Execution within a series built on a single absurdist engine: Corona's established mythology + incongruous context = comedy. The further the displacement from beach relaxation, the greater the contrast and the sharper the brand reinforcement. ## Steal Series comedy benefits from escalating incongruity — each entry should push the contrast further than the last. Map your brand's core sensory territory, then find the most opposite context and put them in the same frame. ## Related - Pattern: [[../MOC-pattern.md#p11]] - Sibling: [[metro-trains-dumb-ways-to-die-2012.md|Dumb Ways to Die]] - Sibling: [[old-spice-man-your-man-could-smell-like-2010.md|The Man Your Man Could Smell Like]] - Emotion match: [[guinness-surfer-1999.md|Surfer]] --- *Author: Serge Shima ([t.me/aimastersme](https://t.me/aimastersme) · [sergeshima.com](https://sergeshima.com) · [aimasters.me](https://aimasters.me)) · License: CC BY 4.0 — attribution required · Source: [smixs/creative-director-skill](https://github.com/smixs/creative-director-skill)*
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