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skills/build-3d-game-rooms/references/families/custom.md
420 Bytes · Sep 30, 2026 · 23:15 UTC
# Custom room adapter - Use only when none of the supplied adapters describes the room's primary interaction. - Add a short project-local contract covering hero or player envelope, circulation, collision, production camera, input behavior, and runtime readiness. - Do not weaken the shared Function, Form, or Runtime gates. - If the custom contract recurs across projects, propose a reusable adapter in the postmortem.
SHA-256: f8b7332e34ba09aa3ec09c08b8ec20969dca0fa8110a749b3eb6d9ee7ba251b0