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# 12 — Formats From the Visual Language Bible. Start from `./vlb-decision-tables.md`: name the change you want in the scene, take the technique it hands you, and read its card here. --- ## 12 — Formats Format decides **structure, rhythm and ratio**. Genre decides **visual language**. They are independent — a horror feature and a horror Reel share a genre and share almost nothing else. For each format: average shot length (ASL), ratio, dominant shots, and the characteristic transition. --- ### Feature Film **Length:** 90–180 min · **ASL:** 3–6 s · **Ratio:** 2.39:1 or 1.85:1 **Dominant shots:** a wide master then full coverage, OTS, MCU, long reaction shots. **Structure:** three acts, 40–60 scenes. **Characteristic transition:** fade between acts, J-cut within them. **The secret of the format:** a feature can carry patience. A long silent shot is strength here and death in short-form. --- `vlb.format.feature_film` ### Short Film **Length:** 3–20 min · **ASL:** 3–5 s **Structure:** one idea, one turn, no acts. **The secret of the format:** begin as close to the crisis as possible. There is no time to establish — establish *during* the event. --- `vlb.format.short_film` ### Series Episode **Length:** 22–60 min · **ASL:** 2.5–4.5 s **Structure:** cold open → titles → four acts (ad breaks) → closing hook. **Dominant shots:** more efficient coverage than a feature — fewer masters, more OTS and MCU. **Characteristic transition:** every act ends on an open question. --- `vlb.format.series_episode` ### Documentary **Length:** 20–120 min · **ASL:** 5–9 s **Dominant shots:** a locked MS interview, wide B-roll, macro detail, archive, aerials. **Lighting:** available or natural for the most part. **Characteristic transition:** sound bridge, dissolve, graphic match between archive and present. **The secret of the format:** the interview carries the information, the B-roll carries the feeling. Do not ask them to do both in the same moment. --- `vlb.format.documentary` ### Heritage Documentary **As documentary, plus:** slow aerial establishers, tilt-ups on architecture, macro on carving and script, golden hour, volumetric light inside temples. **Option:** silhouette and rear azimuth where the brief wants the figures anonymous or the performance restrained; where it wants faces, show them — the brief decides. **Characteristic transition:** graphic match between an ancient motif and a modern form. --- `vlb.format.heritage_documentary` ### Music Video **Length:** 2–5 min · **ASL:** 1–3 s **Dominant shots:** performance, narrative, the conceptual image. **The law:** **cut on the beat** - except on children's content, where `kids.no_fast_cuts` and its 1.5-second floor outrank beat multiples, as that card states. The structure is the song's structure — verse, chorus, bridge. **Characteristic transition:** flash, speed ramp, whip pan, a full colour change at the chorus. **The secret of the format:** the chorus must read *as* a chorus. Change something large — wardrobe, location, colour, or the number of people in frame. --- `vlb.format.music_video` ### Commercial / Ad **Length:** commonly 6 / 15 / 30 / 60 s — references, not slots: a 45-second or two-minute ad is built at the length the brief names · **ASL:** 0.8–2 s **Structure:** problem → product → resolution → endline. **Dominant shots:** macro on the product, product orbit, a use shot, a satisfied reaction, the logo frame. **Lighting:** always ideal, rim light on the product. **The secret of the format:** the final three seconds *are* the commercial. Everything else is setup. --- `vlb.format.commercial_ad` ### Product & Motion Design **Dominant shots:** 360 orbit, macro, extreme slow motion on liquid and spray, repeatable motion-control moves, freeze. **Lighting:** studio, rim light, gradient background. **Prompt:** `product on a seamless background, slow 360 orbit, rim-lit edges, ultra slow motion` --- `vlb.format.product_motion_design` ### Trailer **Length:** 90–150 s · **ASL:** starts at 3 s, ends at 0.4 s **Classic structure:** three movements — introduce the world → escalate the problem → a rapid percussive sequence, a silence, and a final image. **Characteristic transition:** cut on a drum hit, black frames punched between shots. --- `vlb.format.trailer` ### Vertical Short-Form (Reels, Shorts, TikTok) **Length:** commonly 7–60 s, and any length the brief names · **ASL:** 0.8–2 s · **Ratio:** 9:16 — a reel or feed video on Facebook or YouTube may also be 16:9, and the brief's aspect wins **Structure:** hook (0–3 s) → promise → payoff → loop or close. **Dominant shots:** mostly MCU and CU — a wide reads small on a phone, so give it a reason. Movement in every shot. **Safe zones:** the numbers live on `vertical.safe_zones` in [`../phase-07-image-prompt-engineering/vertical-short-form.md`](../phase-07-image-prompt-engineering/vertical-short-form.md), which owns them for the whole package and also carries the right-edge rule and the TikTok exception. Do not restate a figure here; open the card. **Characteristic transition:** whip pan, object wipe, flash, speed ramp, cut on the beat. **The secret of the format:** the first frame must be the strangest frame in the video. Do not open on an establisher — open on the result. --- **Yields to:** `vertical.safe_zones` — Safe-zone figures; that card owns them (authority yield). `vlb.format.vertical_short_form` ### Kids Content **Length:** 2–8 min · **ASL:** 2–4 s **Dominant shots:** camera at child height, full shots (they want to see the whole body), centred framing, high key. **Usually avoided:** dutch angles, low key, disorienting fast cutting, darkness — defaults for a young audience; a brief that asks for a spooky or night episode gets it, gently. **Characteristic transition:** wipe, iris, a playful morph, a character crossing frame. **The secret of the format:** repetition is a feature, not a flaw. The same shot at the same angle each verse means safety and learning. --- `vlb.format.kids_content` ### Animation **ASL:** 2–4 s (anime slower: 3–8 s) **Dominant shots:** anything — the camera has no physical constraints. Impossible orbits, movement through solid objects. **Special law:** animation needs **character-lock frames** far more than live action, or the features drift. **Anime specifically:** long held statics punctuated by explosions of motion. Speed lines, the eye ECU, a slow pan across a landscape. --- `vlb.format.animation` ### Explainer **Length:** 60–180 s · **ASL:** 2–4 s **Dominant shots:** graphics, kinetic type, simple symbolic images. **The law:** the image illustrates the sentence being spoken *right now* — not before it, not after it. --- `vlb.format.explainer` ### Lyric Video **Dominant shots:** a slow-moving background plus synchronised type. **The secret:** the text is the subject. The background must not compete — one slow move is enough. --- `vlb.format.lyric_video` ### Live Event **Dominant shots:** a main wide plus two side cameras plus a handheld plus a cable cam. **The secret:** the audience shot sells the event, not the stage shot. --- `vlb.format.live_event` ### Sports **Dominant shots:** long tracking wides, extreme slow motion on the moment, cable cam, macro on the face, a four-angle replay. **Characteristic transition:** freeze plus analytical overlay. --- `vlb.format.sports` ### Corporate **ASL:** 3–5 s · **Shots:** MS interview, a slow slider across the office, hands working, a building aerial. **Lighting:** clean, high key, undramatic. --- `vlb.format.corporate` ### Game Cinematic **Dominant shots:** impossible moves, hero orbits, long cranes, the low-angle hero shot. **The secret:** it always ends on a *ready to play* image — the hero facing camera, or advancing toward the objective. --- `vlb.format.game_cinematic` ### 360 / VR **The law:** there is no frame, so there is no composition. You direct with sound and light instead. **Usually avoided:** fast cutting — it can induce nausea; cut slowly unless the brief wants otherwise. --- `vlb.format.vr` ### Meme / Comedy Edit **Shots:** snap zoom, freeze, large type, smash cut. **The secret:** timing is the joke. One frame too many kills it. --- `vlb.format.meme_comedy_edit`
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