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# LOCATION SHEET TEXT-VISUAL TEMPLATE <!-- GENERATED:toc — do not edit by hand. Generated in the source package --> ## Contents - [Universal Location Reference Layout — Text Mirror of the Visual Sheet](#universal-location-reference-layout-text-mirror-of-the-visual-sheet) - [LAYOUT STRUCTURE](#layout-structure) - [VISUAL DESIGN SPECIFICATIONS](#visual-design-specifications) - [REQUIRED LOCATION DETAILS FIELDS](#required-location-details-fields) - [RULES FOR USING THIS TEMPLATE](#rules-for-using-this-template) - [FILLED EXAMPLE (generic abandoned warehouse, fillable)](#filled-example-generic-abandoned-warehouse-fillable) - [END OF LOCATION SHEET TEXT-VISUAL TEMPLATE](#end-of-location-sheet-text-visual-template) <!-- /GENERATED:toc --> ## Universal Location Reference Layout — Text Mirror of the Visual Sheet This is the **written/visual template** of the location sheet reference (Uruk Streets style). Use it as a layout guide when generating any location reference image, or as a structural guide when describing the layout. Generic placeholders only — fill with any project's content. --- ## LAYOUT STRUCTURE ``` ╔═════════════════════════════════════════════════════════════════════════════════╗ ║ LOCATION SHEET [LOCATION NAME] [PROJECT TITLE] ║ ║ [EPISODE/SETTING] ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ ┌──────────────────────┐ ║ ║ │ │ │ │ │ │ │ │ ║ ║ │ HERO WIDE │ │ REVERSE │ │ DOORWAY │ │ CAMERA CORNER │ ║ ║ │ │ │ ANGLE │ │ DETAIL │ │ │ ║ ║ │ │ │ │ │ │ │ │ ║ ║ └──────────────┘ └──────────────┘ └──────────────┘ └──────────────────────┘ ║ ║ HERO WIDE REVERSE ANGLE DOORWAY DETAIL CAMERA CORNER ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ │ ║ ║ ┌──────────────────────────────────────────┐ │ SET DETAILS ║ ║ │ │ │ ║ ║ │ │ │ ┌────┐ ┌────┐ ┌────┐ ┌──┐ ║ ║ │ HERO LARGE PLATE │ │ │ d1 │ │ d2 │ │ d3 │ │d4│ ║ ║ │ (full cinematic shot of the │ │ └────┘ └────┘ └────┘ └──┘ ║ ║ │ location at the chosen TOD, │ │ [LBL1] [LBL2] [LBL3][LBL4]║ ║ │ all practical lights visible, │ │ ║ ║ │ consistent atmosphere) │ │ ┌────┐ ┌────┐ ┌────┐ ┌──┐ ║ ║ │ │ │ │ d5 │ │ d6 │ │ d7 │ │d8│ ║ ║ │ │ │ └────┘ └────┘ └────┘ └──┘ ║ ║ │ │ │ [LBL5] [LBL6] [LBL7][LBL8]║ ║ │ │ │ ║ ║ └──────────────────────────────────────────┘ │ ║ ║ │ ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ║ ║ │swatch│ │swatch│ │swatch│ │swatch│ │swatch│ │swatch│ │swatch│ │swatch│ ║ ║ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ ║ ║ [COLOR 1] [COLOR 2] [COLOR 3] [COLOR 4] [COLOR 5] [COLOR 6] [COLOR 7] [COLOR 8] ║ ║ ║ ╚═════════════════════════════════════════════════════════════════════════════════╝ ``` --- ## VISUAL DESIGN SPECIFICATIONS **Background**: Cream (#F4ECDD) OR dark charcoal (#0A0805) depending on scene mood **Typography**: - Header in elegant serif uppercase - Section labels in tiny serif caps below each plate **Header (top strip, 3-column)**: - LEFT: "LOCATION SHEET" in small caps serif - CENTER: Large elegant serif uppercase location name - RIGHT: Project title (small serif), optional episode/time of day below **Row 1** — 4 equal angle plates of the same location from different camera positions: 1. HERO WIDE — main establishing shot, dramatic angle, deep focus 2. REVERSE ANGLE — camera flipped 180° from hero 3. DOORWAY DETAIL — mid shot showing focal architecture or entry point 4. CAMERA CORNER — alternative shooting angle for coverage Labels in tiny serif caps below each cell. **Row 2 LEFT (~60% width)** — Large hero shot: - Final wide cinematic plate at the established time of day and weather - All practical lights visible - Consistent atmosphere **Row 2 RIGHT (~40% width)** — SET DETAILS grid (4x2 = 8 cells): - Material textures and props isolated cells - Each captioned in tiny serif caps below - Section header "SET DETAILS" at top right of this column **Bottom strip (full width)** — Color palette: - 8 color swatches - Captioned in tiny serif caps below each --- ## REQUIRED LOCATION DETAILS FIELDS When filling this template, define and lock the following: - **NAME**: [location name] - **SETTING / ERA**: [date or fictional era] - **ARCHITECTURE / MATERIALS**: [walls, floors, ceilings/roofs, windows, doors] - **ATMOSPHERIC CONDITIONS**: [time of day, weather, season] - **LIGHT SOURCES (practicals visible in frame)**: [list each lamp, torch, window, fire pit] - **FLORA / PROPS**: [plants, jars, fabrics, tools, weapons] - **MOOD**: [emotional tone this location must produce] - **TIME OF DAY**: [morning, noon, golden hour, blue hour, night] - **WEATHER / ATMOSPHERIC EFFECTS**: [clear, rain, fog, snow, haze, smoke] - **COLOR PALETTE**: [list 6-8 hex codes for the location] - **CONSISTENCY ACROSS SCENES**: [what stays the same] --- ## RULES FOR USING THIS TEMPLATE 1. Use box-drawing characters for the ASCII layout. 2. Keep all 4 angle plates equal width with consistent lighting and time-of-day. 3. Hero shot occupies ~60% of the second row width; SET DETAILS grid occupies ~40%. 4. SET DETAILS grid is 4 columns x 2 rows = 8 isolated cells. 5. Color palette strip spans full width at the bottom with 8 swatches. 6. Background can be cream (museum-catalog) or dark (cinematic), depending on scene mood. The label typography follows the piece's register: the serif lettering above is the default, and a children's piece takes a rounded sans. 7. Same lighting direction and weather across all 4 angle plates. 8. SET DETAILS cells show only materials and small props, isolated on neutral background. --- ## FILLED EXAMPLE (generic abandoned warehouse, fillable) ``` ╔═════════════════════════════════════════════════════════════════════════════════╗ ║ LOCATION SHEET DOCK WAREHOUSE 7 THE LAST SHIPMENT ║ ║ EPISODE 3 — NIGHT ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ ┌──────────────────────┐ ║ ║ │ wide of │ │ from far │ │ close on │ │ shooting from │ ║ ║ │ warehouse │ │ corner │ │ rusted │ │ high catwalk │ ║ ║ │ interior, │ │ looking │ │ loading │ │ down toward main │ ║ ║ │ crates, │ │ back to │ │ door, dim │ │ floor │ ║ ║ │ moonlight │ │ loading │ │ ext light │ │ │ ║ ║ └──────────────┘ └──────────────┘ └──────────────┘ └──────────────────────┘ ║ ║ HERO WIDE REVERSE ANGLE DOORWAY DETAIL CAMERA CORNER ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ │ ║ ║ ┌──────────────────────────────────────────┐ │ SET DETAILS ║ ║ │ │ │ ║ ║ │ Full warehouse interior at 3 AM — │ │ ┌────┐ ┌────┐ ┌────┐ ┌──┐ ║ ║ │ cracked concrete floor, towering │ │ │rust│ │concr│ │chain│ │crat│║ ║ │ stacked wooden crates, broken │ │ └────┘ └────┘ └────┘ └──┘ ║ ║ │ skylights filtering moonlight, │ │ RUST CONCR. CHAIN CRATE ║ ║ │ single dangling industrial lamp │ │ ║ ║ │ swinging slightly, haze suspended │ │ ┌────┐ ┌────┐ ┌────┐ ┌──┐ ║ ║ │ in beams, chain hoists hanging, │ │ │lamp│ │skyly│ │paint│ │can│ ║ ║ │ graffiti tags, puddles on floor │ │ └────┘ └────┘ └────┘ └──┘ ║ ║ │ │ │ LAMP SKYLT. PAINT CAN ║ ║ └──────────────────────────────────────────┘ │ ║ ║ │ ║ ╠═════════════════════════════════════════════════════════════════════════════════╣ ║ ║ ║ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ┌──────┐ ║ ║ │ night│ │ cold │ │ rust │ │ paint│ │concr.│ │chain │ │ lamp │ │ haze │ ║ ║ │ blue │ │ moon │ │orange│ │chip │ │ iron│ │ steel│ │ amber│ │ gray │ ║ ║ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ └──────┘ ║ ║ NIGHT BLUE COLD RUST PAINT CONCRETE CHAIN LAMP HAZE GRAY ║ ║ MOON ORANGE CHIP STEEL AMBER ║ ║ ║ ╚═════════════════════════════════════════════════════════════════════════════════╝ LOCATION NAME: Dock Warehouse 7 ERA: Modern, present day, urban industrial TIME OF DAY: 3 AM (deep night) WEATHER: Clear cold night, slight industrial haze ARCHITECTURE: Steel-beam construction, corrugated metal walls, broken glass skylights, cracked concrete floor, rolling steel loading doors PRACTICAL LIGHTS: Single dangling industrial pendant lamp (warm sodium), moonlight through broken skylights, distant amber dock light visible through open loading door PROPS / SET DRESSING: Stacked wooden crates, hanging chain hoists, paint cans, graffiti tags on walls, water puddles, scattered rubbish MOOD: Tense, abandoned, suspended in time, neo-noir COLOR PALETTE: #0A0E14 (night blue), #E8E2D0 (cold moon), #B97A4A (rust orange), #4A3A2F (paint chip), #8C8680 (concrete), #5A5048 (chain steel), #D4A55C (lamp amber), #6F757A (haze gray) CONSISTENCY: Same night-blue moonlight across all 4 plates. Same single warm pendant lamp position. Same haze density. Same crate placement. ``` --- ## END OF LOCATION SHEET TEXT-VISUAL TEMPLATE This template is generic and reusable for any location — historical, modern, fantasy, sci-fi, interior, exterior. Fill placeholders with the project's content while keeping the visual structure identical.
SHA-256: 40af4e02a18ba6f08b746227348ebb969e3879dac1f1adac6a634e4fba1d6cec