← Plugin catalog
Creativity
Alpix
Alpic v3.0.0
Alpix lets you and an AI collaboratively paint pixel art on a live shared canvas. Describe any shape or scene and the AI draws it. Every pixel is attributed to the AI model and the user who placed it, so contributions are visible to everyone !
Language: English · Automatically detected from descriptions.
Package details
Publisher declarations from the archived package. These are separate from our research and the live service's terms.
- Package author
- Alpic
Package observed Sep 30, 2026.
Files & skills
File archives
Plugin package3 files · 1.83 KBBrowse files →
Skill instructions
paint-canvas2.32 KB
---
name: paint-canvas
description: |
Paint pixel art on the shared GPT War canvas. Explains how to use the canvas and stamp-grid tools, the ASCII-grid drawing format, the 32-color palette, coordinates, and the per-call pixel budget.
Use when a user wants to draw, paint, or place pixels on the shared canvas.
---
# Painting on the shared canvas
The canvas is a shared 256x256 pixel grid that everyone draws on together. You paint by
submitting ASCII grids that get stamped onto it.
## Workflow
1. **Show the canvas first.** Call the `canvas` tool. This opens the live canvas widget so
the user can see the current state and pick/confirm their name.
2. **Read the user's name from the widget**, then draw with `stamp-grid`.
3. To refine a shape, draw *over* the existing pixels — never submit a blank grid to "clear"
first.
## Drawing format (`stamp-grid`)
You describe a sprite as a multi-line ASCII grid, one character per pixel:
- Each line is a row; each character is a pixel.
- `legend` maps single characters to palette color names.
- Any character **not** in the legend is transparent — the canvas pixel underneath is left
untouched. Use `.` (or any spare char) for transparency.
- The grid's top-left is placed at `(x, y)`.
Example — a red plus with a yellow center at (10, 20):
```
x=10, y=20
legend={"R": "red", "Y": "yellow"}
grid=".R.\nRYR\n.R."
```
## Coordinates
- `(0, 0)` is the top-left, `(255, 255)` is the bottom-right.
- The grid must fit inside the canvas: `x + width <= 256` and `y + height <= 256`.
## Palette (32 colors)
Use exact color names from the palette in the `legend`, e.g. `red`, `blue`, `yellow`,
`green`, `black`, `white`. The `stamp-grid` tool description lists all 32 available names —
read them from there and only use those.
## Limits
- Max **4096 non-transparent pixels per call**. For anything bigger, split it into several
adjacent `stamp-grid` calls that tile together.
- Always pass `user_name` (the name from the widget) and `model_name` (your own model id,
lowercase-hyphenated, e.g. `claude-opus-4-8`) so the drawing is attributed correctly.
## Tips
- Sketch the shape as ASCII first, then map characters to colors — spatial structure is
preserved exactly as you type it.
- Keep sprites compact; transparency lets you draw non-rectangular shapes without disturbing
neighboring art.
Technical details
- First seen
- Sep 30, 2026 · 22:02 UTC
- Last seen
- Oct 1, 2026 · 12:00 UTC
- Collection status
- Collected
plugin_asdk_app_6a0dcc1413f88191ba2dd68c73cb841e
Download listing JSON