· 1 observation
Technical updates · 1
Package or technical metadata updated
View technical comparison →RONALD FERRARI SOARES v1.2.3
Engineering workflow skills
From the developer
Not specified in the available declarations: limitations, pricing & account requirements.
Choose the best workflow for this TypeScript task
Developer declarations; not independently tested. Listing last checked Nov 14, 2026. Package observed Nov 14, 2026.
From the marketplace listing
Provides reusable engineering workflows and references for TypeScript, React, tooling, debugging, and coding-agent work.
Language: English · Automatically detected from descriptions.
Exact text from the indicated source. A mention alone does not establish support for your task.
Provides reusable engineering workflows and references for TypeScript, React, tooling, debugging, and coding-agent work.
· 1 observation
Package or technical metadata updated
View technical comparison →· 2 observations
Package or technical metadata updated
View technical comparison →· 2 observations
Package or technical metadata updated
View technical comparison →Package or technical metadata updated
View technical comparison →Find competitors to follow as you develop your plugin.
An agentic skills framework & software development methodology that works: planning, TDD, debugging, and collaboration workflows.
Shared terms: planning, tdd, debugging, implementation
Production-grade engineering skills for AI coding agents covering the full software development lifecycle from spec to ship.
Shared terms: engineering, coding, planning, reusable
Skills-only engineering toolkit bundling the complete upstream AI Hero, Ponytail, Addy Osmani Agent Skills, and Taste Skill collections w...
Shared terms: engineering, matt, pocock, tdd
Curated engineering, AI/ML, and agentic productivity Skills adapted for ChatGPT and Codex.
Shared terms: architecture, debugging, engineering, handoff
Implement already-defined work with the real Matt implementation, TDD, and review flow plus focused production engineering helpers.
Shared terms: engineering, implementation, matt, tdd
--- name: ask-matt description: Use when the user explicitly asks Ask Matt to choose the most appropriate Matt Pocock skill or workflow for a task. --- # Ask Matt You don't remember every skill, so ask. A **flow** is a path through the skills. Most paths run along one **main flow**, and two **on-ramps** merge onto it. Everything else is standalone, or a vocabulary layer that runs underneath. ## The main flow: idea → ship The route most work travels. You have an idea and want it built. 1. **`/grill-with-docs`** — sharpen the idea by interview. Start here whenever you are **working in a working directory**: it's stateful, retaining what it learns in `CONTEXT.md` and ADRs. (No working directory? Use `/grill-me` — see Standalone. Both run the same `/grilling` primitive; `grill-with-docs` is the one that leaves a paper trail, which makes it the better of the two whenever a repo is there to leave it in.) 2. **Branch — can you settle every question in conversation?** If a question needs a runnable answer (state, business logic, a UI you have to see), detour through a prototype, bridged by **`/handoff`** in both directions (a prototype lives in its own directory, which is exactly what `/handoff` is for — see Phase boundaries): - **`/handoff`** out, then open a fresh session against that file, - **`/prototype`** to answer the question with throwaway code, - **`/handoff`** back what you learned, and reference it from the original idea thread. 3. **Branch — is this a multi-session build?** - **Yes** → **`/to-spec`** (turn the thread into a spec), then **`/to-tickets`** to split it into tracer-bullet tickets, each declaring its **blocking edges**. On a local tracker that's one file per ticket under `.scratch/<feature>/issues/`, worked blockers-first by hand; on a real tracker the edges become native blocking links, so any ticket whose blockers are done can be grabbed — kick off **`/implement`** per ticket, **`/clear`ing context between each one**. Each ticket is self-contained, so the last one's context is disposable. - **No** → **`/implement`** right here, in the same context window. Either way, **`/implement`** builds each issue by driving **`/tdd`** internally — one red-green slice at a time — then closes out by running **`/code-review`**, a two-axis review (Standards + Spec) of the diff, before committing. Reach for **`/tdd`** on its own when you just want to build a concrete behaviour test-first without a full spec, and **`/code-review`** on its own whenever you want to review a branch or PR against a fixed point. ### Context hygiene Keep steps 1–3 in **one unbroken context window** — don't compact or clear until after `/to-tickets` — so the grilling, spec, and tickets all build on the same thinking. Each `/implement` then starts fresh, working from the ticket. The limit on this is the **[smart zone](https://www.aihero.dev/ai-coding-dictionary/smart-zone)**: the window (~150k tokens on state-of-the-art models) within which the model still reasons sharply. If a session approaches it before `/to-tickets`, don't push on degraded — `/compact` at the nearest phase boundary and carry on (see Phase boundaries). ## On-ramps A starting situation that generates work, then merges onto the main flow. - **Bugs and requests piling up** → **`/triage`**. It moves issues through triage roles and produces agent-ready issues, which **`/implement`** later picks up. Triage is only for issues **you didn't create** — bug reports, incoming feature requests, anything that arrives raw. Tickets that `/to-tickets` produced are already agent-ready, so **don't triage them**. - **Something's broken** → **`/diagnosing-bugs`**. For the hard ones: the bug that resists a first glance, the intermittent flake, the regression that crept in between two known-good states. It refuses to theorise until it has a **tight feedback loop** — one command that already goes red on *this* bug — then fixes with a regression test. Its post-mortem ha
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 3 — file references are metadata, not package contents.
--- name: claude-handoff description: Use when the user explicitly asks to hand work from the current session to a Claude background agent. --- Write a handoff summary of the current conversation so a fresh agent can continue the work. Instead of saving it, launch a background agent seeded with the summary as its prompt: `claude --bg --name "<descriptive name>" "<handoff summary>"`. It starts in the current working directory and returns immediately; the user manages it with `claude agents`. Always pass `-n`/`--name` with a descriptive name (e.g. `--name "Fix login bug"`) — it sets the display name shown in the job list, session picker, and terminal title. Include a "suggested skills" section in the summary, which suggests skills that the agent should invoke. Do not duplicate content already captured in other artifacts (specs, plans, ADRs, issues, commits, diffs). Reference them by path or URL instead. Redact any sensitive information, such as API keys, passwords, or personally identifiable information — the summary becomes the agent's prompt. If the user passed arguments, treat them as a description of what the next session will focus on and tailor the summary accordingly.
Referenced files: 2 — file references are metadata, not package contents.
--- name: codebase-design description: Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary. --- # Codebase Design Design **deep modules**: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface. Use this language and these principles wherever code is being designed or restructured. The aim is leverage for callers, locality for maintainers, and testability for everyone. ## Glossary Use these terms exactly — don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point. **Module** — anything with an interface and an implementation. Deliberately scale-agnostic: a function, class, package, or tier-spanning slice. _Avoid_: unit, component, service. **Interface** — everything a caller must know to use the module correctly: the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. _Avoid_: API, signature (too narrow — they refer only to the type-level surface). **Implementation** — what's inside a module, its body of code. Distinct from **Adapter**: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise. **Depth** — leverage at the interface: the amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is **deep** when a large amount of behaviour sits behind a small interface, **shallow** when the interface is nearly as complex as the implementation. **Seam** _(Michael Feathers)_ — a place where you can alter behaviour without editing in that place; the *location* at which a module's interface lives. Where to put the seam is its own design decision, distinct from what goes behind it. _Avoid_: boundary (overloaded with DDD's bounded context). **Adapter** — a concrete thing that satisfies an interface at a seam. Describes *role* (what slot it fills), not substance (what's inside). **Leverage** — what callers get from depth: more capability per unit of interface they learn. One implementation pays back across N call sites and M tests. **Locality** — what maintainers get from depth: change, bugs, knowledge, and verification concentrate in one place rather than spreading across callers. Fix once, fixed everywhere. ## Deep vs shallow **Deep module** = small interface + lots of implementation: ``` ┌─────────────────────┐ │ Small Interface │ ← Few methods, simple params ├─────────────────────┤ │ │ │ Deep Implementation│ ← Complex logic hidden │ │ └─────────────────────┘ ``` **Shallow module** = large interface + little implementation (avoid): ``` ┌─────────────────────────────────┐ │ Large Interface │ ← Many methods, complex params ├─────────────────────────────────┤ │ Thin Implementation │ ← Just passes through └─────────────────────────────────┘ ``` When designing an interface, ask: - Can I reduce the number of methods? - Can I simplify the parameters? - Can I hide more complexity inside? ## Principles - **Depth is a property of the interface, not the implementation.** A deep module can be internally composed of small, mockable, swappable parts — they just aren't part of the interface. A module can have **internal seams** (private to its implementation, used by its own tests) as well as the **external seam** at its interface. - **The deletion test.** Imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep. - **The interface is the test surface.** Callers and tests cross the same seam. If you want to test *past* the interface, th
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 3 — file references are metadata, not package contents.
---
name: code-review
description: Use when the user wants to review a branch, a PR, work-in-progress changes, or asks to "review since X".
---
Two-axis review of the diff between `HEAD` and a fixed point the user supplies:
- **Standards** — does the code conform to this repo's documented coding standards?
- **Spec** — does the code faithfully implement the originating issue / spec?
Both axes run as **parallel sub-agents** so they don't pollute each other's context, then this skill aggregates their findings.
The issue tracker should have been provided to you — run `/setup-matt-pocock-skills` if `docs/agents/issue-tracker.md` is missing.
## Process
### 1. Pin the fixed point
Whatever the user said is the fixed point — a commit SHA, branch name, tag, `main`, `HEAD~5`, etc. If they didn't specify one, ask for it.
Capture the diff command once: `git diff <fixed-point>...HEAD` (three-dot, so the comparison is against the merge-base). Also note the list of commits via `git log <fixed-point>..HEAD --oneline`.
Before going further, confirm the fixed point resolves (`git rev-parse <fixed-point>`) and the diff is non-empty. A bad ref or empty diff should fail here — not inside two parallel sub-agents.
### 2. Identify the spec source
Look for the originating spec, in this order:
1. Issue references in the commit messages (`#123`, `Closes #45`, GitLab `!67`, etc.) — fetch via the workflow in `docs/agents/issue-tracker.md`.
2. A path the user passed as an argument.
3. A spec file under `docs/`, `specs/`, or `.scratch/` matching the branch name or feature.
4. If nothing is found, ask the user where the spec is. If they say there isn't one, the **Spec** sub-agent will skip and report "no spec available".
### 3. Identify the standards sources
Anything in the repo that documents how code should be written, such as `CODING_STANDARDS.md` or `CONTRIBUTING.md`.
On top of whatever the repo documents, the Standards axis always carries the **smell baseline** below — a fixed set of Fowler code smells (_Refactoring_, ch.3) that applies even when a repo documents nothing. Two rules bind it:
- **The repo overrides.** A documented repo standard always wins; where it endorses something the baseline would flag, suppress the smell.
- **Always a judgement call.** Each smell is a labelled heuristic ("possible Feature Envy"), never a hard violation — and, like any standard here, skip anything tooling already enforces.
Each smell reads *what it is* → *how to fix*; match it against the diff:
- **Mysterious Name** — a function, variable, or type whose name doesn't reveal what it does or holds. → rename it; if no honest name comes, the design's murky.
- **Duplicated Code** — the same logic shape appears in more than one hunk or file in the change. → extract the shared shape, call it from both.
- **Feature Envy** — a method that reaches into another object's data more than its own. → move the method onto the data it envies.
- **Data Clumps** — the same few fields or params keep travelling together (a type wanting to be born). → bundle them into one type, pass that.
- **Primitive Obsession** — a primitive or string standing in for a domain concept that deserves its own type. → give the concept its own small type.
- **Repeated Switches** — the same `switch`/`if`-cascade on the same type recurs across the change. → replace with polymorphism, or one map both sites share.
- **Shotgun Surgery** — one logical change forces scattered edits across many files in the diff. → gather what changes together into one module.
- **Divergent Change** — one file or module is edited for several unrelated reasons. → split so each module changes for one reason.
- **Speculative Generality** — abstraction, parameters, or hooks added for needs the spec doesn't have. → delete it; inline back until a real need shows.
- **Message Chains** — long `a.b().c().d()` navigation the caller shouldn't depend on. → hide the walk behind one method on the first object.
- **Middle Man** — Preview of the first 4,000 characters. Read full instructions →
Referenced files: 1 — file references are metadata, not package contents.
--- name: diagnosing-bugs description: Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow. --- # Diagnosing Bugs A discipline for hard bugs. Skip phases only when explicitly justified. When exploring the codebase, read `CONTEXT.md` (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching. ## Redact This skill has you show commands, outputs and captured artifacts. **Redact every secret first** — write `<REDACTED>` in its place. Build loops against env vars, so the credential stays in the environment rather than in what you show. Captured artifacts carry auth headers: quote only the lines that carry the signal. If the redacted output is not enough to diagnose the bug, say so and ask the user. ## Phase 1 — Build a feedback loop **This is the skill.** Everything else is mechanical. If you have a **tight** pass/fail signal for the bug — one that goes red on _this_ bug — you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you. Spend disproportionate effort here. **Be aggressive. Be creative. Refuse to give up.** ### Ways to construct one — try them in roughly this order 1. **Failing test** at whatever seam reaches the bug — unit, integration, e2e. 2. **Curl / HTTP script** against a running dev server. 3. **CLI invocation** with a fixture input, diffing stdout against a known-good snapshot. 4. **Headless browser script** (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network. 5. **Replay a captured trace.** Save a real network request / payload / event log to disk; replay it through the code path in isolation. 6. **Throwaway harness.** Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call. 7. **Property / fuzz loop.** If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode. 8. **Bisection harness.** If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can `git bisect run` it. 9. **Differential loop.** Run the same input through old-version vs new-version (or two configs) and diff outputs. 10. **HITL bash script.** Last resort. If a human must click, drive _them_ with `scripts/hitl-loop.template.sh` so the loop is still structured. Captured output feeds back to you. Build the right feedback loop, and the bug is 90% fixed. ### Tighten the loop Treat the loop as a product. Once you have _a_ loop, **tighten** it: - Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.) - Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".) - Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.) A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight — a debugging superpower. ### Non-deterministic bugs The goal is not a clean repro but a **higher reproduction rate**. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not — keep raising the rate until it's debuggable. ### When you genuinely cannot build a loop Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a redacted captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do **not** proceed to hypothesise without a loop. ### Completion criterion — a tight loop that goes red Phase 1 is done when the loop is **tight** and **red-capable**: you can name **one command** — a script path, a test invocation, a curl — that you have **already run at least once** (show the invocation and its output, redacted), and that is: - [ ] **Re
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
--- name: domain-modeling description: Use when the user wants to pin down domain terminology or a ubiquitous language, record an architectural decision, or when another skill needs to maintain the domain model. --- # Domain Modeling Actively build and sharpen the project's domain model as you design. This is the *active* discipline — challenging terms, inventing edge-case scenarios, and writing the glossary and decisions down the moment they crystallise. (Merely *reading* `CONTEXT.md` for vocabulary is not this skill — that's a one-line habit any skill can do. This skill is for when you're changing the model, not just consuming it.) ## File structure Most repos have a single context: ``` / ├── CONTEXT.md ├── docs/ │ └── adr/ │ ├── 0001-event-sourced-orders.md │ └── 0002-postgres-for-write-model.md └── src/ ``` If a `CONTEXT-MAP.md` exists at the root, the repo has multiple contexts. The map points to where each one lives: ``` / ├── CONTEXT-MAP.md ├── docs/ │ └── adr/ ← system-wide decisions ├── src/ │ ├── ordering/ │ │ ├── CONTEXT.md │ │ └── docs/adr/ ← context-specific decisions │ └── billing/ │ ├── CONTEXT.md │ └── docs/adr/ ``` Create files lazily — only when you have something to write. If no `CONTEXT.md` exists, create one when the first term is resolved. If no `docs/adr/` exists, create it when the first ADR is needed. ## During the session ### Challenge against the glossary When the user uses a term that conflicts with the existing language in `CONTEXT.md`, call it out immediately. "Your glossary defines 'cancellation' as X, but you seem to mean Y — which is it?" ### Sharpen fuzzy language When the user uses vague or overloaded terms, propose a precise canonical term. "You're saying 'account' — do you mean the Customer or the User? Those are different things." ### Discuss concrete scenarios When domain relationships are being discussed, stress-test them with specific scenarios. Invent scenarios that probe edge cases and force the user to be precise about the boundaries between concepts. ### Cross-reference with code When the user states how something works, check whether the code agrees. If you find a contradiction, surface it: "Your code cancels entire Orders, but you just said partial cancellation is possible — which is right?" ### Update CONTEXT.md inline When a term is resolved, update `CONTEXT.md` right there. Don't batch these up — capture them as they happen. Use the format in [CONTEXT-FORMAT.md](./CONTEXT-FORMAT.md). `CONTEXT.md` should be totally devoid of implementation details. Do not treat `CONTEXT.md` as a spec, a scratch pad, or a repository for implementation decisions. It is a glossary and nothing else. ### Offer ADRs sparingly Only offer to create an ADR when all three are true: 1. **Hard to reverse** — the cost of changing your mind later is meaningful 2. **Surprising without context** — a future reader will wonder "why did they do it this way?" 3. **The result of a real trade-off** — there were genuine alternatives and you picked one for specific reasons If any of the three is missing, skip the ADR. Use the format in [ADR-FORMAT.md](./ADR-FORMAT.md).
Referenced files: 3 — file references are metadata, not package contents.
---
name: git-guardrails-claude-code
description: Use when user wants to prevent destructive git operations, add git safety hooks, or block git push/reset in Claude
Code.
---
# Setup Git Guardrails
Sets up a PreToolUse hook that intercepts and blocks dangerous git commands before Claude executes them.
## What Gets Blocked
- `git push` (all variants including `--force`)
- `git reset --hard`
- `git clean -f` / `git clean -fd`
- `git branch -D`
- `git checkout .` / `git restore .`
When blocked, Claude sees a message telling it that it does not have authority to access these commands.
## Steps
### 1. Ask scope
Ask the user: install for **this project only** (`.claude/settings.json`) or **all projects** (`~/.claude/settings.json`)?
### 2. Copy the hook script
The bundled script is at: [scripts/block-dangerous-git.sh](scripts/block-dangerous-git.sh)
Copy it to the target location based on scope:
- **Project**: `.claude/hooks/block-dangerous-git.sh`
- **Global**: `~/.claude/hooks/block-dangerous-git.sh`
Make it executable with `chmod +x`.
### 3. Add hook to settings
Add to the appropriate settings file:
**Project** (`.claude/settings.json`):
```json
{
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [
{
"type": "command",
"command": "\"$CLAUDE_PROJECT_DIR\"/.claude/hooks/block-dangerous-git.sh"
}
]
}
]
}
}
```
**Global** (`~/.claude/settings.json`):
```json
{
"hooks": {
"PreToolUse": [
{
"matcher": "Bash",
"hooks": [
{
"type": "command",
"command": "~/.claude/hooks/block-dangerous-git.sh"
}
]
}
]
}
}
```
If the settings file already exists, merge the hook into existing `hooks.PreToolUse` array — don't overwrite other settings.
### 4. Ask about customization
Ask if user wants to add or remove any patterns from the blocked list. Edit the copied script accordingly.
### 5. Verify
Run a quick test:
```bash
echo '{"tool_input":{"command":"git push origin main"}}' | <path-to-script>
```
Should exit with code 2 and print a BLOCKED message to stderr.
Referenced files: 2 — file references are metadata, not package contents.
--- name: grilling description: Use when the user wants to stress-test their thinking, or uses any 'grill' trigger phrases. --- Interview the user relentlessly until you reach a shared understanding. Map this as a **design tree**: every decision branches into the decisions that hang off it. Work the tree in **rounds**. The **frontier** is every decision whose prerequisites are already settled — the questions you can ask _now_ without guessing at answers you haven't heard yet. Ask the whole frontier in one round: number each question and give your recommended answer. Then wait for the user's answers before the next round. Each question should be formatted like so: ``` ❓ **Q1** - **<question title>**: <question body, might be multiple paragraphs, including multiple choices> ➡️ <your recommended answer> ``` Each round the user answers reshapes the tree — settled decisions push the frontier outward and unblock questions that depended on them. Recompute the frontier and ask the next round. A question whose answer depends on another question still open in this round belongs to a _later_ round, not this one. Finding _facts_ is your job, never the user's. When a frontier question needs a fact from the environment (filesystem, tools, etc.), dispatch a sub-agent to find it — don't ask the user for anything you could look up yourself. Don't block on it: a running exploration is an unsettled prerequisite, so only the questions downstream of it wait for the sub-agent to report — ask the rest of the frontier now. The _decisions_ are the user's — put each to them and wait. The session is done when the frontier is empty: every branch of the design tree visited, nothing left silently assumed. Do not act on it until the user confirms you have reached a shared understanding.
Referenced files: 1 — file references are metadata, not package contents.
--- name: grill-me description: Use when the user explicitly asks to be grilled or interviewed to sharpen a plan, design, or decision before proceeding. --- Run a `/grilling` session.
Referenced files: 2 — file references are metadata, not package contents.
--- name: grill-with-docs description: Use when the user explicitly asks for a design or plan to be grilled while architectural notes, ADRs, or glossary documentation are created alongside the interview. --- Run a `/grilling` session, using the `/domain-modeling` skill.
Referenced files: 2 — file references are metadata, not package contents.
--- name: handoff description: Use when the user explicitly asks to compact the current conversation into a handoff document for another agent or session. --- Write a handoff document summarising the current conversation so a fresh agent can continue the work. Save to the temporary directory of the user's OS - not the current workspace. Include a "suggested skills" section in the document, which suggests skills that the agent should invoke. Do not duplicate content already captured in other artifacts (specs, plans, ADRs, issues, commits, diffs). Reference them by path or URL instead. Redact any sensitive information, such as API keys, passwords, or personally identifiable information. If the user passed arguments, treat them as a description of what the next session will focus on and tailor the doc accordingly.
Referenced files: 2 — file references are metadata, not package contents.
--- name: implement description: Use when the user explicitly asks to implement work from an existing specification or set of tickets. --- Implement the work described by the user in the spec or tickets. Use /tdd where possible, at pre-agreed seams. Run typechecking regularly, single test files regularly, and the full test suite once at the end. Once done, use /code-review to review the work. Commit your work to the current branch.
Referenced files: 2 — file references are metadata, not package contents.
--- name: improve-codebase-architecture description: Use when the user explicitly asks to scan a codebase for architectural improvement opportunities and interactively choose which one to deepen. --- # Improve Codebase Architecture Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability. This command is _informed_ by the project's domain model and built on a shared design vocabulary: - Run the `/codebase-design` skill for the architecture vocabulary (**module**, **interface**, **depth**, **seam**, **adapter**, **leverage**, **locality**) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion — don't drift into "component," "service," "API," or "boundary." - The domain language in `CONTEXT.md` gives names to good seams; ADRs in `docs/adr/` record decisions this command should not re-litigate. ## Process ### 1. Explore **Scope before you scan — YAGNI.** Deepening a module pays off by making future changes to it easier, so put extra weight on the parts of the codebase that have recently changed. Decide *where* to look before you look: - If the user named a direction — a module, a subsystem, a pain point — take it, and skip the inference below. - Otherwise, walk back a good stretch of the commit history (`git log --oneline`) to find the codebase's hot spots — the files and areas that keep coming up — and let those paths pull your attention first. If the changes are scattered with no clear hot spot, widen the net. Read the project's domain glossary (`CONTEXT.md`) and any ADRs in the area you're touching first. Then spawn a sub-agent to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction: - Where does understanding one concept require bouncing between many small modules? - Where are modules **shallow** — interface nearly as complex as the implementation? - Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)? - Where do tightly-coupled modules leak across their seams? - Which parts of the codebase are untested, or hard to test through their current interface? Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want. ### 2. Present candidates as an HTML report Write a self-contained HTML file to the OS temp directory so nothing lands in the repo. Resolve the temp dir from `$TMPDIR`, falling back to `/tmp` (or `%TEMP%` on Windows), and write to `<tmpdir>/architecture-review-<timestamp>.html` so each run gets a fresh file. Open it for the user — `xdg-open <path>` on Linux, `open <path>` on macOS, `start <path>` on Windows — and tell them the absolute path. The report uses **Tailwind via CDN** for layout and styling, and **Mermaid via CDN** for diagrams where a graph/flow/sequence reliably communicates the structure. Mix Mermaid with hand-crafted CSS/SVG visuals — use Mermaid when relationships are graph-shaped (call graphs, dependencies, sequences), and hand-built divs/SVG when you want something more editorial (mass diagrams, cross-sections, collapse animations). Each candidate gets a **before/after visualisation**. Be visual. For each candidate, render a card with: - **Files** — which files/modules are involved - **Problem** — why the current architecture is causing friction - **Solution** — plain English description of what would change - **Benefits** — explained in terms of locality and leverage, and how tests would improve - **Before / After diagram** — side-by-side, custom-drawn, illustrating the shallowness and the deepening - **Recommendation strength** — one of `Strong`, `Worth exploring`, `Speculative`, rendered as a badge End the report with a **T
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 3 — file references are metadata, not package contents.
--- name: loop-me description: Use when the user explicitly asks for a repeated interview loop to specify workflows they want to build in the current workspace. --- Run a stateful `/grilling` session whose only output is **workflow** specs. Use the grilling discipline — relentless, a round of questions at a time, a recommended answer attached to each — aimed at the vocabulary and goal below. Create, edit, and delete specs as the grilling resolves things. ## The loop lens A **loop** is a recurring pattern in the user's life: their career, their week, their morning, a single repeated activity. Picturing a life as loops within loops reveals how predictable its activities really are — which is what makes them worth **delegating**. Use the lens to find loops worth specifying, and propose ones the user hasn't noticed. A **workflow** is the spec of one loop, made real. You run a workflow on a loop — the loop is its running instantiation. Workflows live in `workflows/*.md` and are the source of truth. ## Vocabulary A shared language, reached for only when a workflow calls for it — never a checklist. **Mandate nothing structural**: a workflow needs no AI, no checkpoint, and no schedule unless the grilling shows it does. - **Trigger** — what fires each run: an **event** (a new email, a new issue) or a **schedule** (every morning). Event-triggering is usually the more efficient. - **Checkpoint** — a human-in-the-loop point where the user is asked to verify or decide. Some workflows have none and run autonomously; some use no AI at all. - **Push right** — defer the checkpoint as far as it will go. Do maximal work before involving the human, so they are asked once, late, with everything prepared. - **Brief** — what a checkpoint presents: a tight, decision-ready summary — what was produced, why, and a link down to the asset itself — never the raw output. The user reads a brief, not a draft. Speed of review is imperative. ## Definition of done A workflow spec is done when an implementer agent could build it without asking a single question. Grill until then; nothing is done while a question remains. ## The workspace - `workflows/*.md` — one spec per workflow. - `NOTES.md` — raw notes on the user's world: the tools they use, the channels they process, and their own terminology for both. When it is empty or thin, interview them about their world before specifying anything. Sharpen fuzzy terms into canonical ones as they surface, and record them here.
Referenced files: 2 — file references are metadata, not package contents.
---
name: migrate-to-shoehorn
description: Use when user mentions shoehorn, wants to replace in tests, or needs partial test data.
---
# Migrate to Shoehorn
## Why shoehorn?
`shoehorn` lets you pass partial data in tests while keeping TypeScript happy. It replaces `as` assertions with type-safe alternatives.
**Test code only.** Never use shoehorn in production code.
Problems with `as` in tests:
- Trained not to use it
- Must manually specify target type
- Double-as (`as unknown as Type`) for intentionally wrong data
## Install
```bash
npm i @total-typescript/shoehorn
```
## Migration patterns
### Large objects with few needed properties
Before:
```ts
type Request = {
body: { id: string };
headers: Record<string, string>;
cookies: Record<string, string>;
// ...20 more properties
};
it("gets user by id", () => {
// Only care about body.id but must fake entire Request
getUser({
body: { id: "123" },
headers: {},
cookies: {},
// ...fake all 20 properties
});
});
```
After:
```ts
import { fromPartial } from "@total-typescript/shoehorn";
it("gets user by id", () => {
getUser(
fromPartial({
body: { id: "123" },
}),
);
});
```
### `as Type` → `fromPartial()`
Before:
```ts
getUser({ body: { id: "123" } } as Request);
```
After:
```ts
import { fromPartial } from "@total-typescript/shoehorn";
getUser(fromPartial({ body: { id: "123" } }));
```
### `as unknown as Type` → `fromAny()`
Before:
```ts
getUser({ body: { id: 123 } } as unknown as Request); // wrong type on purpose
```
After:
```ts
import { fromAny } from "@total-typescript/shoehorn";
getUser(fromAny({ body: { id: 123 } }));
```
## When to use each
| Function | Use case |
| --------------- | -------------------------------------------------- |
| `fromPartial()` | Pass partial data that still type-checks |
| `fromAny()` | Pass intentionally wrong data (keeps autocomplete) |
| `fromExact()` | Force full object (swap with fromPartial later) |
## Workflow
1. **Gather requirements** - ask user:
- What test files have `as` assertions causing problems?
- Are they dealing with large objects where only some properties matter?
- Do they need to pass intentionally wrong data for error testing?
2. **Install and migrate**:
- [ ] Install: `npm i @total-typescript/shoehorn`
- [ ] Find test files with `as` assertions: `grep -r " as [A-Z]" --include="*.test.ts" --include="*.spec.ts"`
- [ ] Replace `as Type` with `fromPartial()`
- [ ] Replace `as unknown as Type` with `fromAny()`
- [ ] Add imports from `@total-typescript/shoehorn`
- [ ] Run type check to verify
Referenced files: 1 — file references are metadata, not package contents.
--- name: prototype description: Use when the user wants to sanity-check whether a state model or logic feels right, or explore what a UI should look like. --- # Prototype A prototype is **throwaway code that answers a question**. The question decides the shape. ## Pick a branch Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around: - **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a single shareable HTML file — free-play buttons plus tabbed guided walkthroughs — that pushes the state machine through cases that are hard to reason about on paper, and that a non-developer can drive. - **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar. The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype. ## Rules that apply to both 1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure. 2. **Trivial to run.** A UI prototype starts from one command in the project's task runner — `pnpm <name>`, `python <path>`, `bun <path>`, etc. A logic demo is a single HTML file the user double-clicks. Either way, no thinking required to start it. 3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name. 4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast. 5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed. 6. **Capture it when done.** Fold any validated decision into the real code, then capture the prototype itself as a **primary source**: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too — the verdict and the question it settled — in the issue or a commit. The main branch keeps only the validated decision.
Referenced files: 3 — file references are metadata, not package contents.
--- name: research description: Use when a software project or workspace needs a Markdown research note grounded in high-trust primary technical sources, documentation, or API facts. --- Spin up a **background agent** to do the research, so you keep working while it reads. Its job: 1. Investigate the question against **primary sources** — official docs, source code, specs, first-party APIs — not a secondary write-up of them. Follow every claim back to the source that owns it. 2. Write the findings to a single Markdown file, citing each claim's source. 3. Save it where the repo already keeps such notes; match the existing convention, and if there is none, put it somewhere sensible and say where.
Referenced files: 1 — file references are metadata, not package contents.
--- name: resolving-merge-conflicts description: Use when you need to resolve an in-progress git merge/rebase conflict. --- 1. **See the current state** of the merge/rebase. Check git history, and the conflicting files. 2. **Find the primary sources** for each conflict. Understand deeply why each change was made, and what the original intent was. Read the commit messages, check the PRs, check original issues/tickets. 3. **Resolve each hunk.** Preserve both intents where possible. Where incompatible, pick the one matching the merge's stated goal and note the trade-off. Do **not** invent new behaviour. Always resolve; never `--abort`. 4. Discover the project's **automated checks** and run them — typically typecheck, then tests, then format. Fix anything the merge broke. 5. **Finish the merge/rebase.** Stage everything and commit. If rebasing, continue the rebase process until all commits are rebased.
Referenced files: 1 — file references are metadata, not package contents.
---
name: scaffold-exercises
description: Use when user wants to scaffold exercises, create exercise stubs, or set up a new course section.
---
# Scaffold Exercises
Create exercise directory structures that pass `pnpm ai-hero-cli internal lint`, then commit with `git commit`.
## Directory naming
- **Sections**: `XX-section-name/` inside `exercises/` (e.g., `01-retrieval-skill-building`)
- **Exercises**: `XX.YY-exercise-name/` inside a section (e.g., `01.03-retrieval-with-bm25`)
- Section number = `XX`, exercise number = `XX.YY`
- Names are dash-case (lowercase, hyphens)
## Exercise variants
Each exercise needs at least one of these subfolders:
- `problem/` - student workspace with TODOs
- `solution/` - reference implementation
- `explainer/` - conceptual material, no TODOs
When stubbing, default to `explainer/` unless the plan specifies otherwise.
## Required files
Each subfolder (`problem/`, `solution/`, `explainer/`) needs a `readme.md` that:
- Is **not empty** (must have real content, even a single title line works)
- Has no broken links
When stubbing, create a minimal readme with a title and a description:
```md
# Exercise Title
Description here
```
If the subfolder has code, it also needs a `main.ts` (>1 line). But for stubs, a readme-only exercise is fine.
## Workflow
1. **Parse the plan** - extract section names, exercise names, and variant types
2. **Create directories** - `mkdir -p` for each path
3. **Create stub readmes** - one `readme.md` per variant folder with a title
4. **Run lint** - `pnpm ai-hero-cli internal lint` to validate
5. **Fix any errors** - iterate until lint passes
## Lint rules summary
The linter (`pnpm ai-hero-cli internal lint`) checks:
- Each exercise has subfolders (`problem/`, `solution/`, `explainer/`)
- At least one of `problem/`, `explainer/`, or `explainer.1/` exists
- `readme.md` exists and is non-empty in the primary subfolder
- No `.gitkeep` files
- No `speaker-notes.md` files
- No broken links in readmes
- No `pnpm run exercise` commands in readmes
- `main.ts` required per subfolder unless it's readme-only
## Moving/renaming exercises
When renumbering or moving exercises:
1. Use `git mv` (not `mv`) to rename directories - preserves git history
2. Update the numeric prefix to maintain order
3. Re-run lint after moves
Example:
```bash
git mv exercises/01-retrieval/01.03-embeddings exercises/01-retrieval/01.04-embeddings
```
## Example: stubbing from a plan
Given a plan like:
```
Section 05: Memory Skill Building
- 05.01 Introduction to Memory
- 05.02 Short-term Memory (explainer + problem + solution)
- 05.03 Long-term Memory
```
Create:
```bash
mkdir -p exercises/05-memory-skill-building/05.01-introduction-to-memory/explainer
mkdir -p exercises/05-memory-skill-building/05.02-short-term-memory/{explainer,problem,solution}
mkdir -p exercises/05-memory-skill-building/05.03-long-term-memory/explainer
```
Then create readme stubs:
```
exercises/05-memory-skill-building/05.01-introduction-to-memory/explainer/readme.md -> "# Introduction to Memory"
exercises/05-memory-skill-building/05.02-short-term-memory/explainer/readme.md -> "# Short-term Memory"
exercises/05-memory-skill-building/05.02-short-term-memory/problem/readme.md -> "# Short-term Memory"
exercises/05-memory-skill-building/05.02-short-term-memory/solution/readme.md -> "# Short-term Memory"
exercises/05-memory-skill-building/05.03-long-term-memory/explainer/readme.md -> "# Long-term Memory"
```
Referenced files: 1 — file references are metadata, not package contents.
--- name: setup-matt-pocock-skills description: Use when the user explicitly asks to configure a repository for the Matt Pocock engineering skills, including tracker, labels, and domain-document layout. --- # Setup Matt Pocock's Skills Scaffold the per-repo configuration that the engineering skills assume: - **Issue tracker** — where issues live (GitHub by default; local markdown is also supported out of the box) - **Triage labels** — the strings used for the five canonical triage roles - **Domain docs** — where `CONTEXT.md` and ADRs live, and the consumer rules for reading them This is a prompt-driven skill, not a deterministic script. Explore, present what you found, confirm with the user, then write. ## Process ### 1. Explore Look at the current repo to understand its starting state. Read whatever exists; don't assume: - `git remote -v` and `.git/config` — is this a GitHub repo? Which one? - `AGENTS.md` and `CLAUDE.md` at the repo root — does either exist? Is there already an `## Agent skills` section in either? - `CONTEXT.md` and `CONTEXT-MAP.md` at the repo root - `docs/adr/` and any `src/*/docs/adr/` directories - `docs/agents/` — does this skill's prior output already exist? - `.scratch/` — sign that a local-markdown issue tracker convention is already in use - Is the `triage` skill installed? (a `triage` skill folder alongside this one, or `triage` in your available skills.) This decides whether Section B runs at all. - Monorepo signals — a `pnpm-workspace.yaml`, a `workspaces` field in `package.json`, or a populated `packages/*` with its own `src/`. Present only in a genuinely large multi-package repo; their absence means single-context, which is almost every repo. ### 2. Present findings and ask Summarise what's present and what's missing. Then take the sections in order — one section, one answer, then the next. Lead each section with the recommended answer so the user can accept it in a word. Give a one-line explainer only when the choice genuinely branches; skip the section entirely when exploration already settled it (Section B when `triage` isn't installed, Section C when there's no monorepo). **Section A — Issue tracker.** > Explainer: The "issue tracker" is where issues live for this repo. Skills like `to-tickets`, `triage`, and `to-spec` read from and write to it — they need to know whether to call `gh issue create`, write a markdown file under `.scratch/`, or follow some other workflow you describe. Pick the place you actually track work for this repo. Default posture: these skills were designed for GitHub. If a `git remote` points at GitHub, propose that. If a `git remote` points at GitLab (`gitlab.com` or a self-hosted host), propose GitLab. Otherwise (or if the user prefers), offer: - **GitHub** — issues live in the repo's GitHub Issues (uses the `gh` CLI) - **GitLab** — issues live in the repo's GitLab Issues (uses the [`glab`](https://gitlab.com/gitlab-org/cli) CLI) - **Local markdown** — issues live as files under `.scratch/<feature>/` in this repo (good for solo projects or repos without a remote) - **Other** (Jira, Linear, etc.) — ask the user to describe the workflow in one paragraph; the skill will record it as freeform prose Record the choice in `docs/agents/issue-tracker.md`. The GitHub and GitLab templates carry a "PRs as a request surface" flag, defaulted **off** — leave it off and don't raise it; a user who wants external PRs in the triage queue can flip the flag in the file later. **Section B — Triage label vocabulary.** Skip this section entirely if the `triage` skill isn't installed (exploration told you) — an uninstalled skill needs no labels. If it is installed, ask exactly one question: > Do you want to keep the default triage labels? (recommended: **yes**) The defaults are the five canonical roles, each label string equal to its name: `needs-triage`, `needs-info`, `ready-for-agent`, `ready-for-human`, `wontfix`. On **yes**, write them as-is. Only if the user says no
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 7 — file references are metadata, not package contents.
---
name: setup-pre-commit
description: Use when user wants to add pre-commit hooks, set up Husky, configure lint-staged, or add commit-time formatting/typechecking/testing.
---
# Setup Pre-Commit Hooks
## What This Sets Up
- **Husky** pre-commit hook
- **lint-staged** running Prettier on all staged files
- **Prettier** config (if missing)
- **typecheck** and **test** scripts in the pre-commit hook
## Steps
### 1. Detect package manager
Check for `package-lock.json` (npm), `pnpm-lock.yaml` (pnpm), `yarn.lock` (yarn), `bun.lockb` (bun). Use whichever is present. Default to npm if unclear.
### 2. Install dependencies
Install as devDependencies:
```
husky lint-staged prettier
```
### 3. Initialize Husky
```bash
npx husky init
```
This creates `.husky/` dir and adds `prepare: "husky"` to package.json.
### 4. Create `.husky/pre-commit`
Write this file (no shebang needed for Husky v9+):
```
npx lint-staged
npm run typecheck
npm run test
```
**Adapt**: Replace `npm` with detected package manager. If repo has no `typecheck` or `test` script in package.json, omit those lines and tell the user.
### 5. Create `.lintstagedrc`
```json
{
"*": "prettier --ignore-unknown --write"
}
```
### 6. Create `.prettierrc` (if missing)
Only create if no Prettier config exists. Use these defaults:
```json
{
"useTabs": false,
"tabWidth": 2,
"printWidth": 80,
"singleQuote": false,
"trailingComma": "es5",
"semi": true,
"arrowParens": "always"
}
```
### 7. Verify
- [ ] `.husky/pre-commit` exists and is executable
- [ ] `.lintstagedrc` exists
- [ ] `prepare` script in package.json is `"husky"`
- [ ] `prettier` config exists
- [ ] Run `npx lint-staged` to verify it works
### 8. Commit
Stage all changed/created files and commit with message: `Add pre-commit hooks (husky + lint-staged + prettier)`
This will run through the new pre-commit hooks — a good smoke test that everything works.
## Notes
- Husky v9+ doesn't need shebangs in hook files
- `prettier --ignore-unknown` skips files Prettier can't parse (images, etc.)
- The pre-commit runs lint-staged first (fast, staged-only), then full typecheck and tests
Referenced files: 1 — file references are metadata, not package contents.
---
name: setup-ts-deep-modules
description: Use when the user explicitly asks to enforce deep-module boundaries in a TypeScript repository with dependency-cruiser.
---
# Setup TS Deep Modules
Make every package in this repo a **deep module**: a lot of behaviour behind a small interface. A package's public surface is its **entry points** — the files at the package root — and everything in its subfolders is hidden. This skill installs [dependency-cruiser](https://github.com/sverweij/dependency-cruiser) and the rules that make the entry points the only way in, then proves the rules bite.
For the vocabulary (deep module, interface, seam, depth), run the `/codebase-design` skill — use its language throughout.
## The shape this enforces
```
src/packages/
<name>/
index.ts ← an entry point (public). Import this from outside.
client.ts ← another entry point. Packages may expose SEVERAL.
lib/ ← implementation: hidden from outside, free to import each other.
tests/ ← co-located tests + fixtures (a subfolder, so private).
```
The public surface is the package's **root files** — not one designated `index.ts`. By convention implementation lives in `lib/` and tests in `tests/`, giving every package the same two-folder shape. The rule itself is general, though: *anything* in *any* subfolder is private, so you never extend the config to add a folder.
Four rules, all `error`:
1. **Entry-point boundary** — code outside a package (app code or another package) may import only that package's entry points (its root files), never anything in its subfolders.
2. **Intra-package freedom** — a package's own files import each other freely.
3. **Tests through the entry points** — files under `<pkg>/tests/` may import any package's entry points and their own `tests/` fixtures, but never any package's subfolder internals (not even their own). Integration tests across packages are fine; deep imports are not.
4. **No cycles** — no dependency cycles.
**Entry points, not a barrel.** Because the public surface is *every* root file, a package can expose several small entry points (`index.ts`, `client.ts`, `server.ts`) instead of funnelling everything through one giant `index.ts`. Barrel files that re-export a whole subtree are discouraged — keep entry points small and hide implementation in subfolders.
Layering (which packages may depend on which) is a *different* concern and is left as a commented stub in the config for this repo to fill in.
## Steps
### 1. Detect the environment
- **Package manager** — `pnpm-lock.yaml` → pnpm, `yarn.lock` → yarn, `bun.lockb` → bun, else npm. Use it for every command below (`pnpm`/`yarn`/`npm run`/`bunx`).
- **Packages root** — if `src/` exists use `src/packages`, else `packages`. Confirm the choice with the user if the repo already has a different obvious convention.
- **Existing config** — check for a `.dependency-cruiser.*` file. If one exists, do **not** overwrite it: merge the four rules and the options in, and tell the user what you added.
**Done when:** package manager, packages root, and existing-config status are all known.
### 2. Install dependency-cruiser
Install `dependency-cruiser` as a devDependency with the detected package manager.
**Done when:** `dependency-cruiser` is in `devDependencies`.
### 3. Write the config
Copy [`dependency-cruiser.config.cjs`](./dependency-cruiser.config.cjs) to the repo root as `.dependency-cruiser.cjs`. Set `PACKAGES_ROOT` to the root detected in step 1. The rules are path-depth based and extension-agnostic, so nothing else needs adapting.
**Done when:** `.dependency-cruiser.cjs` exists with the correct `PACKAGES_ROOT`, and the four forbidden rules are present.
### 4. Wire it into the checks
- Add a `lint:boundaries` script: `depcruise <packages-root>` (or `depcruise src`).
- Fold it into the repo's umbrella check command — the one that already runs typecheck (e.g. a `check` / `ci` / `validate` script). Do **not*Preview of the first 4,000 characters. Read full instructions →
Referenced files: 3 — file references are metadata, not package contents.
--- name: tdd description: Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests. --- # Test-Driven Development TDD is the red → green loop. This skill is the reference that makes that loop produce tests worth keeping: what a good test is, where tests go, the anti-patterns, and the rules of the loop. Every section applies on every cycle — consult them before and during the loop, not after. When exploring the codebase, read `CONTEXT.md` (if it exists) so test names and interface vocabulary match the project's domain language, and respect ADRs in the area you're touching. ## What a good test is Tests verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't. A good test reads like a specification — "user can checkout with valid cart" tells you exactly what capability exists — and survives refactors because it doesn't care about internal structure. See [tests.md](tests.md) for examples and [mocking.md](mocking.md) for mocking guidelines. ## Seams — where tests go A **seam** is the public boundary you test at: the interface where you observe behavior without reaching inside. Tests live at seams, never against internals. **Test only at pre-agreed seams.** Before writing any test, write down the seams under test and confirm them with the user. No test is written at an unconfirmed seam. You can't test everything — agreeing the seams up front is how testing effort lands on the critical paths and complex logic instead of every edge case. Ask: "What's the public interface, and which seams should we test?" When the shape of that interface is itself in question — how deep the module is, where the seam belongs, what the interface should expose — use the `/codebase-design` skill for the vocabulary. It is the shared source of the module, interface, depth, seam, adapter, leverage and locality terms, and it is a reference to consult, not a session to run. ## Anti-patterns - **Implementation-coupled** — mocks internal collaborators, tests private methods, or verifies through a side channel (querying the database instead of using the interface). The tell: the test breaks when you refactor but behavior hasn't changed. - **Tautological** — the assertion recomputes the expected value the way the code does (`expect(add(a, b)).toBe(a + b)`, a snapshot derived by hand the same way, a constant asserted equal to itself), so it passes by construction and can never disagree with the code. Expected values must come from an independent source of truth — a known-good literal, a worked example, the spec. - **Horizontal slicing** — writing all tests first, then all implementation. Bulk tests verify _imagined_ behavior: you test the _shape_ of things rather than user-facing behavior, the tests go insensitive to real changes, and you commit to test structure before understanding the implementation. Work in **vertical slices** instead — one test → one implementation → repeat, each test a **tracer bullet** that responds to what the last cycle taught you. ## Rules of the loop - **Red before green.** Write the failing test first, then only enough code to pass it. Don't anticipate future tests or add speculative features. - **One slice at a time.** One seam, one test, one minimal implementation per cycle. - **Refactoring is not part of the loop.** It belongs to the review stage (see the `code-review` skill), not the red → green implementation cycle.
Referenced files: 3 — file references are metadata, not package contents.
--- name: teach description: Use when the user explicitly asks for a guided lesson on a concept or skill inside the current workspace. --- The user has asked you to teach them something. This is a stateful request - they intend to learn the topic over multiple sessions. ## Teaching Workspace Treat the current directory as a teaching workspace. The state of their learning is captured in this directory in several files: - `MISSION.md`: A document capturing the _reason_ the user is interested in the topic. This should be used to ground all teaching. Use the format in [MISSION-FORMAT.md](./MISSION-FORMAT.md). - `./reference/*.html`: A directory of reference materials. These are the compressed learnings from the lessons - cheat sheets, reference algorithms, syntax, yoga poses, glossaries. They are the raw units of learning. They should be beautiful documents which print out well, and are designed for quick reference. - `RESOURCES.md`: A list of resources which can be explored to ground your teaching in contextual knowledge, or to acquire knowledge and wisdom. Use the format in [RESOURCES-FORMAT.md](./RESOURCES-FORMAT.md). - `./learning-records/*.md`: A directory of learning records, which capture what the user has learned. These are loosely equivalent to architectural decision records in software development - they capture non-obvious lessons and key insights that may need to be revised later, or drive future sessions. These should be used to calculate the zone of proximal development. They are titled `0001-<dash-case-name>.md`, where the number increments each time. Use the format in [LEARNING-RECORD-FORMAT.md](./LEARNING-RECORD-FORMAT.md). - `./lessons/*.html`: A directory of lessons. A **lesson** is a single, self-contained HTML output that teaches one tightly-scoped thing tied to the mission. This is the primary unit of teaching in this workspace. - `./assets/*`: Reusable **components** shared across lessons. See [Assets](#assets). - `NOTES.md`: A scratchpad for you to jot down user preferences, or working notes. ## Philosophy To learn at a deep level, the user needs three things: - **Knowledge**, captured from high-quality, high-trust resources - **Skills**, acquired through highly-relevant interactive lessons devised by you, based on the knowledge - **Wisdom**, which comes from interacting with other learners and practitioners Before the `RESOURCES.md` is well-populated, your focus should be to find high-quality resources which will help the user acquire knowledge. Never trust your parametric knowledge. Some topics may require more skills than knowledge. Learning more about theoretical physics might be more knowledge-based. For yoga, more skills-based. ### Fluency vs Storage Strength You should be careful to split between two types of learning: - **Fluency strength**: in-the-moment retrieval of knowledge - **Storage strength**: long-term retention of knowledge Fluency can give the user an illusory sense of mastery, but storage strength is the real goal. Try to design lessons which build long-term retention by desirable difficulty: - Using retrieval practice (recall from memory) - Spacing (distributing practice over time) - Interleaving (mixing up different but related topics in practice - for skills practice only) ## Lessons A lesson is the main thing you produce — the unit in which knowledge and skills reach the user. Each lesson is one self-contained HTML file, saved to `./lessons/` and titled `0001-<dash-case-name>.html` where the number increments each time. A lesson should be **beautiful** — clean, readable typography and layout — since the user will return to these later to review. Think Tufte. The lesson should be short, and completable very quickly. Learners' working memory is very small, and we need to stay within it. But each lesson should give the user a single tangible win that they can build on. It should be directly tied to the mission, and should be in the user's zone of proximal development.
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 6 — file references are metadata, not package contents.
--- name: to-questionnaire description: Use when the user explicitly asks to turn unresolved decisions into a questionnaire another person can answer. --- Turn something the user can't answer alone into a **questionnaire** — a Markdown document they hand to one person to fill in async, or fill out together over a meeting. The recipient holds knowledge the user lacks; the questionnaire pulls it out of them. **Grill the send, not the subject.** Interview the user only about the _send_, which they can always answer: who it goes to, and what they need back. The questions in the document then target the **gap** between what the recipient knows and what the user needs. 1. **Who is it going to?** Ask, in one exchange, the recipient's role, expertise, and relationship to the user. This fixes the questionnaire's tone and how much context it must carry. Done when you know who the recipient is and what they know that the user doesn't. 2. **What do you need back?** Ask, in one exchange, the specific decisions or facts the user can't resolve alone and needs from this person. Done when you have a concrete list of what the user must walk away able to do or decide. 3. **Write the questionnaire.** Draft questions aimed at the gap from steps 1–2, following the Document structure below. Write it to `to-questionnaire-<slug>.md` in the current directory (slug from the topic) and report the path. Done when the file exists and every item the user named in step 2 is covered by a question. ## Document structure Frame the document as a **discovery questionnaire**: the user lacks context, the recipient holds it. Order questions most-important-first — async means you may only get one pass — and group them under `##` headings by theme once there are more than a handful. Write it using the template below. <questionnaire-template> # <Questionnaire title> **Purpose:** why this questionnaire exists and the decision riding on it. **From:** <the user> — **To:** <the recipient> — **How your answers will be used:** <where they go> ## Context One paragraph orienting a recipient who wasn't in the user's head. Enough to answer well, not a page. ## How to answer Deadline and rough effort. Partial answers and "I don't know" are useful — flag anything you're unsure of rather than skipping it. ## <Theme heading> One `##` section per theme. Under each, its questions, most-important-first. Every question is one idea — never compound — with an answer stub directly beneath, and a one-line _why this matters_ only where the question could be misread or invite a throwaway answer. <question-example> ### What load is the system expected to handle at launch? _Why this matters: it decides whether we provision for burst traffic now or defer it._ > </question-example> ## Anything else? A closing catch-all: anything we didn't ask that we should know? </questionnaire-template>
Referenced files: 2 — file references are metadata, not package contents.
--- name: to-spec description: Use when the user explicitly asks to turn the current conversation into a specification without another discovery interview. --- This skill takes the current conversation context and codebase understanding and produces a spec. Do NOT interview the user — just synthesize what you already know. The issue tracker and triage label vocabulary should have been provided to you — run `/setup-matt-pocock-skills` if not. ## Process 1. Explore the repo to understand the current state of the codebase, if you haven't already. Use the project's domain glossary vocabulary throughout the spec, and respect any ADRs in the area you're touching. 2. Sketch out the seams at which you're going to test the feature. Existing seams should be preferred to new ones. Use the highest seam possible. If new seams are needed, propose them at the highest point you can. The fewer seams across the codebase, the better - the ideal number is one. Check with the user that these seams match their expectations. 3. Write the spec using the template below, then publish it to the project issue tracker. Apply the `ready-for-agent` triage label - no need for additional triage. <spec-template> ## Problem Statement The problem that the user is facing, from the user's perspective. ## Solution The solution to the problem, from the user's perspective. ## User Stories A LONG, numbered list of user stories. Each user story should be in the format of: 1. As an <actor>, I want a <feature>, so that <benefit> <user-story-example> 1. As a mobile bank customer, I want to see balance on my accounts, so that I can make better informed decisions about my spending </user-story-example> This list of user stories should be extremely extensive and cover all aspects of the feature. ## Implementation Decisions A list of implementation decisions that were made. This can include: - The modules that will be built/modified - The interfaces of those modules that will be modified - Technical clarifications from the developer - Architectural decisions - Schema changes - API contracts - Specific interactions Do NOT include specific file paths or code snippets. They may end up being outdated very quickly. Exception: if a prototype produced a snippet that encodes a decision more precisely than prose can (state machine, reducer, schema, type shape), inline it within the relevant decision and note briefly that it came from a prototype. Trim to the decision-rich parts — not a working demo, just the important bits. ## Testing Decisions A list of testing decisions that were made. Include: - A description of what makes a good test (only test external behavior, not implementation details) - Which modules will be tested - Prior art for the tests (i.e. similar types of tests in the codebase) ## Out of Scope A description of the things that are out of scope for this spec. ## Further Notes Any further notes about the feature. </spec-template>
Referenced files: 2 — file references are metadata, not package contents.
--- name: to-tickets description: Use when the user explicitly asks to break a plan or specification into tracer-bullet implementation tickets with dependencies. --- # To Tickets Break a plan, spec, or conversation into a set of **tickets** — tracer-bullet vertical slices, each declaring the tickets that **block** it. The issue tracker and triage label vocabulary should have been provided to you — run `/setup-matt-pocock-skills` if not. ## Process ### 1. Gather context Work from whatever is already in the conversation context. If the user passes a reference (a spec path, an issue number or URL) as an argument, fetch it and read its full body and comments. ### 2. Explore the codebase (optional) If you have not already explored the codebase, do so to understand the current state of the code. Ticket titles and descriptions should use the project's domain glossary vocabulary, and respect ADRs in the area you're touching. Look for opportunities to prefactor the code to make the implementation easier. "Make the change easy, then make the easy change." ### 3. Draft vertical slices Break the work into **tracer bullet** tickets. <vertical-slice-rules> - Each slice cuts a narrow but COMPLETE path through every layer (schema, API, UI, tests) — vertical, NOT a horizontal slice of one layer - A completed slice is demoable or verifiable on its own - Each slice is sized to fit in a single fresh context window - Any prefactoring should be done first </vertical-slice-rules> Give each ticket its **blocking edges** — the other tickets that must complete before it can start. A ticket with no blockers can start immediately. **Wide refactors are the exception to vertical slicing.** A **wide refactor** is one mechanical change — rename a column, retype a shared symbol — whose **blast radius** fans across the whole codebase, so a single edit breaks thousands of call sites at once and no vertical slice can land green. Don't force it into a tracer bullet; sequence it as **expand–contract**. First expand: add the new form beside the old so nothing breaks. Then migrate the call sites over in batches sized by blast radius (per package, per directory), each batch its own ticket blocked by the expand, keeping CI green batch to batch because the old form still exists. Finally contract: delete the old form once no caller remains, in a ticket blocked by every migrate batch. When even the batches can't stay green alone, keep the sequence but let them share an integration branch that all block a final integrate-and-verify ticket — green is promised only there. ### 4. Quiz the user Present the proposed breakdown as a numbered list. For each ticket, show: - **Title**: short descriptive name - **Blocked by**: which other tickets (if any) must complete first - **What it delivers**: the end-to-end behaviour this ticket makes work Ask the user: - Does the granularity feel right? (too coarse / too fine) - Are the blocking edges correct — does each ticket only depend on tickets that genuinely gate it? - Should any tickets be merged or split further? Iterate until the user approves the breakdown. ### 5. Publish the tickets to the configured tracker Publish the approved tickets. **How** depends on the tracker `/setup-matt-pocock-skills` configured — the tickets are the same either way, only the shape of the blocking edges changes: - **Local files** → write one file per ticket under `.scratch/<feature-slug>/issues/<NN>-<slug>.md`, numbered from `01` in dependency order (blockers first). Each file's "Blocked by" lists the numbers/titles it depends on. Use the per-ticket file template below — one ticket per file, never a single combined file. - **A real issue tracker (GitHub, Linear, …)** → publish one issue per ticket in dependency order (blockers first) so each ticket's blocking edges can reference real identifiers. Use the platform's native blocking / sub-issue relationship where it has one; otherwise set each ticket's "Blocked by" to the blocki
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
--- name: triage description: Use when the user explicitly asks to move issues or external pull requests through the Matt Pocock triage workflow. --- # Triage Move issues on the project issue tracker through a small state machine of triage roles. If this repo treats external pull requests as a request surface (see the issue-tracker config), triage covers them too: **a PR is an issue with attached code** — same roles, same states, same machine, with a few deltas marked "for a PR" below. Resolve a bare `#42` to an issue or PR per the tracker config. Every comment or issue posted to the issue tracker during triage **must** start with this disclaimer: ``` > *This was generated by AI during triage.* ``` ## Reference docs - [AGENT-BRIEF.md](AGENT-BRIEF.md) — how to write durable agent briefs - [OUT-OF-SCOPE.md](OUT-OF-SCOPE.md) — how the `.out-of-scope/` knowledge base works ## Roles Two **category** roles: - `bug` — something is broken - `enhancement` — new feature or improvement Five **state** roles: - `needs-triage` — maintainer needs to evaluate - `needs-info` — waiting on reporter for more information - `ready-for-agent` — fully specified, ready for an AFK agent - `ready-for-human` — needs human implementation - `wontfix` — will not be actioned For a PR, the same states read against the attached code: `ready-for-agent` means a brief is attached and an agent should take the next step on the diff; `ready-for-human` means it's ready for a human to merge. Every triaged issue should carry exactly one category role and one state role. If state roles conflict, flag it and ask the maintainer before doing anything else. These are canonical role names — the actual label strings used in the issue tracker may differ. The mapping should have been provided to you - run `/setup-matt-pocock-skills` if not. State transitions: an unlabeled issue normally goes to `needs-triage` first; from there it moves to `needs-info`, `ready-for-agent`, `ready-for-human`, or `wontfix`. `needs-info` returns to `needs-triage` once the reporter replies. The maintainer can override at any time — flag transitions that look unusual and ask before proceeding. ## Invocation The maintainer invokes `/triage` and describes what they want in natural language. Interpret the request and act. Examples: - "Show me anything that needs my attention" - "Let's look at #42" (issue or PR) - "Move #42 to ready-for-agent" - "What's ready for agents to pick up?" ## Show what needs attention Query the issue tracker and present three buckets, oldest first: 1. **Unlabeled** — never triaged. 2. **`needs-triage`** — evaluation in progress. 3. **`needs-info` with reporter activity since the last triage notes** — needs re-evaluation. When PRs are in scope, include external PRs in these buckets and tag each line `[PR]` or `[issue]`. Discovery surfaces only *external* PRs (the tracker config defines who counts as external) — a collaborator's in-flight PR is not triage work. This filter is discovery-only; an explicitly named PR is always triaged regardless of author. Show counts and a one-line summary per item. Let the maintainer pick. ## Triage a specific issue or PR 1. **Gather context.** Read the full issue or PR (body, comments, labels, author, dates; for a PR, the diff too). Parse any prior triage notes so you don't re-ask resolved questions. Explore the codebase using the project's domain glossary, respecting ADRs in the area. Run two checks against the codebase: (a) **redundancy** — search for an existing implementation of the requested behavior by domain concept (not just the request's wording), and report where you looked. If found, it's an already-implemented `wontfix` (step 5). (b) **prior rejection** — read `.out-of-scope/*.md` and surface any that resembles this request. 2. **Recommend.** Tell the maintainer your category and state recommendation with reasoning, plus a brief codebase summary relevant to the request — including whether it's already impleme
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 4 — file references are metadata, not package contents.
--- name: wait-what description: Use when the user explicitly says the previous explanation did not land and asks for it to be re-pitched more clearly. --- Wait — I don't understand where you've got to here. Re-pitch that: give me a little bit of context, talk in ASD-STE100 Simplified Technical English, and use the ubiquitous language from `CONTEXT.md`.
Referenced files: 2 — file references are metadata, not package contents.
--- name: wayfinder description: Use when the user explicitly asks to map a multi-session body of work into shared decision tickets and resolve them sequentially. --- A loose idea has arrived — too big for one agent session, and wrapped in fog: the way from here to the **destination** isn't visible yet. Wayfinding is about finding that way, not charging at the destination. This skill charts the way as a **shared map** on the repo's issue tracker, then works its **decision tickets** — questions whose resolution is a decision, not slices of a build to execute — one at a time until the route is clear. The destination varies per effort, and naming it is the first act of charting — it shapes every ticket. It might be a spec to hand off and iterate on, a decision to lock before planning starts, or a change made in place like a data-structure migration. The map is domain-agnostic — engineering work, course content, whatever fits the shape. ## Plan, don't do Wayfinder is **planning** by default: each ticket resolves a decision, and the map is done when the way is clear — nothing left to decide before someone goes and does the thing. The pull to just do the work is usually the signal you've reached the edge of the map and it's time to hand off. An effort can override this in its **Notes** — carrying execution into the map itself — but absent that, produce decisions, not deliverables. ## Refer by name Every map and ticket is an issue, so it has a **name** — its title. In everything the human reads — narration, the map's Decisions-so-far — refer to it by that name, never by a bare id, number, or slug. A wall of `#42, #43, #44` is illegible; names read at a glance. The id and URL don't vanish — a name wraps its link — but they ride _inside_ the name, never stand in for it. ## The Map The map is a single issue on this repo's issue tracker, labelled `wayfinder:map` — the canonical artifact. Its tickets are child issues of the map. The map is an **index**, not a store. It lists the decisions made and points at the tickets that hold their detail; a decision lives in exactly one place — its ticket — so the map never restates it, only gists it and links. **Where the map, its child tickets, blocking, and frontier queries physically live is tracker-specific.** The issue tracker should have been provided to you — run `/setup-matt-pocock-skills` if not. Consult the tracker doc's "Wayfinding operations" section for how _this_ repo expresses them. If no tracker has been provided, default to the local-markdown tracker. ### The map body The whole map at low resolution, loaded once per session. Open tickets are **not** listed — they are open child issues, found by query. ```markdown ## Destination <what reaching the end of this map looks like — the spec, decision, or change this effort is finding its way to. One or two lines; every session orients to it before choosing a ticket.> ## Notes <domain; skills every session should consult; standing preferences for this effort> ## Decisions so far <!-- the index — one line per closed ticket: enough to judge relevance, then zoom the link for the detail the ticket holds --> - [<closed ticket title>](link) — <one-line gist of the answer> ## Not yet specified <!-- see "Fog of war": in-scope fog you can't ticket yet; graduates as the frontier advances --> ## Out of scope <!-- see "Out of scope": work ruled beyond the destination; closed, never graduates --> ``` ### Tickets Each ticket is a **child issue** of the map; the tracker's issue id is its identity. Its body is the question, sized to one 100K token agent session: ```markdown ## Question <the decision or investigation this ticket resolves> ``` Each ticket carries a `wayfinder:<type>` label — one of `research`, `prototype`, `grilling`, `task` (see [Ticket Types](#ticket-types)). A session **claims** a ticket by assigning it to the dev driving the map, **first**, before any work, so concurrent sessions skip it. That assignee _is_
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
--- name: wizard description: Use when provisioning infrastructure, setting up credentials or CI secrets, walking an unfamiliar third-party dashboard, or running a one-off migration or cutover. Don't invoke this for steps the agent can perform itself. --- # Wizard A **wizard** is a bash script that walks a human, step by step, through a manual procedure that's tedious to do by hand and tedious to re-explain to an AI every time. It opens each URL, says exactly what to click and copy, captures the values, writes them where they belong (`.env`, GitHub secrets), confirms at every stage, and shows how many stages are left. It might configure third-party services, run a one-off migration, or move the project from one state to another. The delightful UX is already solved by [template.sh](template.sh) — stage-by-stage progress, confirmation gates, cross-platform URL opening (including WSL), hidden secret entry, idempotent `.env` upserts, `gh secret`/`gh variable` writes, and a closing summary. **Your job is only to scope the procedure and author its stages.** The library above the `STAGES` marker is identical in every wizard; that consistency is the point — never hand-edit it. A wizard is ephemeral by default — built for one run, saved to a scratch or `scripts/` path, deleted when the job's done. Commit it only when the user wants a repeatable setup path that should live in the repo. ## Process ### 1. Scope the procedure Work out every manual step the human must take and every value that gets captured along the way. Read the repo first — don't ask cold: - For setup: `.env`, `.env.example`, `.env.*`, `README`, `docker-compose*`, framework config, and `.github/workflows/*` (every `secrets.*` / `vars.*` reference is a value the wizard must produce). - For a migration or transition: the current state, the target state, and the irreversible actions between them. Then show the user the ordered list of stages and the values each produces, and confirm — they may add, drop, or reorder. **Done when:** every stage is named in order, and for each captured value you know (a) where the human gets it, (b) where it's written (`.env`, a GitHub secret, both, or nowhere — some stages are pure actions), and (c) whether it's secret (hidden entry) or public. ### 2. Map each stage's journey For each stage, write the precise path a human follows: which URL to open, what to do there, where a value is shown, which variable it fills — e.g. "Dashboard → Developers → API keys → Reveal test key → copy". Where you don't actually know the current UI or the exact command, say so and ask the user or check the docs — never invent steps that may not exist. **Done when:** every stage traces to concrete instructions a stranger could follow. ### 3. Author the wizard Copy `template.sh` to the target path. Replace the example stage with one `stage` per step, in dependency order. Use the library helpers — `stage`, `say`/`step`, `open_url`, `ask`/`ask_secret`, `write_env`, `set_secret`/`set_var`, `pause`/`confirm` — and set `TOTAL_STAGES` to the number of stages you wrote. Hold the bar the template sets: open the URL before asking for its value, use `ask_secret` for anything secret, `write_env` every persisted value, `set_secret` only the values CI actually needs, and `confirm` before any irreversible action. Each `stage` clears the screen so only the current step is visible — keep a stage to one focused task so nothing the human needs scrolls away. Don't touch the library above the marker. ### 4. Verify and hand off - `bash -n <script>`; run `shellcheck` if available. - `chmod +x <script>`. - Don't run it end-to-end yourself — it opens browsers and blocks on human input. Trace it statically instead: every value from step 1 is captured and lands where step 1 said, and every `set_secret` name exactly matches a `secrets.*` reference in CI. - Tell the user how to run it. If it's a repeatable setup path, commit it and link it from the README so the next person
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
---
name: writing-beats
description: Use when the user explicitly asks to organize raw writing material into a sequence of beats for a coherent journey.
---
<what-to-do>
The user has passed (or will pass) a markdown file of raw material. This is **exploit**: the exploring is done, the pile is fixed — commit to a path through it and mine the pile to fill each beat.
If the user did not say where to save the article, ask once and remember the path.
Then run a beat-by-beat journey, choose-your-own-adventure style:
1. **Establish the prerequisites.** Before any beats, settle with the user what the audience already knows walking in — the concepts that are **grounded** from the start. Everything else must be grounded by a beat before a later beat can use it. See [Grounding](#grounding).
2. Write 2–3 candidate **starting beats**, drawn from the raw material. Each is a different entry point into the article. Each may only lean on grounded concepts; note what new concepts each one grounds. Show the user the beats before writing to the article file. The user picks one. Preview what beats that pick unlocks — as if the user is seeing a little way down the path.
3. Once the user picks a starting beat, write **only that beat** to the article file. A beat may be one sentence or several paragraphs — whatever that beat naturally is. Stop there.
4. Re-read the article file from disk. Then offer 2–3 candidate **next beats** — different directions the journey could pivot to from where the article now stands. Each must be reachable from the current grounded set; note what each one grounds.
5. Loop steps 3–5 until the article reaches a natural end.
</what-to-do>
<supporting-info>
## Grounding
Every **concept** has to be **grounded** before a beat can lean on it: the audience either walked in knowing it or met it in an earlier beat. A beat that reaches for an ungrounded concept loses the reader — that is the one move the journey can't make. The unit is the concept, not the word for it: a beat can lean on an idea the reader lacks even with no jargon in sight. Where a concept has a name — a **term** — grounding it means landing the idea and the term together.
A concept gets grounded one of two ways:
- **Prerequisite** — grounded before the first beat. The audience brings it. Fixed at the start.
- **Introduced** — a beat establishes it, and from then on it's grounded for every later beat.
So each beat does two jobs: it **requires** concepts that are already grounded, and it **grounds** new ones. Keep a running list of what's grounded so far, and update it each time a beat lands.
This is what shapes the choose-your-own-adventure. A candidate beat is only reachable if everything it requires is already grounded; picking a beat that grounds concept X unlocks every beat that was waiting on X. When you offer next beats, they must all be reachable from the current grounded set — and say what each one grounds, so the user can see which paths it opens.
The big lever is what you make a prerequisite versus what you ground inside the piece. Demand too much up front and you shut out readers who don't have it; ground too much inside and the early beats drown in definitions. Settle this with the user when you establish prerequisites, and revisit it whenever a tempting beat turns out to require a concept nothing has grounded yet — the fix is either a grounding beat before it, or promoting the concept to a prerequisite.
## What is a beat
A beat is one move in the journey. It does one thing — sets a scene, lands a point, asks a question, drops an aside, twists the angle. Then it stops, leaving the reader at a place where the next beat can pivot.
A beat is sized by what it needs:
- A single sentence if that's all the move is ("And then nothing happened for three weeks.").
- A short paragraph if the move needs setup.
- Multiple paragraphs if the beat is a self-contained vignette, argument, or example.
If a "beat" needs five paragraphs and three subheadinPreview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
--- name: writing-for-agents description: Use when creating or editing skills, or modifying AGENTS.md or CLAUDE.md. --- Reference for writing any document an agent consumes — a skill, an `AGENTS.md` / `CLAUDE.md`, a doc reached by a pointer. The packaging differs; the writing does not: the same levers make each one predictable — the agent taking the same _process_ every run, not producing the same output. When the document you're writing is a skill, read [`SKILL-MECHANICS.md`](SKILL-MECHANICS.md) for frontmatter, invocation choice, and router skills. ## Context pointers A **context pointer** is a reference held in the agent's context that names some out-of-context material and encodes the condition for reaching it. A skill's description is one; a line in `AGENTS.md` naming a doc is the same object. The pointer's _wording_, not its target, decides when the agent reaches the material — and how reliably. A must-have target behind a weakly worded pointer is a variance bug: sharpen the wording first, and inline the material only if sharpening fails. A pointer does two jobs — state what the material is, and list the **branches** that should trigger reaching it (a branch is a distinct case the document handles, so different runs take different paths through it). Every word of an always-loaded pointer costs on every turn, so it earns even harder pruning than the body: - **Front-load the leading word** — the pointer is where it does its triggering work. - **One trigger per branch.** Synonyms that rename a single branch are one branch written twice; collapse them and keep only genuinely distinct branches. - **Cut identity the body already carries.** ## The two loads Every document and pointer you add spends one of two budgets: - **Context load** — the cost of always-loaded material on the agent's window: an `AGENTS.md` line, a skill description, anything sitting in context every turn, spending tokens and attention whether or not it fires. - **Cognitive load** — the cost on the human: which documents exist and when to reach for each. The human is the index. Not a cost to minimise — it is the price of human agency; spend it where human judgement matters, remove it where it does not. Material reached only through a pointer escapes context load at the price of the pointer's own line; material with no pointer at all rides entirely on cognitive load. ## Information hierarchy A document is built from two content types — **steps** (the ordered actions the agent performs) and **reference** (definitions, rules, facts consulted on demand) — that mix freely: all steps (a recipe), all reference (a review's rules, this skill), or both. The core decision is where each piece sits on the **information hierarchy**, a ladder ranked by how immediately the agent needs the material: 1. **In-file step** — the primary tier: what the agent does, in order. 2. **In-file reference** — consulted on demand. Often a legitimately flat peer-set (every rule of a review on one rung) — a fine arrangement, not a smell. 3. **Disclosed reference** — pushed out into a separate file, reached by a context pointer, loaded only when the pointer fires. Spans a sibling file in the same folder through fully external reference that lives anywhere and any document can point at. Push too little down and the top bloats; push too much and you hide material the agent actually needs. That tension is the whole decision. **Progressive disclosure** is the move down the ladder — out of the main file and behind a pointer — so the top stays legible. Not primarily a token optimisation: it is how the hierarchy is protected. Branching is the cleanest disclosure test: inline what every branch needs, and push behind a pointer what only some branches reach. When a document has steps, in-file reference that should be disclosed buries them and turns attending to them into a coin-flip — a variance lever, not just a legibility one. **Co-location** is the within-file companion: where the la
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
---
name: writing-fragments
description: Use when the user explicitly asks to explore and collect raw writing fragments before imposing structure.
---
<what-to-do>
This is pure **explore**: widen the space of what could be written without committing to structure — committing is _exploit_, a separate skill's job. Run a grilling session that produces fragments, interviewing the user relentlessly about whatever they want to write about. Imposing phases, outlines, or article structure is out of scope here.
As fragments emerge from either side of the conversation, append them to a single markdown file.
If the user did not pass a path, ask once where to save the document, then remember it for the rest of the session.
Capture fragments from the very first thing the user says, including the initial prompt.
On first write, put a single H1 at the top with a working title (it can change later) and nothing else — no metadata, no TOC, no date.
</what-to-do>
<supporting-info>
## What is a fragment
A fragment is any piece of text that might survive into the final article. It must be _readable by the author_ — the author can tell what it means — but it does not need to define its terms or be comprehensible to a cold reader. The bar is "is this a piece of good writing?", not "is this a self-contained argument?"
Fragments are deliberately heterogeneous. Examples of what could be a fragment:
- A sharp sentence you'd want to deploy somewhere but don't yet know where.
- A claim with a one-line justification.
- A vignette: a thing that happened, a code snippet, a scenario, an analogy.
- A half-thought: "something about how X feels like Y, work this out later."
- A quote, a piece of dialogue, an overheard line.
- A list of related observations that hang together by feel.
- A complaint, a confession, a punchline.
- A **leading word** — a compact metaphor or coinage the whole piece can hang on (one term that names the idea, the way _tracer bullets_ or _fog of war_ names a whole pattern).
Of these, the leading word is the most valuable fragment to land. It is load-bearing: name the right one in explore and it shapes the structure, the transitions, and the title later — paying dividends through the entire exploit phase. When the conversation circles a recurring idea, push to coin a word for it.
The novelist's diary is the model: years of unstructured noticings that later get mined for raw material. Fragments are noticings.
## File format
```markdown
# Working title
A first fragment lives here.
It can be multiple paragraphs. It can include lists, code, quotes — whatever
shape the fragment naturally takes.
---
A second fragment.
---
> A quoted line that the user wants to keep around.
A reaction to it.
---
- A cluster of related observations
- That hang together by feel
- And want to be near each other
```
Fragments are separated by a horizontal rule (`\n---\n`). No headings inside the body. No tags. No order beyond the order they were added.
## Writing rhythm
Append silently. Don't ask permission for each fragment. Mention what you added in passing ("adding that"), but don't interrupt the conversation with save dialogs.
Before every write: re-read the file from disk. The user may have edited, reordered, or deleted fragments between turns — preserve their changes. Never overwrite the file; only append (or, if the user asks, edit a specific fragment in place).
The user can say "cut the last one", "rewrite that one sharper", "merge those two" at any time. Treat those as first-class instructions.
</supporting-info>
Referenced files: 2 — file references are metadata, not package contents.
--- name: writing-shape description: Use when the user explicitly asks to shape raw writing material into an article or structured prose draft. --- <what-to-do> The user has passed (or will pass) a markdown file of raw material. Treat it as the input pile — anything from a tidy list of fragments to a wall of unstructured prose to a transcript. The format does not matter. Read it end-to-end before doing anything else. Then run a shaping session that produces a separate article document. This is **exploit**: the exploring is done, the pile is fixed — commit to a structure and mine the pile to fill it. Do not edit the raw material file — it is read-only to this skill. If the user did not say where to save the article, ask once and remember the path. </what-to-do> <supporting-info> ## The loop 1. **Read the pile.** Read the input file in full. Form a sense of what's in it. 2. **Establish the prerequisites.** Settle with the user what the reader knows walking in — the concepts that are **grounded** from the start. Everything else must be grounded by a block before a later block can lean on it. See [Grounding](#grounding). 3. **Draft 2–3 candidate openings.** Each opening should imply a different thesis or angle for the article. Show all of them. Force the user to pick or compose a hybrid. The chosen opening defines what the rest of the article must do. 4. **Grow paragraph by paragraph.** After the opening lands, ask "given this opening, what does the reader need to hear next?" Pull material from the pile to answer. The next block may only lean on grounded concepts, and grounds new ones as it lands. Argue about the form the next block takes — a paragraph, a list, a table, a callout, a quote, a code block. Each format choice should be deliberate and defensible. 5. **Append to the article file as you go.** Don't batch. Write each agreed paragraph or block immediately so the user can see the article taking shape. 6. **Loop step 4 until the article is done.** The user decides when it's done. ## Grounding Every **concept** has to be **grounded** before a block can lean on it: the reader either walked in knowing it or met it in an earlier block. A block that reaches for an ungrounded concept loses the reader. The unit is the concept, not the word for it — a block can lean on an idea the reader lacks even with no jargon in sight. Where a concept has a name — a **term** — grounding it means landing the idea and the term together. A concept gets grounded one of two ways: - **Prerequisite** — grounded before the opening. The reader brings it. Fixed at the start. - **Introduced** — a block establishes it, and from then on it's grounded for the rest of the article. Keep a running list of what's grounded. When you ask "what does the reader need to hear next?", an ungrounded concept the next move needs is itself the answer: ground it first — here or in an earlier block — or you can't make the move. This is the gap-naming of [Pulling from the pile](#pulling-from-the-pile) one level up: there the pile is missing material; here the article is missing a foundation. The lever is what you make a prerequisite versus what you ground inside the article. Demand too much up front and you shut readers out; ground too much inside and the opening drowns in definitions. Settle it with the user when you establish prerequisites. ## Conversational feel This is a grilling session inverted. In ideation, the question was "what are you actually noticing?" Here it's "what is this article actually arguing, and in what order does the reader need to hear it?" Push back. Refuse to let weak transitions slide. If a paragraph doesn't earn its place, cut it. Specific moves to keep using: - "What does this paragraph do for the reader that the previous one didn't?" - "If I cut this, what breaks?" - "Is this prose, or should it be a list? Why prose?" - "This sentence is doing two jobs — split it or pick one." - "The opening promised X. We've drifted to Y. Either
Preview of the first 4,000 characters. Read full instructions →
Referenced files: 2 — file references are metadata, not package contents.
Publisher declarations from the archived package. These are separate from our research and the live service's terms.
Package observed Nov 14, 2026.
plugins_6ab0220f392881919c67600b8d04305d
Download plugin data (JSON)Plugin details: freshly prepared. Prepared . Refreshed when plugin data changes or after 6 hours. Your account and Follow status are live.