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Entertainment
Windowisp
CAIUTO AI v0.3.5
Publisher description
From the marketplace listing
Launch built-in or custom Codex pets as animated Windows desktop companions with a floating paw Control Centre, five game modes, local two-player controls, click-through freeze mode, toys, gadgets, and buildable Sandbox platforms.
Language: English · Automatically detected from descriptions.
Publisher keywords
Search terms declared by the publisher.
codexListing · Package
desktop-petListing · Package
windowsListing · Package
game-modeListing · Package
Files & skills
File archives
Plugin package70 files · 28.9 MBBrowse files →
Skill instructions
game-mode2.33 KB
--- name: game-mode description: Control the Windowisp Windows desktop pet, Sandbox Mode, and privacy-safe Familiar reactions. Use when the user invokes $game-mode; asks to start, pause, close, toggle, or control the desktop pet; starts Sandbox Mode; or asks the pet to greet, wait, celebrate, sleep, report success or failure, or show that Codex needs input or permission. --- # Game Mode Run the portable launcher bundled with this skill. Resolve `scripts/game-mode.ps1` relative to this `SKILL.md`, then execute: ```powershell powershell.exe -NoProfile -ExecutionPolicy Bypass -File "<skill-directory>\scripts\game-mode.ps1" -Action On ``` Choose exactly one action from the user's request: - `On`: Start the pet if necessary in Sandbox Mode and enable movement controls. A later `On` while Sandbox is active begins the selected game type. - `Off`: Disable movement controls without launching a stopped pet. - `Toggle`: Use only when the user explicitly asks to toggle or switch modes. - `Playroom`: Start the pet if necessary and toggle buildable Sandbox Mode on the real desktop. - `Familiar`: Send one approved status reaction with `-FamiliarEvent`. - `Exit`: Close the standalone pet completely. For a Familiar reaction, use one explicit event. Never put conversation content, user data, filenames, or arbitrary text in a bubble. ```powershell powershell.exe -NoProfile -ExecutionPolicy Bypass -File "<skill-directory>\scripts\game-mode.ps1" -Action Familiar -FamiliarEvent celebrate ``` Supported events: `greet`, `wait`, `needs-input`, `permission-required`, `succeeded`, `failed`, `completed`, `celebrate`, `sleep`, `codex-working`, `user-active`, `returning-user`, and `idle`. Prefer `needs-input` when work cannot continue without the user and `permission-required` only for a real approval. Run the command rather than merely describing it. Treat an unqualified `$game-mode` invocation as `On`. After success, report the resulting mode. Mention the controls only when useful: `A`/`D` or arrow keys move, `W`, `Space`, or Up jumps, `S` or Down drops, and `J` attacks. `Ctrl`+`Alt`+`P` opens the Control Centre, `F7` freezes the pet with click-through, `F8` toggles direct control, `F9` resets, and `F10` closes the pet. Do not launch the plugin-root `run-pet.ps1` directly. The bundled launcher prevents duplicate processes and sends commands to an existing instance.
Referenced files: 2
Package details
Publisher declarations from the archived package. These are separate from our research and the live service's terms.
- Package license
- MIT
- Package author
- CAIUTO AI
- Keywords
- See publisher keywords
Declared capabilities
- Interactive
Package observed Oct 2, 2026.
Technical details
- First seen
- Sep 30, 2026 · 22:02 UTC
- Last seen
- Oct 3, 2026 · 00:00 UTC
- Collection status
- Collected
plugins_6a665ec943fc81919a0810534a2f97ed
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