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Creativity

Meshy

Meshy LLC v0.6.0

Publisher description

From the marketplace listing

Turn text, photos, or sketches into 3D assets for games, animation, and 3D printing. Generate PBR textures, refine geometry, rig humanoid characters, and bring them to life with animation. Prepare models with printability checks, mesh repair, and multicolor 3MF workflows, or explore Creative Lab to create figurines, lamps, keychains, and fridge magnets. Export in popular 3D formats and save assets directly into your project.

Language: English · Automatically detected from descriptions.

Files & skills

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Plugin package24 files · 46.5 KBBrowse files →
Skill instructions
meshy-3d-generation3.06 KB

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---
name: meshy-3d-generation
description: "Create or edit digital 3D assets with Meshy: models, textures, rigging, animation, and reference images. For physical printing, use meshy-3d-printing."
license: MIT
---

# Meshy 3D Generation

Use Meshy CLI **0.4.0** to turn the user's request into a delivered asset. Completion means
saving the requested files in the requested location, inspecting an available preview, and
finishing any project integration the user requested. Login or task submission alone is not
completion. Choose the shortest suitable pipeline and reuse existing assets for follow-ups.

## Read what this request needs

| Need | Reference |
|---|---|
| CLI runner, credentials, or output location | [Setup](references/setup.md) |
| Generation, texturing, rigging, animation, or conversion | [Pipelines](references/pipelines.md) |
| Cost, waiting, preview, delivery, or finding a previous model | [Delivery](references/delivery.md) |
| Failed or uncertain operation | [Troubleshooting](references/troubleshooting.md) |

Read the relevant section when needed; recipes are examples to adapt to the requested result,
not a requirement to execute every stage. An untextured model skips texture generation; an
existing GLB needs no extra format conversion. Use command help when parameters are uncertain.

## First use and authorization

Resolve the runner automatically: use compatible `meshy`, otherwise
`npm exec --yes --package=meshy-cli@0.4.0 -- meshy …`. Reuse a verified session. If login is
needed, follow Setup and run `auth login --device` in a persistent tool session. Show its
verification URL and user code in **commentary/progress, not a final answer**. Await that same
session in this turn until it exits, verify `auth status`, then continue the original request.
A background process cannot resume a finished turn; do not require a "done" chat message.
Browser approval stays with the user; credentials never belong in chat.

## Execution boundaries

- Run API, upload, download and mesh operations through the CLI. Local inputs have a 50 MiB
  limit; use the supported URL input route where appropriate.
- Use `--output-schema v1 --format json --no-update-check` for business commands; auth has
  its own JSON shape. Resolve `WORKSPACE` from the user's output path and pass it to writes.
- Submit once with `create --async`, retain the owning resource and ID, then `wait` on that
  task. Keep the agent turn active while awaiting a running command. Follow Troubleshooting
  on timeout or unknown submission; these do not authorize another paid create.
- Continue work within the user's approved scope and budget. Propose additional paid stages
  or reruns before spending; Delivery specifies estimates and balance checks.

## Deliver

Download only needed assets. Inspect and show a preview when available; a missing preview
must not prevent delivery or be described as inspected. Delivery covers earlier-stage preview
lookup, actual charges, and existing-project integration. Report the result and any concrete
limitation; a rendered image does not establish topology quality or provide a 3D viewer.

Referenced files: 7

meshy-3d-printing4.18 KB

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---
name: meshy-3d-printing
description: Generate or prepare models for physical 3D printing, including white or multicolor prints, Creative Lab products, sizing, and slicer handoff.
license: MIT
---

# Meshy 3D Printing

Use Meshy CLI **0.4.0** to deliver the requested print files at the intended size, with
analysis/repair results where applicable and a slicer handoff when requested. This skill is
self-contained. Ordinary digital assets belong to meshy-3d-generation.

| Need | Reference |
|---|---|
| CLI runner, credentials, or output location | [Setup](references/setup.md) |
| Local preparation, cloud generation, or product workflow | [Printing recipes](references/printing.md) |
| Cost, waiting, preview, delivery, or finding a previous model | [Delivery](references/delivery.md) |
| Failed or uncertain operation | [Troubleshooting](references/troubleshooting.md) |

Read relevant sections as needed. Recipes illustrate valid commands; select only the stages
needed for the user's output.

## Choose local or cloud work

| Request | Route |
|---|---|
| Scale, orient or ground an existing OBJ | Local `mesh prepare-print`; no auth or balance |
| Open an existing STL or 3MF | Local `slicer detect` and `slicer open`; no auth or balance |
| White model from text or photo | Generate geometry without textures; analyze/repair as needed; prepare the file |
| Multicolor model | Generate/reuse geometry; analyze/repair as needed; texture; multi-color-print |
| Creative Lab lamp, keychain, fridge magnet or figure template | Prototype → review → build → select product artifacts |

A figurine does not by itself require Creative Lab. Infer the route from the intended product;
ask about size, color or style only when the missing choice materially changes the result.
For an existing model, distinguish local preparation from cloud printability analysis; a
local dimension check cannot establish full printability.

## Cloud authorization

Resolve the runner automatically using Setup (compatible `meshy` or
`npm exec --yes --package=meshy-cli@0.4.0 -- meshy …`). Local-only work stops at runner setup.
Cloud work reuses a verified session. If login is needed, keep `auth login --device` running,
show its URL and user code in **commentary/progress, never a final answer**, and await the
same tool session in this turn. After it exits, verify `auth status` and resume the print job.
Do not ask for a "done" message or credentials in chat; Setup has the host wait procedure.

## Printing-specific constraints

- Repair changes geometry and drops textures. Use repaired geometry downstream and retexture
  before multicolor output. Use analysis when functional parts, thin features or other
  requirements make it relevant; its report does not establish material suitability.
- Prepare a Y-up OBJ as a new Z-up file at the requested height, centered and grounded. Do not
  repeat the transform or apply it to STL, 3MF, or relief product output. A multicolor 3MF
  requires no OBJ conversion. Product ZIPs and optional lamp bases have distinct handling in
  Printing recipes.
- API, downloads and geometry operations use the CLI. Local inputs have a 50 MiB limit.
  Business commands use `--output-schema v1 --format json --no-update-check`; writes carry
  the resolved `--workspace WORKSPACE`. Read returned paths and IDs rather than guessing.
- Submit cloud tasks once with `create --async`, retain their resource and lineage, and `wait`
  on the same task. Keep the turn active during waits. Unknown submission and interrupted
  downloads are recovery cases, not permission to generate again.
- Work within the approved scope and budget; propose additional paid stages before spending.
  Delivery describes applicable estimates. Local preparation and printability analysis are free.

## Finish the handoff

Show an available rendered preview and deliver file paths, dimensions, analysis/repair status
and reported charges. Launch a detected slicer only when requested or already authorized;
`launch_requested` does not prove successful import or start a physical printer. If no suitable
slicer is installed, still deliver the files. Explain relevant remaining checks, such as supports
and wall thickness, without describing an untested model as guaranteed printable.

Referenced files: 7

Package details

Publisher declarations from the archived package. These are separate from our research and the live service's terms.

Package license
MIT
Package author
Meshy
Keywords
meshy, 3d, asset-generation, text-to-3d, image-to-3d, game-development, low-poly, pbr-texturing, remeshing, rigging, animation, 3d-printing, multicolor, creative-lab, glb, fbx, 3mf

Declared capabilities

  • Text, Image, and Multi-View 3D Generation
  • Game Props, Characters, and Low-Poly Assets
  • PBR Texturing and Model Retexturing
  • Polygon-Budget Remeshing and UV Unwrapping
  • Humanoid Auto-Rigging and Animation
  • Text-to-Motion and AI Reference Images
  • Printability Analysis and Mesh Repair
  • Single-Color and Multicolor 3MF Preparation
  • Creative Lab: Figurines, Lamps, Keychains, and Fridge Magnets
  • Model Resizing, Orientation, and Slicer Handoff
  • GLB, FBX, OBJ, STL, USDZ, and 3MF Export Workflows
  • Project Asset Delivery and Follow-Up Editing

Package observed Oct 2, 2026.

Technical details
First seen
Sep 30, 2026 · 22:02 UTC
Last seen
Oct 2, 2026 · 18:00 UTC
Collection status
Collected

plugins_6a744fc2d0c08191ba89ff29dbd2f8c9

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